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Image generation has achieved remarkable progress with the development of large-scale text-to-image models, especially diffusion-based models. However, generating human images with plausible details, such as faces or hands, remains…

Computer Vision and Pattern Recognition · Computer Science 2025-07-04 Yuxuan Wang , Tianwei Cao , Huayu Zhang , Zhongjiang He , Kongming Liang , Zhanyu Ma

Human image animation involves generating videos from a character photo, allowing user control and unlocking the potential for video and movie production. While recent approaches yield impressive results using high-quality training data,…

Computer Vision and Pattern Recognition · Computer Science 2024-11-22 Zhenzhi Wang , Yixuan Li , Yanhong Zeng , Youqing Fang , Yuwei Guo , Wenran Liu , Jing Tan , Kai Chen , Tianfan Xue , Bo Dai , Dahua Lin

In this work, we present DreamDance, a novel method for animating human images using only skeleton pose sequences as conditional inputs. Existing approaches struggle with generating coherent, high-quality content in an efficient and…

Computer Vision and Pattern Recognition · Computer Science 2024-12-03 Yatian Pang , Bin Zhu , Bin Lin , Mingzhe Zheng , Francis E. H. Tay , Ser-Nam Lim , Harry Yang , Li Yuan

Presenting high-resolution (HR) human appearance is always critical for the human-centric videos. However, current imagery equipment can hardly capture HR details all the time. Existing super-resolution algorithms barely mitigate the…

Computer Vision and Pattern Recognition · Computer Science 2020-05-28 Guanghan Li , Yaping Zhao , Mengqi Ji , Xiaoyun Yuan , Lu Fang

Self-supervised learning is crucial for super-resolution because ground-truth images are usually unavailable for real-world settings. Existing methods derive self-supervision from low-resolution images by creating pseudo-pairs or by…

Image and Video Processing · Electrical Eng. & Systems 2024-11-26 Yuehan Zhang , Angela Yao

To date, little attention has been given to multi-view 3D human mesh estimation, despite real-life applicability (e.g., motion capture, sport analysis) and robustness to single-view ambiguities. Existing solutions typically suffer from poor…

Computer Vision and Pattern Recognition · Computer Science 2022-12-13 Xuan Gong , Liangchen Song , Meng Zheng , Benjamin Planche , Terrence Chen , Junsong Yuan , David Doermann , Ziyan Wu

Controllable character animation is an emerging task that generates character videos controlled by pose sequences from given character images. Although character consistency has made significant progress via reference UNet, another crucial…

Computer Vision and Pattern Recognition · Computer Science 2024-09-11 Jingkai Zhou , Benzhi Wang , Weihua Chen , Jingqi Bai , Dongyang Li , Aixi Zhang , Hao Xu , Mingyang Yang , Fan Wang

Human video generation remains challenging due to the difficulty of jointly modeling human appearance, motion, and camera viewpoint under limited multi-view data. Existing methods often address these factors separately, resulting in limited…

Computer Vision and Pattern Recognition · Computer Science 2026-04-22 Zhengwentai Sun , Keru Zheng , Chenghong Li , Hongjie Liao , Xihe Yang , Heyuan Li , Yihao Zhi , Shuliang Ning , Shuguang Cui , Xiaoguang Han

As a domain-specific super-resolution problem, facial image hallucination has enjoyed a series of breakthroughs thanks to the advances of deep convolutional neural networks. However, the direct migration of existing methods to video is…

Computer Vision and Pattern Recognition · Computer Science 2020-02-19 Chaowei Fang , Guanbin Li , Xiaoguang Han , Yizhou Yu

Modeling hand-object manipulations is essential for understanding how humans interact with their environment. While of practical importance, estimating the pose of hands and objects during interactions is challenging due to the large mutual…

Computer Vision and Pattern Recognition · Computer Science 2020-04-29 Yana Hasson , Bugra Tekin , Federica Bogo , Ivan Laptev , Marc Pollefeys , Cordelia Schmid

