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Generative masked transformers have demonstrated remarkable success across various content generation tasks, primarily due to their ability to effectively model large-scale dataset distributions with high consistency. However, in the…
Despite recent advances in 3D human motion generation (MoGen) on standard benchmarks, existing text-to-motion models still face a fundamental bottleneck in their generalization capability. In contrast, adjacent generative fields, most…
Individual mobility prediction plays a key role in urban transport, enabling personalized service recommendations and effective travel management. It is widely modeled by data-driven methods such as machine learning, deep learning, as well…
The field has made significant progress in synthesizing realistic human motion driven by various modalities. Yet, the need for different methods to animate various body parts according to different control signals limits the scalability of…
Human motion generation involves creating natural sequences of human body poses, widely used in gaming, virtual reality, and human-computer interaction. It aims to produce lifelike virtual characters with realistic movements, enhancing…
Human motion prediction is a necessary component for many applications in robotics and autonomous driving. Recent methods propose using sequence-to-sequence deep learning models to tackle this problem. However, they do not focus on…
Recent works have sought to enhance the controllability and precision of text-driven motion generation. Some approaches leverage large language models (LLMs) to produce more detailed texts, while others incorporate global 3D coordinate…
Large language models (LLMs) achieve strong performance across diverse tasks, largely driven by high-quality web data used in pre-training. However, recent studies indicate this data source is rapidly depleting. Synthetic data emerges as a…
Recent advancements in large language models (LLMs) have significantly improved their ability to generate natural and contextually relevant text, enabling more human-like AI interactions. However, generating and understanding interactive…
We explore the human motion knowledge of Large Language Models (LLMs) through 3D avatar control. Given a motion instruction, we prompt LLMs to first generate a high-level movement plan with consecutive steps (High-level Planning), then…
With the rapid progress of large language models (LLMs), multimodal frameworks that unify understanding and generation have become promising, yet they face increasing complexity as the number of modalities and tasks grows. We observe that…
Millimeter-wave radar offers a privacy-preserving and environment-robust alternative to vision-based sensing, enabling human motion analysis in challenging conditions such as low light, occlusions, rain, or smoke. However, its sparse point…
Recent advances in text-to-motion generation using diffusion and autoregressive models have shown promising results. However, these models often suffer from a trade-off between real-time performance, high fidelity, and motion editability.…
In this paper, we introduce DirectorLLM, a novel video generation model that employs a large language model (LLM) to orchestrate human poses within videos. As foundational text-to-video models rapidly evolve, the demand for high-quality…
In this paper, we introduce ILLUME, a unified multimodal large language model (MLLM) that seamlessly integrates multimodal understanding and generation capabilities within a single large language model through a unified next-token…
We introduce MotionRL, the first approach to utilize Multi-Reward Reinforcement Learning (RL) for optimizing text-to-motion generation tasks and aligning them with human preferences. Previous works focused on improving numerical performance…
Extracting human motion from large-scale web videos offers a scalable solution to the data scarcity issue in character animation. However, some human parts in many video frames cannot be seen due to off-screen captures or occlusions. It…
This paper tackles the problem of human motion prediction, consisting in forecasting future body poses from historically observed sequences. State-of-the-art approaches provide good results, however, they rely on deep learning architectures…
Text-driven human motion generation in computer vision is both significant and challenging. However, current methods are limited to producing either deterministic or imprecise motion sequences, failing to effectively control the temporal…
Current human motion synthesis frameworks rely on global action descriptions, creating a modality gap that limits both motion understanding and generation capabilities. A single coarse description, such as run, fails to capture details such…