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Safe artificial intelligence for perception tasks remains a major challenge, partly due to the lack of data with high-quality labels. Annotations themselves are subject to aleatoric and epistemic uncertainty, which is typically ignored…

Machine Learning · Computer Science 2026-02-05 Jonathan Klees , Tobias Riedlinger , Peter Stehr , Bennet Böddecker , Daniel Kondermann , Matthias Rottmann

In recent years, imitation learning from large-scale human demonstrations has emerged as a promising paradigm for training robot policies. However, the burden of collecting large quantities of human demonstrations is significant in terms of…

In the proposed study, we describe the possibility of automated dataset collection using an articulated robot. The proposed technology reduces the number of pixel errors on a polygonal dataset and the time spent on manual labeling of 2D…

Robotics · Computer Science 2021-08-06 Valery Ilin , Ivan Kalinov , Pavel Karpyshev , Dzmitry Tsetserukou

Recently, there has been a burst in the number of research projects on human computation via crowdsourcing. Multiple choice (or labeling) questions could be referred to as a common type of problem which is solved by this approach. As an…

Artificial Intelligence · Computer Science 2014-09-04 Jafar Muhammadi , Hamid Reza Rabiee , Abbas Hosseini

This paper investigates image inpainting with preference alignment. Instead of introducing a novel method, we go back to basics and revisit fundamental problems in achieving such alignment. We leverage the prominent direct preference…

Computer Vision and Pattern Recognition · Computer Science 2025-09-30 Yutao Shen , Junkun Yuan , Toru Aonishi , Hideki Nakayama , Yue Ma

Annotating images with pixel-wise labels is a time-consuming and costly process. Recently, DatasetGAN showcased a promising alternative - to synthesize a large labeled dataset via a generative adversarial network (GAN) by exploiting a small…

Computer Vision and Pattern Recognition · Computer Science 2022-01-14 Daiqing Li , Huan Ling , Seung Wook Kim , Karsten Kreis , Adela Barriuso , Sanja Fidler , Antonio Torralba

Multimodal video-audio-text understanding and generation can benefit from datasets that are narrow but rich. The narrowness allows bite-sized challenges that the research community can make progress on. The richness ensures we are making…

Computer Vision and Pattern Recognition · Computer Science 2022-04-29 Thomas Hayes , Songyang Zhang , Xi Yin , Guan Pang , Sasha Sheng , Harry Yang , Songwei Ge , Qiyuan Hu , Devi Parikh

Nowadays, with the vigorous expansion and development of gaming video streaming techniques and services, the expectation of users, especially the mobile phone users, for higher quality of experience is also growing swiftly. As most of the…

Computer Vision and Pattern Recognition · Computer Science 2021-03-10 Shaoguo Wen , Suiyi Ling , Junle Wang , Ximing Chen , Lizhi Fang , Yanqing Jing , Patrick Le Callet

Label aggregation such as majority voting is commonly used to resolve annotator disagreement in dataset creation. However, this may disregard minority values and opinions. Recent studies indicate that learning from individual annotations…

Computation and Language · Computer Science 2023-10-24 Xinpeng Wang , Barbara Plank

This paper introduces a novel crowdsourcing worker selection algorithm, enhancing annotation quality and reducing costs. Unlike previous studies targeting simpler tasks, this study contends with the complexities of label interdependencies…

Computation and Language · Computer Science 2024-07-30 Yujie Wang , Chao Huang , Liner Yang , Zhixuan Fang , Yaping Huang , Yang Liu , Jingsi Yu , Erhong Yang

Many machine learning tasks -- particularly those in affective computing -- are inherently subjective. When asked to classify facial expressions or to rate an individual's attractiveness, humans may disagree with one another, and no single…

Machine Learning · Computer Science 2022-11-24 Aneesha Sampath , Victoria Lin , Louis-Philippe Morency

The complexity of designing reward functions has been a major obstacle to the wide application of deep reinforcement learning (RL) techniques. Describing an agent's desired behaviors and properties can be difficult, even for experts. A new…

Machine Learning · Computer Science 2024-05-09 Wanqi Xue , Bo An , Shuicheng Yan , Zhongwen Xu

Dream11 is a fantasy sports platform that allows users to create their own virtual teams for real-life sports events. We host multiple sports and matches for our 200M+ user base. In this RMG (real money gaming) setting, users pay an entry…

Machine Learning · Computer Science 2024-09-26 Ved Prakash , Kartavya Kothari

Preference-based reinforcement learning has gained prominence as a strategy for training agents in environments where the reward signal is difficult to specify or misaligned with human intent. However, its effectiveness is often limited by…

Machine Learning · Computer Science 2025-08-27 Jonathan Erskine , Taku Yamagata , Raúl Santos-Rodríguez

Study Objective: Machine learning models have advanced medical image processing and can yield faster, more accurate diagnoses. Despite a wealth of available medical imaging data, high-quality labeled data for model training is lacking. We…

Semi-supervised learning is a popular class of techniques to learn from labeled and unlabeled data. The paper proposes an application of a recently proposed approach of graph transduction that exploits game theoretic notions to the problem…

Computer Vision and Pattern Recognition · Computer Science 2018-06-26 Tewodros Mulugeta Dagnew , Dalia Coppi , Marcello Pelillo , Rita Cucchiara

Current deep learning paradigms largely benefit from the tremendous amount of annotated data. However, the quality of the annotations often varies among labelers. Multi-observer studies have been conducted to study these annotation…

Computer Vision and Pattern Recognition · Computer Science 2020-10-05 Xiaosong Wang , Ziyue Xu , Dong Yang , Leo Tam , Holger Roth , Daguang Xu

This paper presents an exploration of preference learning in text-to-motion generation. We find that current improvements in text-to-motion generation still rely on datasets requiring expert labelers with motion capture systems. Instead,…

Machine Learning · Computer Science 2024-04-16 Jenny Sheng , Matthieu Lin , Andrew Zhao , Kevin Pruvost , Yu-Hui Wen , Yangguang Li , Gao Huang , Yong-Jin Liu

Recent generative models have significantly advanced speech restoration tasks, yet their training objectives often misalign with human perceptual preferences, resulting in suboptimal quality. While post-training alignment has proven…

Sound · Computer Science 2025-11-18 Junan Zhang , Xueyao Zhang , Jing Yang , Yuancheng Wang , Fan Fan , Zhizheng Wu

We propose a new approach to interactive full-image semantic segmentation which enables quickly collecting training data for new datasets with previously unseen semantic classes (A demo is available at https://youtu.be/yUk8D5gEX-o). We…

Computer Vision and Pattern Recognition · Computer Science 2020-07-17 Mykhaylo Andriluka , Stefano Pellegrini , Stefan Popov , Vittorio Ferrari
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