Motion blur is a fundamental problem in computer vision as it impacts image quality and hinders inference. Traditional deblurring algorithms leverage the physics of the image formation model and use hand-crafted priors: they usually produce…

Computer Vision and Pattern Recognition · Computer Science 2018-01-17 Huaijin Chen , Jinwei Gu , Orazio Gallo , Ming-Yu Liu , Ashok Veeraraghavan , Jan Kautz

Recent progress in diffusion models has significantly advanced the field of human image animation. While existing methods can generate temporally consistent results for short or regular motions, significant challenges remain, particularly…

Computer Vision and Pattern Recognition · Computer Science 2025-12-29 Shen Zheng , Jiaran Cai , Yuansheng Guan , Shenneng Huang , Xingpei Ma , Junjie Cao , Hanfeng Zhao , Qiang Zhang , Shunsi Zhang , Xiao-Ping Zhang

The field of image-to-video generation has made remarkable progress. However, challenges such as human limb twisting and facial distortion persist, especially when generating long videos or modeling intensive motions. Existing human image…

Computer Vision and Pattern Recognition · Computer Science 2026-05-12 Chang Liu , Mengting Chen , Yixuan Huang , Haoning Wu , Chen Ju , Shuai Xiao , Jinsong Lan , Yanfeng Wang

Human motion synthesis is an important problem with applications in graphics, gaming and simulation environments for robotics. Existing methods require accurate motion capture data for training, which is costly to obtain. Instead, we…

Computer Vision and Pattern Recognition · Computer Science 2022-08-15 Kevin Xie , Tingwu Wang , Umar Iqbal , Yunrong Guo , Sanja Fidler , Florian Shkurti

This paper studies the human image animation task, which aims to generate a video of a certain reference identity following a particular motion sequence. Existing animation works typically employ the frame-warping technique to animate the…

Computer Vision and Pattern Recognition · Computer Science 2023-11-29 Zhongcong Xu , Jianfeng Zhang , Jun Hao Liew , Hanshu Yan , Jia-Wei Liu , Chenxu Zhang , Jiashi Feng , Mike Zheng Shou

Recent advancements in human image animation have been propelled by video diffusion models, yet their reliance on numerous iterative denoising steps results in high inference costs and slow speeds. An intuitive solution involves adopting…

Computer Vision and Pattern Recognition · Computer Science 2025-04-16 Xiang Wang , Shiwei Zhang , Hangjie Yuan , Yujie Wei , Yingya Zhang , Changxin Gao , Yuehuan Wang , Nong Sang

Video-based human motion transfer creates video animations of humans following a source motion. Current methods show remarkable results for tightly-clad subjects. However, the lack of temporally consistent handling of plausible clothing…

Computer Vision and Pattern Recognition · Computer Science 2020-12-22 Moritz Kappel , Vladislav Golyanik , Mohamed Elgharib , Jann-Ole Henningson , Hans-Peter Seidel , Susana Castillo , Christian Theobalt , Marcus Magnor

Diffusion models have shown their remarkable ability to synthesize images, including the generation of humans in specific poses. However, current models face challenges in adequately expressing conditional control for detailed hand pose…

Computer Vision and Pattern Recognition · Computer Science 2024-09-17 Qifan Fu , Xiaohang Yang , Muhammad Asad , Changjae Oh , Shanxin Yuan , Gregory Slabaugh

Consistent human-centric image and video synthesis aims to generate images or videos with new poses while preserving appearance consistency with a given reference image, which is crucial for low-cost visual content creation. Recent advances…

Computer Vision and Pattern Recognition · Computer Science 2024-12-20 Mingdeng Cao , Chong Mou , Ziyang Yuan , Xintao Wang , Zhaoyang Zhang , Ying Shan , Yinqiang Zheng

This paper proposes a hybrid fusion-based deep learning approach based on two different modalities, audio and video, to improve human activity recognition and violence detection in public places. To take advantage of audiovisual fusion,…

Computer Vision and Pattern Recognition · Computer Science 2024-08-06 Pooya Janani , Amirabolfazl Suratgar , Afshin Taghvaeipour
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