Related papers: Moshi: a speech-text foundation model for real-tim…
Audio-driven human video generation has achieved remarkable success in monologue scenarios, largely driven by advancements in powerful video generation foundation models. Moving beyond monologues, authentic human communication is inherently…
Recent advancements in video generation have achieved impressive motion realism, yet they often overlook character-driven storytelling, a crucial task for automated film, animation generation. We introduce Talking Characters, a more…
Conversational Speech Synthesis (CSS) aims to effectively take the multimodal dialogue history (MDH) to generate speech with appropriate conversational prosody for target utterance. The key challenge of CSS is to model the interaction…
We introduce Metis, a foundation model for unified speech generation. Unlike previous task-specific or multi-task models, Metis follows a pre-training and fine-tuning paradigm. It is pre-trained on large-scale unlabeled speech data using…
We present FastPitch, a fully-parallel text-to-speech model based on FastSpeech, conditioned on fundamental frequency contours. The model predicts pitch contours during inference. By altering these predictions, the generated speech can be…
Recent advancements in large language models (LLMs) and multimodal speech-text models have laid the groundwork for seamless voice interactions, enabling real-time, natural, and human-like conversations. Previous models for voice…
This paper introduces a cross-lingual dubbing system that translates speech from one language to another while preserving key characteristics such as duration, speaker identity, and speaking speed. Despite the strong translation quality of…
Large Language Models (LLMs) have revolutionized natural language processing, but their application to speech-based tasks remains challenging due to the complexities of integrating audio and text modalities. This paper introduces Ichigo, a…
In this paper, a novel approach is proposed to automatically construct parallel discourse corpus for dialogue machine translation. Firstly, the parallel subtitle data and its corresponding monolingual movie script data are crawled and…
End-to-end Large Speech Language Models (LSLMs) have demonstrated impressive conversational generation abilities, yet consistently fall short of traditional pipeline systems on semantic understanding benchmarks. In this work, we reveal…
As large language models (LLMs) increasingly permeate daily lives, there is a growing demand for real-time interactions that mirror human conversations. Traditional turn-based chat systems driven by LLMs prevent users from verbally…
With the growing requirement for natural human-computer interaction, speech-based systems receive increasing attention as speech is one of the most common forms of daily communication. However, the existing speech models still experience…
Human conversation involves language, speech, and visual cues, with each medium providing complementary information. For instance, speech conveys a vibe or tone not fully captured by text alone. While multimodal LLMs focus on generating…
Speaker independent continuous speech separation (SI-CSS) is a task of converting a continuous audio stream, which may contain overlapping voices of unknown speakers, into a fixed number of continuous signals each of which contains no…
Existing speech recognition systems are typically built at the sentence level, although it is known that dialog context, e.g. higher-level knowledge that spans across sentences or speakers, can help the processing of long conversations. The…
Voice design from natural language aims to generate speaker timbres directly from free-form textual descriptions, allowing users to create voices tailored to specific roles, personalities, and emotions. Such controllable voice creation…
This technical report presents MOSS-TTS, a speech generation foundation model built on a scalable recipe: discrete audio tokens, autoregressive modeling, and large-scale pretraining. Built on MOSS-Audio-Tokenizer, a causal Transformer…
Conversational scenarios are very common in real-world settings, yet existing co-speech motion synthesis approaches often fall short in these contexts, where one person's audio and gestures will influence the other's responses.…
Recent end-to-end spoken dialogue models enable natural interaction. However, as user demands become increasingly complex, models that rely solely on conversational abilities often struggle to cope. Incorporating agentic capabilities is…
The goal of this work is to simultaneously generate natural talking faces and speech outputs from text. We achieve this by integrating Talking Face Generation (TFG) and Text-to-Speech (TTS) systems into a unified framework. We address the…