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This paper deals with the computational complexity of conditions which guarantee that the NP-hard problem of finding the sparsest solution to an underdetermined linear system can be solved by efficient algorithms. In the literature, several…

Optimization and Control · Mathematics 2013-11-05 Andreas M. Tillmann , Marc E. Pfetsch

We study synthesis problems with constraints in partially observable Markov decision processes (POMDPs), where the objective is to compute a strategy for an agent that is guaranteed to satisfy certain safety and performance specifications.…

We study strategy synthesis for partially observable Markov decision processes (POMDPs). The particular problem is to determine strategies that provably adhere to (probabilistic) temporal logic constraints. This problem is computationally…

Artificial Intelligence · Computer Science 2019-03-22 Steven Carr , Nils Jansen , Ralf Wimmer , Alexandru C. Serban , Bernd Becker , Ufuk Topcu

The ability to compute reward-optimal policies for given and known finite Markov decision processes (MDPs) underpins a variety of applications across planning, controller synthesis, and verification. However, we often want policies (1) to…

Logic in Computer Science · Computer Science 2025-11-18 Linus Heck , Filip Macák , Milan Češka , Sebastian Junges

The fixed template Promise Constraint Satisfaction Problem (PCSP) is a recently proposed significant generalization of the fixed template CSP, which includes approximation variants of satisfiability and graph coloring problems. All the…

Computational Complexity · Computer Science 2019-09-12 Libor Barto

We analyse the computational complexity of finding Nash equilibria in turn-based stochastic multiplayer games with omega-regular objectives. We show that restricting the search space to equilibria whose payoffs fall into a certain interval…

Computer Science and Game Theory · Computer Science 2015-07-01 Michael Ummels , Dominik Wojtczak

Reactive synthesis is a class of methods to construct a provably-correct control system, referred to as a robot, with respect to a temporal logic specification in the presence of a dynamic and uncontrollable environment. This is achieved by…

Formal Languages and Automata Theory · Computer Science 2020-04-24 Abhishek N. Kulkarni , Jie Fu

We present an algorithmic method for the quantitative, performance-aware synthesis of concurrent programs. The input consists of a nondeterministic partial program and of a parametric performance model. The nondeterminism allows the…

Programming Languages · Computer Science 2015-03-19 Pavol Cerny , Krishnendu Chatterjee , Thomas Henzinger , Arjun Radhakrishna , Rohit Singh

We consider the problem of learning stable matchings with unknown preferences in a decentralized and uncoordinated manner, where "decentralized" means that players make decisions individually without the influence of a central platform, and…

Computer Science and Game Theory · Computer Science 2024-08-16 S. Rasoul Etesami , R. Srikant

We determine the exact threshold of satisfiability for random instances of a particular NP-complete constraint satisfaction problem (CSP). This is the first random CSP model for which we have determined a precise linear satisfiability…

Discrete Mathematics · Computer Science 2012-02-06 Harold Connamacher , Michael Molloy

We study concurrent graph games where n players cooperate against an opponent to reach a set of target states. Unlike traditional settings, we study distributed randomisation: team players do not share a source of randomness, and their…

Computer Science and Game Theory · Computer Science 2026-05-14 Léonard Brice , Thomas A. Henzinger , Alipasha Montaseri , Ali Shafiee , K. S. Thejaswini

Probabilistic timed automata are a suitable formalism to model systems with real-time, nondeterministic and probabilistic behaviour. We study two-player zero-sum games on such automata where the objective of the game is specified as the…

Logic in Computer Science · Computer Science 2016-04-18 Vojtěch Forejt , Marta Kwiatkowska , Gethin Norman , Ashutosh Trivedi

We lay the foundations of a new theory for algorithms and computational complexity by parameterizing the instances of a computational problem as a moduli scheme. Considering the geometry of the scheme associated to 3-SAT, we separate P and…

Computational Complexity · Computer Science 2024-02-20 Ali Çivril

Careful rational synthesis was defined in (Condurache et al. 2021) as a quantitative extension of Fisman et al.'s rational synthesis (Fisman et al. 2010), as a model of multi-agent systems in which agents are interacting in a graph arena in…

Logic in Computer Science · Computer Science 2022-07-21 Rodica Condurache , Catalin Dima , Madalina Jitaru , Youssouf Oualhadj , Nicolas Troquard

We consider imperative programs that involve both randomization and pure nondeterminism. The central question is how to find a strategy resolving the pure nondeterminism such that the so-obtained determinized program satisfies a given…

Logic in Computer Science · Computer Science 2023-11-15 Kevin Batz , Tom Jannik Biskup , Joost-Pieter Katoen , Tobias Winkler

Scheduling problems in manufacturing, logistics and project management have frequently been modeled using the framework of Resource Constrained Project Scheduling Problems with minimum and maximum time lags (RCPSP/max). Due to the…

Artificial Intelligence · Computer Science 2014-01-21 Na Fu , Hoong Chuin Lau , Pradeep R. Varakantham , Fei Xiao

Constraint satisfaction problems (CSPs) consist of a set of variables taking values from some finite domain and a set of local constraints on these variables. The objective is to find an assignment to the variables that maximizes the…

Computational Complexity · Computer Science 2026-05-12 Amey Bhangale , Yezhou Zhang

Strategies synthesized using formal methods can be complex and often require infinite memory, which does not correspond to the expected behavior when trying to model Multi-Agent Systems (MAS). To capture such behaviors, natural strategies…

Logic in Computer Science · Computer Science 2025-11-27 Raphaël Berthon , Joost-Pieter Katoen , Munyque Mittelmann , Aniello Murano

Noncommutative constraint satisfaction problems (NC-CSPs) are higher-dimensional operator extensions of classical CSPs. Despite their significance in quantum information, their approximability remains largely unexplored. A notable example…

Quantum Physics · Physics 2024-10-01 Eric Culf , Hamoon Mousavi , Taro Spirig

This paper examines the integration of computational complexity into game theoretic models. The example focused on is the Prisoner's Dilemma, repeated for a finite length of time. We show that a minimal bound on the players' computational…

Computer Science and Game Theory · Computer Science 2007-05-23 Yishay Mor , Jeffrey S. Rosenschein