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Profiling gamers provides critical insights for adaptive game design, behavioral understanding, and digital well-being. This study proposes an integrated, data-driven framework that combines psychological measures, behavioral analytics, and…

Human-Computer Interaction · Computer Science 2025-10-14 Moona Kanwal , Muhammad Sami Siddiqui , Syed Anael Ali

We study the problem of aligning a generative model's response with a user's preferences. Recent works have proposed several different formulations for personalized alignment; however, they either require a large amount of user preference…

Machine Learning · Computer Science 2025-11-06 Victor-Alexandru Pădurean , Parameswaran Kamalaruban , Nachiket Kotalwar , Alkis Gotovos , Adish Singla

Sample-efficient online reinforcement learning often uses replay buffers to store experience for reuse when updating the value function. However, uniform replay is inefficient, since certain classes of transitions can be more relevant to…

Machine Learning · Computer Science 2025-05-12 Renhao Wang , Kevin Frans , Pieter Abbeel , Sergey Levine , Alexei A. Efros

Crowd-sourcing is an increasingly popular tool for image analysis in animal ecology. Computer vision methods that can utilize crowd-sourced annotations can help scale up analysis further. In this work we study the potential to do so on the…

Computer Vision and Pattern Recognition · Computer Science 2022-05-31 Justin Kay , Catherine M. Foley , Tom Hart

Multi-label classification is a common supervised machine learning problem where each instance is associated with multiple classes. The key challenge in this problem is learning the correlations between the classes. An additional challenge…

Machine Learning · Computer Science 2016-04-05 Divya Padmanabhan , Satyanath Bhat , Shirish Shevade , Y. Narahari

The game industry is challenged to cope with increasing growth in demand and game complexity while maintaining acceptable quality standards for released games. Classic approaches solely depending on human efforts for quality assurance and…

Artificial Intelligence · Computer Science 2023-11-14 Sherif Abdelfattah , Adrian Brown , Pushi Zhang

An ML-based system for interactive labeling of image datasets is contributed in TensorBoard Projector to speed up image annotation performed by humans. The tool visualizes feature spaces and makes it directly editable by online integration…

Computer Vision and Pattern Recognition · Computer Science 2019-01-04 Francois Luus , Naweed Khan , Ismail Akhalwaya

Training a good deep learning model often requires a lot of annotated data. As a large amount of labeled data is typically difficult to collect and even more difficult to annotate, data augmentation and data generation are widely used in…

Computer Vision and Pattern Recognition · Computer Science 2018-08-28 Changhao Wu , Shugong Xu , Guocong Song , Shunqing Zhang

Samples with ground truth labels may not always be available in numerous domains. While learning from crowdsourcing labels has been explored, existing models can still fail in the presence of sparse, unreliable, or diverging annotations.…

Machine Learning · Computer Science 2021-12-07 Mani Sotoodeh , Li Xiong , Joyce C. Ho

In real-world conversations, the diversity and ambiguity of stickers often lead to varied interpretations based on the context, necessitating the requirement for comprehensively understanding stickers and supporting multi-tagging. To…

Multimedia · Computer Science 2024-06-18 Bingbing Wang , Bin Liang , Chun-Mei Feng , Wangmeng Zuo , Zhixin Bai , Shijue Huang , Kam-Fai Wong , Xi Zeng , Ruifeng Xu

Recently, we have witnessed great progress in image editing with natural language instructions. Several closed-source models like GPT-Image-1, Seedream, and Google-Nano-Banana have shown highly promising progress. However, the open-source…

Computer Vision and Pattern Recognition · Computer Science 2026-03-03 Keming Wu , Sicong Jiang , Max Ku , Ping Nie , Minghao Liu , Wenhu Chen

Reinforcement learning has emerged as a powerful paradigm for improving large language model (LLM) reasoning, where rollouts are sampled from the policy and reward signals computed on those rollouts are used to update the policy. However,…

Machine Learning · Computer Science 2026-05-25 Tianyang Luo , Tao Feng , Zhigang Hua , Yan Xie , Shuang Yang , Ge Liu , Jiaxuan You

To solve complex real-world problems with reinforcement learning, we cannot rely on manually specified reward functions. Instead, we can have humans communicate an objective to the agent directly. In this work, we combine two approaches to…

Machine Learning · Computer Science 2018-11-16 Borja Ibarz , Jan Leike , Tobias Pohlen , Geoffrey Irving , Shane Legg , Dario Amodei

In this work, we enable gamers to share their gaming experience on social media by automatically generating eye-catching highlight reels from their gameplay session Our automation will save time for gamers while increasing audience…

Computer Vision and Pattern Recognition · Computer Science 2025-05-13 Vignesh Edithal , Le Zhang , Ilia Blank , Imran Junejo

Sentiment analysis is often a crowdsourcing task prone to subjective labels given by many annotators. It is not yet fully understood how the annotation bias of each annotator can be modeled correctly with state-of-the-art methods. However,…

Games are often designed to shape player behavior in a desired way; however, it can be unclear how design decisions affect the space of behaviors in a game. Designers usually explore this space through human playtesting, which can be…

Artificial Intelligence · Computer Science 2019-08-06 Alexander Zook , Brent Harrison , Mark O. Riedl

Due to high annotation costs making the best use of existing human-created training data is an important research direction. We, therefore, carry out a systematic evaluation of transferability of BERT-based neural ranking models across five…

Information Retrieval · Computer Science 2021-11-23 Iurii Mokrii , Leonid Boytsov , Pavel Braslavski

Recent progress in text-to-image generation has greatly advanced visual fidelity and creativity, but it has also imposed higher demands on prompt complexity-particularly in encoding intricate spatial relationships. In such cases, achieving…

Computer Vision and Pattern Recognition · Computer Science 2026-03-02 Zhenyu Tang , Chaoran Feng , Yufan Deng , Jie Wu , Xiaojie Li , Rui Wang , Yunpeng Chen , Daquan Zhou

Recent advancements have expanded the role of Large Language Models in board games from playing agents to creative co-designers. However, a critical gap remains: current systems lack the capacity to offer constructive critique grounded in…

Human-Computer Interaction · Computer Science 2026-04-14 Zizhen Li , Chuanhao Li , Yibin Wang , Yukang Feng , Jianwen Sun , Jiaxin Ai , Fanrui Zhang , Mingzhu Sun , Yifei Huang , Kaipeng Zhang

In this paper, we propose a crowdsourcing based framework for myopic target tracking by designing an incentive-compatible mechanism based optimal auction in a wireless sensor network (WSN) containing sensors that are selfish and…

Systems and Control · Computer Science 2015-06-19 Nianxia Cao , Swastik Brahma , Pramod K. Varshney