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Virtual reality (VR) and interactive 3D visualization systems have enhanced educational experiences and environments, particularly in complicated subjects such as anatomy education. VR-based systems surpass the potential limitations of…

3D modeling is becoming a well-developed field of medicine, but its applicability can be limited due to the lack of software allowing for easy utilizations of generated 3D visualizations. By leveraging recent advances in virtual reality, we…

Human-Computer Interaction · Computer Science 2020-12-07 Alex J. Deakyne , Erik N. Gaasedelen , Tinen L. Iles , Paul A. Iaizzo

Recent research proposed gaze-assisted gestures to enhance interaction within virtual reality (VR), providing opportunities for people with motor impairments to experience VR. Compared to people with other motor impairments, those with…

Human-Computer Interaction · Computer Science 2024-03-26 Jingze Tian , Yingna Wang , Keye Yu , Liyi Xu , Junan Xie , Franklin Mingzhe Li , Yafeng Niu , Mingming Fan

Virtual Reality (VR) becomes accessible to mimic a "real-like" world now. People who have a VR experience usually can be impressed by the immersive feeling, they might consider themselves are actually existed in the VR space.…

Human-Computer Interaction · Computer Science 2017-07-12 Peikun Xiong , Chen Sun , Dongsheng Cai

Virtual humans (VH) have been used in Computer Graphics (CG) for many years, and perception studies have been applied to understand how people perceive them. Some studies have already examined how realism impacts the comfort of viewers. In…

Human-Computer Interaction · Computer Science 2024-10-08 Rubens Montanha , Giovana Raupp , Ana Carolina Schmitt , Gabriel Schneider , Victor Araujo , Soraia Raupp Musse

Today there is a high variety of haptic devices capable of providing tactile feedback. Although most of existing designs are aimed at realistic simulation of the surface properties, their capabilities are limited in attempts of displaying…

Robotics · Computer Science 2021-04-20 Aleksey Fedoseev , Nikita Chernyadev , Dzmitry Tsetserukou

Surface visualizations are essential in analyzing three-dimensional spatiotemporal phenomena. Given its ability to provide enhanced spatial perception and scene maneuverability, virtual reality (VR) is an essential medium for surface…

Human-Computer Interaction · Computer Science 2024-12-11 Hamza Afzaal , Usman Alim

With the rapid development of Virtual Reality (VR) technology, the research of User Interface (UI), especially menus, in the VR environment has attracted more and more attention. However, it is very tedious for researchers to develop UI…

Human-Computer Interaction · Computer Science 2022-03-21 Shengzhe Hou , Bruce H. Thomas

The rising interest in Virtual Reality (VR) technology has sparked a desire to create immersive learning platforms capable of handling various tasks across environments. Through immersive interfaces, users can engage deeply with virtual…

Human-Computer Interaction · Computer Science 2025-04-22 Zheng Wei , Junxiang Liao , Lik-Hang Lee , Huamin Qu , Xian Xu

Virtual reality has been effectively used for eliciting emotions, yet most research focuses on the intensity of affective responses rather than on how interaction influences those experiences. To address this gap, we advance a validated VR…

Human-Computer Interaction · Computer Science 2026-03-04 Zheyuan Kuang , Tinghui Li , Weiwei Jiang , Sven Mayer , Flora Salim , Benjamin Tag , Anusha Withana , Zhanna Sarsenbayeva

We present a systematic review, an empirical study, and a first set of considerations for designing visualizations in motion, derived from a concrete scenario in which these visualizations were used to support a primary task. In practice,…

Human-Computer Interaction · Computer Science 2024-09-16 Lijie Yao , Federica Bucchieri , Victoria McArthur , Anastasia Bezerianos , Petra Isenberg

Network visualizations are commonly used to analyze relationships in various contexts. To efficiently explore a network visualization, the user needs to quickly navigate to different parts of the network and analyze local details. Recent…

Human-Computer Interaction · Computer Science 2023-03-29 Helen H. Huang , Hanspeter Pfister , Yalong Yang

Virtual Reality applications are becoming increasingly mature. The requirements and complexity of such systems is steadily increasing. Realistic and detailed environments are often omitted in order to concentrate on the interaction…

Human-Computer Interaction · Computer Science 2021-07-09 Alexander Schäfer , Gerd Reis , Didier Stricker

Virtual reality (VR) allows users to see and manipulate virtual scenes and items through input devices, like head-mounted displays. In this study, the effects of button size, spacing, and depth on the usability of virtual buttons in VR…

Human-Computer Interaction · Computer Science 2018-09-18 Kyudong Park , Dohyeon Kim , Sung H. Han

Natural user interfaces are on the rise. Manufacturers for Augmented, Virtual, and Mixed Reality head mounted displays are increasingly integrating new sensors into their consumer grade products, allowing gesture recognition without…

Human-Computer Interaction · Computer Science 2022-07-05 Alexander Schäfer , Gerd Reis , Didier Stricker

The use of head-mounted display technologies for virtual reality experiences is inherently single-user-centred, allowing for the visual immersion of its user in the computer-generated environment. This isolates them from their physical…

Human-Computer Interaction · Computer Science 2023-03-15 Nico Reski , Aris Alissandrakis , Andreas Kerren

Interaction in virtual reality (VR) environments is essential to achieve a pleasant and immersive experience. Most of the currently existing VR applications, lack of robust object grasping and manipulation, which are the cornerstone of…

We can create Virtual Reality (VR) interactions that have no equivalent in the real world by remapping spacetime or altering users' body representation, such as stretching the user's virtual arm for manipulation of distant objects or…

Human-Computer Interaction · Computer Science 2022-04-20 Parastoo Abtahi , Sidney Q. Hough , James A. Landay , Sean Follmer

Implementing visual and audio notifications on augmented reality devices is a crucial element of intuitive and easy-to-use interfaces. In this paper, we explored creating intuitive interfaces through visual and audio notifications. The…

Human-Computer Interaction · Computer Science 2024-09-18 Aditya Raikwar , Lucas Plabst , Anil Ufuk Batmaz , Florian Niebling , Francisco R. Ortega

Transferring knowledge across generations is fundamental to human civilization, yet the challenge of passing on complex practical skills persists. Methods without a physically present instructor, such as videos, often fail to explain…

Human-Computer Interaction · Computer Science 2025-09-03 Clara Sayffaerth , Annika Köhler , Julian Rasch , Albrecht Schmidt , Florian Müller