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Related papers: Age of Gossip with the Push-Pull Protocol

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We examine multiple independent sources providing status updates to a monitor through simple queues. We formulate an Age of Information (AoI) timeliness metric and derive a general result for the AoI that is applicable to a wide variety of…

Information Theory · Computer Science 2017-12-13 Roy D. Yates , Sanjit K. Kaul

In Wireless Sensor Networks (WSN), typically composed of nodes with resource constraints, leveraging efficient processes is crucial to enhance the network lifetime and, consequently, the sustainability in ultra-dense and heterogeneous…

Networking and Internet Architecture · Computer Science 2020-07-28 Bruno Chianca Ferreira , Vítor Fonte , João Marco C. Silva

Age-of-information (AoI) is a metric quantifying information freshness at the receiver. It captures the delay together with packet loss and packet generation rate. However, the existing literature focuses on average or peak AoI and neglects…

Information Theory · Computer Science 2020-02-28 Onur Ayan , H. Murat Gürsu , Arled Papa , Wolfgang Kellerer

Wireless Sensor Networks (WSNs) generate massive amount of live data and events sensed through dispersedly deployed tiny sensors. This generated data needed to be disseminate to the sink with slight consumption of network resources. One of…

Networking and Internet Architecture · Computer Science 2010-08-05 Nomica Imran , Salman Khan , Imran Rao

We consider two variants of the classical gossip algorithm. The first variant is a version of asynchronous stochastic approximation. We highlight a fundamental difficulty associated with the classical asynchronous gossip scheme, viz., that…

Distributed, Parallel, and Cluster Computing · Computer Science 2015-06-17 Vivek S. Borkar , Rahul Makhijani , Rajesh Sundaresan

We study the scheduling problem for a multi-source single-server generate-at-will (GAW) status update system with sources having heterogeneous service times and weights, with the goal of minimizing the weighted sum age of information (AoI).…

Information Theory · Computer Science 2024-08-15 Ege Orkun Gamgam , Nail Akar , Sennur Ulukus

We give a new technique to analyze the stopping time of gossip protocols that are based on random linear network coding (RLNC). Our analysis drastically simplifies, extends and strengthens previous results. We analyze RLNC gossip in a…

Distributed, Parallel, and Cluster Computing · Computer Science 2010-10-05 Bernhard Haeupler

The idea behind the recently introduced "age of information" performance measure of a networked message processing system is that it indicates our knowledge regarding the "freshness" of the most recent piece of information that can be used…

Performance · Computer Science 2020-03-10 George Kesidis , Takis Konstantopoulos , Michael Zazanis

Age of information (AoI), defined as the time elapsed since the last received update was generated, is a newly proposed metric to measure the timeliness of information updates in a network. We consider AoI minimization problem for a network…

Information Theory · Computer Science 2018-03-20 Rajat Talak , Sertac Karaman , Eytan Modiano

Age of information (AoI) is a recently proposed metric for measuring information freshness. AoI measures the time that elapsed since the last received update was generated. We consider the problem of minimizing average and peak AoI in a…

Information Theory · Computer Science 2019-12-10 Rajat Talak , Sertac Karaman , Eytan Modiano

We study the popular randomized rumour spreading protocol Push. Initially, a node in a graph possesses some information, which is then spread in a round based manner. In each round, each informed node chooses uniformly at random one of its…

Probability · Mathematics 2021-10-20 Rami Daknama , Konstantinos Panagiotou , Simon Reisser

In this work we present novel provably accelerated gossip algorithms for solving the average consensus problem. The proposed protocols are inspired from the recently developed accelerated variants of the randomized Kaczmarz method - a…

Optimization and Control · Mathematics 2018-11-01 Nicolas Loizou , Michael Rabbat , Peter Richtárik

In this paper, we study an asynchronous randomized gossip algorithm under unreliable communication. At each instance, two nodes are selected to meet with a given probability. When nodes meet, two unreliable communication links are…

Information Theory · Computer Science 2012-03-28 Guodong Shi , Mikael Johansson , Karl Henrik Johansson

In this paper, we examine a system where status updates are generated by a source and are forwarded in a First-Come-First-Served (FCFS) manner to the monitor. We consider the case where the server has other tasks to fulfill, a simple…

Information Theory · Computer Science 2018-05-31 Ali Maatouk , Mohamad Assaad , Anthony Ephremides

The convergence of the gossip process has been extensively studied; however, algorithms that generate a set of stochastic matrices, the infinite product of which converges to a rank-one matrix determined by a given weight vector, have been…

Optimization and Control · Mathematics 2025-02-28 Erkan Bayram , Mohamed-Ali Belabbas

The timeliness of status message delivery in communications networks is subjective to time-varying wireless channel transmissions. In this paper, we investigate the age of information (AoI) of each source in a multi-source M/G/1 queueing…

Networking and Internet Architecture · Computer Science 2022-11-02 Muthukrishnan Senthil Kumar , Aresh Dadlani , Masoumeh Moradian , Ahmad Khonsari , Theodoros A. Tsiftsis

Metadata exchange is crucial for efficient geo-distributed fog computing. Existing solutions for metadata exchange overlook geo-awareness or lack adequate failure tolerance. We propose HFCS, a novel hybrid communication system that combines…

Distributed, Parallel, and Cluster Computing · Computer Science 2024-02-27 Marvin Kruber , Tobias Pfandzelter , David Bermbach

We analyze Age of Information (AoI) in wireless networks where nodes use a spatially adaptive random access scheme to send status updates to a central base station. We show that the set of achievable AoI in this setting is convex, and…

Networking and Internet Architecture · Computer Science 2023-01-06 Nicholas Jones , Eytan Modiano

Biological systems can share and collectively process information to yield emergent effects, despite inherent noise in communication. While man-made systems often employ intricate structural solutions to overcome noise, the structure of…

Multiagent Systems · Computer Science 2017-12-25 Lucas Boczkowski , Ofer Feinerman , Amos Korman , Emanuele Natale

In recent times, a considerable amount of work has been devoted to the development and analysis of gossip algorithms in Geometric Random Graphs. In a recently introduced model termed "Geographic Gossip," each node is aware of its position…

Multiagent Systems · Computer Science 2007-07-16 Hariharan Narayanan
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