Related papers: On Chip-Firing on Undirected Binary Trees
Chip-firing is a combinatorial game played on a graph in which we place and disperse chips on vertices until a stable state is reached. We study a chip-firing variant played on an infinite rooted directed $k$-ary tree, where we place…
Chip-firing is a combinatorial game played on a graph, in which chips are placed and dispersed on the vertices until a stable configuration is achieved. We study a chip-firing variant on an infinite, rooted directed $k$-ary tree, where we…
Chip-firing is a combinatorial game on a graph, in which chips are placed and dispersed among its vertices until a stable configuration is achieved. We specifically study a chip-firing variant on an infinite, rooted, directed $k$-ary tree…
We use an infinite $k$-ary tree with a self-loop at the root as our underlying graph. We consider a chip-firing process starting with $N$ chips at the root. We describe the stable configurations. We calculate the number of fires for each…
Chip-firing on a directed graph is a game in which chips, a discrete commodity, are placed on the vertices of the graph and are transferred between vertices. In this paper, we study a chip-firing game on the Hasse diagram of the lattice of…
We study a particular chip-firing process on an infinite path graph. At any time when there are at least $a+b$ chips at a vertex, $a$ chips fire to the left and $b$ chips fire to the right. We describe the final state of this process when…
We explore labeled chip-firing on undirected $k$-ary trees, trees where every vertex has degree $k+1$. First, we extend known results for binary trees from Musiker and Nguyen, including the endgame and the locations of the smallest and…
We investigate a variant of the chip-firing process on the infinite path graph: rather than treating the chips as indistinguishable, we label them with positive integers. To fire an unstable vertex, i.e. a vertex with more than one chip, we…
We study a variant of the chip-firing game called the diffusion game. In the diffusion game, we begin with some integer labelling of the vertices of a graph, interpreted as a number of chips on each vertex, and then for each subsequent step…
Graphical chip-firing is a discrete dynamical system where chips are placed on the vertices of a graph and exchanged via simple firing moves. Recent work has sought to generalize chip-firing on graphs to higher dimensions, wherein graphs…
We introduce a natural variant of the parallel chip-firing game, called the diffusion game. Chips are initially assigned to vertices of a graph. At every step, all vertices simultaneously send one chip to each neighbour with fewer chips. As…
We study the stable configurations of the labeled chip-firing game on an infinitely subdivided $k$-star graph starting with $km$ chips on the center vertex. We prove a sorting property of this game and analyze special stable configurations…
We study a variant of the chip-firing game called \emph{diffusion}. In diffusion on a graph, each vertex of the graph is initially labelled with an integer interpreted as the number of chips at that vertex, and at each subsequent step, each…
The parallel chip-firing game is a periodic automaton on graphs in which vertices "fire" chips to their neighbors. In 1989, Bitar conjectured that the period of a parallel chip-firing game with n vertices is at most n. Though this…
We study chip-firing games on multigraphs whose underlying simple graphs are trees, paths, and stars, denoted as banana trees, paths, and stars respectively. We present a polynomial time algorithm to compute the divisorial gonality of…
We study labeled chip-firing on binary trees and some of its modifications. We prove a sorting property of terminal configurations of the process. We also analyze the endgame moves poset and prove that this poset is a modular lattice.
The parallel chip-firing game is an automaton on graphs in which vertices "fire" chips to their neighbors when they have enough chips to do so. The game is always periodic, and we concern ourselves with the firing sequences of vertices. We…
We continue our studies of burn-off chip-firing games from [Discrete Math. Theor. Comput. Sci. 15 (2013), no. 1, 121-132; MR3040546] and [Australas. J. Combin. 68 (2017), no. 3, 330-345; MR3656659]. The latter article introduced randomness…
We extend the notion of chip-firing to weighted graphs, and generalize the Greedy Algorithm and Dhar's Burning Algorithm to weighted graphs. For a vertex $q \in V(\Gamma)$, we give an upper bound for the number of linearly equivalent…
Hereditary chip-firing models generalize the Abelian sandpile model and the cluster firing model to an exponential family of games induced by covers of the vertex set. This generalization retains some desirable properties, e.g.…