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Reconstructing 3D vehicles from noisy and sparse partial point clouds is of great significance to autonomous driving. Most existing 3D reconstruction methods cannot be directly applied to this problem because they are elaborately designed…

Computer Vision and Pattern Recognition · Computer Science 2023-10-02 Yibo Liu , Kelly Zhu , Guile Wu , Yuan Ren , Bingbing Liu , Yang Liu , Jinjun Shan

We propose a differentiable sphere tracing algorithm to bridge the gap between inverse graphics methods and the recently proposed deep learning based implicit signed distance function. Due to the nature of the implicit function, the…

Computer Vision and Pattern Recognition · Computer Science 2020-06-12 Shaohui Liu , Yinda Zhang , Songyou Peng , Boxin Shi , Marc Pollefeys , Zhaopeng Cui

State-of-the-art neural implicit surface representations have achieved impressive results in indoor scene reconstruction by incorporating monocular geometric priors as additional supervision. However, we have observed that multi-view…

Computer Vision and Pattern Recognition · Computer Science 2024-05-02 Ziyi Chen , Xiaolong Wu , Yu Zhang

Signed distance fields (SDFs) are a form of surface representation widely used in computer graphics, having applications in rendering, collision detection and modelling. In interactive media such as games, high-resolution SDFs are commonly…

Graphics · Computer Science 2022-10-13 Yu Wei Tan , Nicholas Chua , Clarence Koh , Anand Bhojan

Learning surfaces from neural radiance field (NeRF) became a rising topic in Multi-View Stereo (MVS). Recent Signed Distance Function (SDF)-based methods demonstrated their ability to reconstruct accurate 3D shapes of Lambertian scenes.…

Computer Vision and Pattern Recognition · Computer Science 2024-03-19 LI Yang , WU Ruizheng , LI Jiyong , CHEN Ying-cong

Dense 3D object reconstruction from a single image has recently witnessed remarkable advances, but supervising neural networks with ground-truth 3D shapes is impractical due to the laborious process of creating paired image-shape datasets.…

Computer Vision and Pattern Recognition · Computer Science 2020-10-21 Chen-Hsuan Lin , Chaoyang Wang , Simon Lucey

We present a novel neural surface reconstruction method, called NeuS, for reconstructing objects and scenes with high fidelity from 2D image inputs. Existing neural surface reconstruction approaches, such as DVR and IDR, require foreground…

Computer Vision and Pattern Recognition · Computer Science 2023-02-02 Peng Wang , Lingjie Liu , Yuan Liu , Christian Theobalt , Taku Komura , Wenping Wang

We introduce ROGR, a novel approach that reconstructs a relightable 3D model of an object captured from multiple views, driven by a generative relighting model that simulates the effects of placing the object under novel environment…

Computer Vision and Pattern Recognition · Computer Science 2025-12-05 Jiapeng Tang , Matthew Levine , Dor Verbin , Stephan J. Garbin , Matthias Nießner , Ricardo Martin Brualla , Pratul P. Srinivasan , Philipp Henzler

Single-image relighting is a challenging task that involves reasoning about the complex interplay between geometry, materials, and lighting. Many prior methods either support only specific categories of images, such as portraits, or require…

Computer Vision and Pattern Recognition · Computer Science 2024-11-13 Haian Jin , Yuan Li , Fujun Luan , Yuanbo Xiangli , Sai Bi , Kai Zhang , Zexiang Xu , Jin Sun , Noah Snavely

Inverse path tracing has recently been applied to joint material and lighting estimation, given geometry and multi-view HDR observations of an indoor scene. However, it has two major limitations: path tracing is expensive to compute, and…

Computer Vision and Pattern Recognition · Computer Science 2023-08-25 Liwen Wu , Rui Zhu , Mustafa B. Yaldiz , Yinhao Zhu , Hong Cai , Janarbek Matai , Fatih Porikli , Tzu-Mao Li , Manmohan Chandraker , Ravi Ramamoorthi

Neural Surface Reconstruction has become a standard methodology for indoor 3D reconstruction, with Signed Distance Functions (SDFs) proving particularly effective for representing scene geometry. A variety of applications require a detailed…

Computer Vision and Pattern Recognition · Computer Science 2026-05-06 Remi Chierchia , Léo Lebrat , David Ahmedt-Aristizabal , Olivier Salvado , Clinton Fookes , Rodrigo Santa Cruz

We present Neural Microfacet Fields, a method for recovering materials, geometry, and environment illumination from images of a scene. Our method uses a microfacet reflectance model within a volumetric setting by treating each sample along…

Computer Vision and Pattern Recognition · Computer Science 2023-10-18 Alexander Mai , Dor Verbin , Falko Kuester , Sara Fridovich-Keil

We propose NEMTO, the first end-to-end neural rendering pipeline to model 3D transparent objects with complex geometry and unknown indices of refraction. Commonly used appearance modeling such as the Disney BSDF model cannot accurately…

Computer Vision and Pattern Recognition · Computer Science 2024-04-05 Dongqing Wang , Tong Zhang , Sabine Süsstrunk

It is vital to recover 3D geometry from multi-view RGB images in many 3D computer vision tasks. The latest methods infer the geometry represented as a signed distance field by minimizing the rendering error on the field through volume…

Computer Vision and Pattern Recognition · Computer Science 2024-12-24 Sijia Jiang , Tong Wu , Jing Hua , Zhizhong Han

Reconstructing accurate implicit surface representations from point clouds remains a challenging task, particularly when data is captured using low-quality scanning devices. These point clouds often contain substantial noise, leading to…

Computer Vision and Pattern Recognition · Computer Science 2025-09-30 Tengkai Wang , Weihao Li , Ruikai Cui , Shi Qiu , Nick Barnes

Digital twins are fundamental to the development of autonomous driving and embodied artificial intelligence. However, achieving high-granularity surface reconstruction and high-fidelity rendering remains a challenge. Gaussian splatting…

Robotics · Computer Science 2025-07-30 Jianheng Liu , Yunfei Wan , Bowen Wang , Chunran Zheng , Jiarong Lin , Fu Zhang

3D Gaussian Splatting (3DGS) has recently emerged as a powerful paradigm for photorealistic view synthesis, representing scenes with spatially distributed Gaussian primitives. While highly effective for rendering, achieving accurate and…

Computer Vision and Pattern Recognition · Computer Science 2025-09-23 Wenzhi Guo , Bing Wang

In this paper, we develop a new method, termed SDF-3DGAN, for 3D object generation and 3D-Aware image synthesis tasks, which introduce implicit Signed Distance Function (SDF) as the 3D object representation method in the generative field.…

Computer Vision and Pattern Recognition · Computer Science 2023-03-14 Lutao Jiang , Ruyi Ji , Libo Zhang

We present a technique for dense 3D reconstruction of objects using an imaging sonar, also known as forward-looking sonar (FLS). Compared to previous methods that model the scene geometry as point clouds or volumetric grids, we represent…

Computer Vision and Pattern Recognition · Computer Science 2022-09-20 Mohamad Qadri , Michael Kaess , Ioannis Gkioulekas

Spatially-varying bi-directional reflectance distribution functions (SVBRDFs) are crucial for designers to incorporate new materials in virtual scenes, making them look more realistic. Reconstruction of SVBRDFs is a long-standing problem.…

Computer Vision and Pattern Recognition · Computer Science 2021-11-02 Tao Wen , Beibei Wang , Lei Zhang , Jie Guo , Nicolas Holzschuch