Related papers: Age of Gossip with the Push-Pull Protocol
Recently, the privacy guarantees of information dissemination protocols have attracted increasing research interests, among which the gossip protocols assume vital importance in various information exchange applications. In this work, we…
Freshness of data is an important performance metric for real-time applications, which can be measured by age-of-information. For computation-intensive messages, the embedded information is not available until being computed. In this paper,…
This paper proposes and investigates a framework for clique gossip protocols. As complete subnetworks, the existence of cliques is ubiquitous in various social, computer, and engineering networks. By clique gossiping, nodes interact with…
This paper presents gossip algorithms for aggregation tasks that demonstrate both robustness to adversarial corruptions of any order of magnitude and optimality across a substantial range of these corruption levels. Gossip algorithms…
The freshness of real-time status processing of time-sensitive information is crucial for several applications, including healthcare monitoring and autonomous vehicles. This freshness is considered in this paper for the system where…
We consider a system consisting of $N$ source nodes communicating with a common receiver. Each source node has a buffer of infinite capacity to store incoming bursty traffic in the form of status updates transmitted in packets, which should…
We consider a network of status updating sensors whose updates are collected and sent to a monitor by a gateway. The monitor desires as fresh as possible updates from the network of sensors. The gateway may either poll a sensor for its…
Leader-based data replication improves consistency in highly available distributed storage systems via sequential writes to the leader nodes. After a write has been committed by the leaders, follower nodes are written by a multicast…
In this paper, we develop and analyze a gossip-based average consensus algorithm that enables all of the components of a distributed system, each with some initial value, to reach (approximate) average consensus on their initial values…
A gossip process is an iterative process in a multi-agent system where only two neighboring agents communicate at each iteration and update their states. The neighboring condition is by convention described by an undirected graph. In this…
In this paper, we propose a new measure for the freshness of information, which uses the mutual information between the real-time source value and the delivered samples at the receiver to quantify the freshness of the information contained…
We reduce the cost of communication and synchronization in graph processing by analyzing the fastest way to process graphs: pushing the updates to a shared state or pulling the updates to a private state.We investigate the applicability of…
A sensor samples and transmits status updates to a destination through a wireless channel that wears out over time and with every use. At each time slot, the sensor can decide to sample and transmit a fresh status update, restore the…
Age of Information (AoI), which measures the time elapsed since the generation of the last received packet at the destination, is a new metric for real-time status update tracking applications. In this paper, we consider a status-update…
This study considers a wireless network where multiple nodes transmit status updates to a base station (BS) via a shared, error-free channel with limited bandwidth. The status updates arrive at each node randomly. We use the Age of…
Mobile networks receive increasing research interest recently due to their increasingly wide applications in various areas; mobile ad hoc networks (MANET) and Vehicular ad hoc networks (VANET) are two prominent examples. Mobility introduces…
When designing a message transmission system, from the point of view of making sure that the information transmitted is as fresh as possible, two rules of thumb seem reasonable: use small buffers and adopt a last-in-first-out policy. In…
Gossip algorithms for aggregation have recently received significant attention for sensor network applications because of their simplicity and robustness in noisy and uncertain environments. However, gossip algorithms can waste significant…
This paper describes and analyzes a hierarchical gossip algorithm for solving the distributed average consensus problem in wireless sensor networks. The network is recursively partitioned into subnetworks. Initially, nodes at the finest…
Aggregation is an important building block of modern distributed applications, allowing the determination of meaningful properties (e.g. network size, total storage capacity, average load, majorities, etc.) that are used to direct the…