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Recent Multimodal Large Language Models (MLLMs) have shown high potential for spatial reasoning within 3D scenes. However, they typically rely on computationally expensive 3D representations like point clouds or reconstructed Bird's-Eye…

Computer Vision and Pattern Recognition · Computer Science 2026-05-08 Shuyao Shi , Kang G. Shin

Motion understanding is fundamental to physical reasoning, enabling models to infer dynamics and predict future states. However, state-of-the-art models still struggle on recent motion benchmarks, primarily due to the scarcity of…

Computer Vision and Pattern Recognition · Computer Science 2025-12-12 Yulu Gan , Ligeng Zhu , Dandan Shan , Baifeng Shi , Hongxu Yin , Boris Ivanovic , Song Han , Trevor Darrell , Jitendra Malik , Marco Pavone , Boyi Li

Human-motion video generation has been a challenging task, primarily due to the difficulty inherent in learning human body movements. While some approaches have attempted to drive human-centric video generation explicitly through pose…

Computer Vision and Pattern Recognition · Computer Science 2025-04-02 Boyuan Wang , Xiaofeng Wang , Chaojun Ni , Guosheng Zhao , Zhiqin Yang , Zheng Zhu , Muyang Zhang , Yukun Zhou , Xinze Chen , Guan Huang , Lihong Liu , Xingang Wang

In the realm of motion generation, the creation of long-duration, high-quality motion sequences remains a significant challenge. This paper presents our groundbreaking work on "Infinite Motion", a novel approach that leverages long text to…

Computer Vision and Pattern Recognition · Computer Science 2024-07-15 Mengtian Li , Chengshuo Zhai , Shengxiang Yao , Zhifeng Xie , Keyu Chen , Yu-Gang Jiang

Modelica is a widely adopted language for simulating complex physical systems, yet effective model creation and optimization require substantial domain expertise. Although large language models (LLMs) have demonstrated promising…

Software Engineering · Computer Science 2025-03-25 Jiahui Xiang , Tong Ye , Peiyu Liu , Yinan Zhang , Wenhai Wang

People often struggle to interpret data with extremely large or small values, or ranges spanning multiple orders of magnitude. While traditional approaches, such as log scales and multiscale visualizations, can help, we explore in this…

Human-Computer Interaction · Computer Science 2026-02-24 Leni Yang , Aymeric Ferron , Yvonne Jansen , Pierre Dragicevic

Conventional text-to-motion generation methods are usually trained on limited text-motion pairs, making them hard to generalize to open-world scenarios. Some works use the CLIP model to align the motion space and the text space, aiming to…

Computer Vision and Pattern Recognition · Computer Science 2023-12-25 Jinpeng Liu , Wenxun Dai , Chunyu Wang , Yiji Cheng , Yansong Tang , Xin Tong

This paper presents an exploration of preference learning in text-to-motion generation. We find that current improvements in text-to-motion generation still rely on datasets requiring expert labelers with motion capture systems. Instead,…

Machine Learning · Computer Science 2024-04-16 Jenny Sheng , Matthieu Lin , Andrew Zhao , Kevin Pruvost , Yu-Hui Wen , Yangguang Li , Gao Huang , Yong-Jin Liu

Large Language Models (LLMs) have demonstrated remarkable performance across various natural language tasks, marking significant strides towards general artificial intelligence. While general artificial intelligence is leveraged by…

Computation and Language · Computer Science 2023-10-31 Yizhe Yang , Huashan Sun , Jiawei Li , Runheng Liu , Yinghao Li , Yuhang Liu , Heyan Huang , Yang Gao

Human motion modeling is important for many modern graphics applications, which typically require professional skills. In order to remove the skill barriers for laymen, recent motion generation methods can directly generate human motions…

Computer Vision and Pattern Recognition · Computer Science 2022-09-01 Mingyuan Zhang , Zhongang Cai , Liang Pan , Fangzhou Hong , Xinying Guo , Lei Yang , Ziwei Liu

The goal of this paper is to self-train a 3D convolutional neural network on an unlabeled video collection for deployment on small-scale video collections. As smaller video datasets benefit more from motion than appearance, we strive to…

Computer Vision and Pattern Recognition · Computer Science 2021-05-05 Kirill Gavrilyuk , Mihir Jain , Ilia Karmanov , Cees G. M. Snoek

We introduce MoLingo, a text-to-motion (T2M) model that generates realistic, lifelike human motion by denoising in a continuous latent space. Recent works perform latent space diffusion, either on the whole latent at once or…

Computer Vision and Pattern Recognition · Computer Science 2026-03-27 Yannan He , Garvita Tiwari , Xiaohan Zhang , Pankaj Bora , Tolga Birdal , Jan Eric Lenssen , Gerard Pons-Moll

Text-to-motion models excel at efficient human motion generation, but existing approaches lack fine-grained controllability over the generation process. Consequently, modifying subtle postures within a motion or inserting new actions at…

Computer Vision and Pattern Recognition · Computer Science 2024-09-20 Yiming Huang , Weilin Wan , Yue Yang , Chris Callison-Burch , Mark Yatskar , Lingjie Liu

Recent advances in motion-aware large language models have shown remarkable promise for unifying motion understanding and generation tasks. However, these models typically treat understanding and generation separately, limiting the mutual…

Computer Vision and Pattern Recognition · Computer Science 2025-12-12 Yuan-Ming Li , Qize Yang , Nan Lei , Shenghao Fu , Ling-An Zeng , Jian-Fang Hu , Xihan Wei , Wei-Shi Zheng

Natural and expressive human motion generation is the holy grail of computer animation. It is a challenging task, due to the diversity of possible motion, human perceptual sensitivity to it, and the difficulty of accurately describing it.…

Computer Vision and Pattern Recognition · Computer Science 2022-10-04 Guy Tevet , Sigal Raab , Brian Gordon , Yonatan Shafir , Daniel Cohen-Or , Amit H. Bermano

The task of text2motion is to generate human motion sequences from given textual descriptions, where the model explores diverse mappings from natural language instructions to human body movements. While most existing works are confined to…

Artificial Intelligence · Computer Science 2024-03-27 Kunhang Li , Yansong Feng

Background: Machine learning (ML) enhances gait analysis but often lacks the level of interpretability desired for clinical adoption. Large Language Models (LLMs) may offer explanatory capabilities and confidence-aware outputs when applied…

Machine Learning · Computer Science 2026-03-17 Carlo Dindorf , Jonas Dully , Rebecca Keilhauer , Michael Lorenz , Michael Fröhlich

Human motion generative modeling or synthesis aims to characterize complicated human motions of daily activities in diverse real-world environments. However, current research predominantly focuses on either low-level, short-period motions…

Robotics · Computer Science 2025-06-03 Jusheng Zhang , Jinzhou Tang , Sidi Liu , Mingyan Li , Sheng Zhang , Jian Wang , Keze Wang

Human motion synthesis is a fundamental task in computer animation. Despite recent progress in this field utilizing deep learning and motion capture data, existing methods are always limited to specific motion categories, environments, and…

Computer Vision and Pattern Recognition · Computer Science 2024-11-12 Zhikai Zhang , Yitang Li , Haofeng Huang , Mingxian Lin , Li Yi

Human mobility prediction is essential for applications like urban planning and transportation management, yet it remains challenging due to the complex, often implicit, intentions behind human behavior. Existing models predominantly focus…

Computation and Language · Computer Science 2024-08-26 Songwei Li , Jie Feng , Jiawei Chi , Xinyuan Hu , Xiaomeng Zhao , Fengli Xu