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This paper describes a system developed to help University students get more from their online lectures, tutorials, laboratory and other live sessions. We do this by logging their attention levels on their laptops during live Zoom sessions…

Multimedia · Computer Science 2021-01-19 Hyowon Lee , Mingming Liu , Hamza Riaz , Navaneethan Rajasekaren , Michael Scriney , Alan F. Smeaton

Understanding how individuals focus and perform visual searches during collaborative tasks can help improve user engagement. Eye tracking measures provide informative cues for such understanding. This article presents A-DisETrac, an…

We consider artificial agents that learn to jointly control their gripperand camera in order to reinforcement learn manipulation policies in the presenceof occlusions from distractor objects. Distractors often occlude the object of…

Robotics · Computer Science 2019-02-19 Ricson Cheng , Arpit Agarwal , Katerina Fragkiadaki

Human activity recognition in videos is a challenging problem that has drawn a lot of interest, particularly when the goal requires the analysis of a large video database. AOLME project provides a collaborative learning environment for…

Computer Vision and Pattern Recognition · Computer Science 2021-06-15 Sravani Teeparthi

Near distances are overestimated in virtual reality, and far distances are underestimated, but an explanation for these distortions remains elusive. One potential concern is that whilst the eye rotates to look at the virtual scene, the…

Human-Computer Interaction · Computer Science 2019-05-28 Paul Linton

Identifying logical errors in complex, incomplete or even contradictory and overall heterogeneous data like students' experimentation protocols is challenging. Recognizing the limitations of current evaluation methods, we investigate the…

Artificial Intelligence · Computer Science 2024-09-20 Arne Bewersdorff , Kathrin Seßler , Armin Baur , Enkelejda Kasneci , Claudia Nerdel

Joint attention is a core, early-developing form of social interaction. It is based on our ability to discriminate the third party objects that other people are looking at. While it has been shown that people can accurately determine…

Artificial Intelligence · Computer Science 2014-12-09 Tao Gao , Daniel Harari , Joshua Tenenbaum , Shimon Ullman

Gaze tracking is increasingly becoming an essential component in Augmented and Virtual Reality. Modern gaze tracking al gorithms are heavyweight; they operate at most 5 Hz on mobile processors despite that near-eye cameras comfortably…

Human-Computer Interaction · Computer Science 2022-01-20 Yu Feng , Nathan Goulding-Hotta , Asif Khan , Hans Reyserhove , Yuhao Zhu

Advanced multimodal AI agents can now collaborate with users to solve challenges in the world. Yet, these emerging contextual AI systems rely on explicit communication channels between the user and system. We hypothesize that implicit…

Background: People with severe speech and motor impairment (SSMI) often uses a technique called eye pointing to communicate with outside world. One of their parents, caretakers or teachers hold a printed board in front of them and by…

Human-Computer Interaction · Computer Science 2020-05-26 Vinay Krishna Sharma , L. R. D. Murthy , KamalPreet Singh Saluja , Vimal Mollyn , Gourav Sharma , Pradipta Biswas

Gaze behaviour has been used as a way to gather cognitive information for a number of years. In this paper, we discuss the use of gaze behaviour in solving different tasks in natural language processing (NLP) without having to record it at…

Computation and Language · Computer Science 2022-01-04 Sandeep Mathias , Diptesh Kanojia , Abhijit Mishra , Pushpak Bhattacharyya

We present a novel approach for determining learners' second language proficiency which utilizes behavioral traces of eye movements during reading. Our approach provides stand-alone eyetracking based English proficiency scores which reflect…

Computation and Language · Computer Science 2018-04-25 Yevgeni Berzak , Boris Katz , Roger Levy

The new developments in deep generative networks have significantly improve the quality and efficiency in generating realistically-looking fake face videos. In this work, we describe a new method to expose fake face videos generated with…

Computer Vision and Pattern Recognition · Computer Science 2018-06-13 Yuezun Li , Ming-Ching Chang , Siwei Lyu

Eye movements can provide informative cues to understand human visual scan/search behavior and cognitive load during varying tasks. Visualizations of real-time gaze measures during tasks, provide an understanding of human behavior as the…

Human-Computer Interaction · Computer Science 2024-09-11 Gavindya Jayawardena , Vikas Ashok , Sampath Jayarathna

Improving object detectors against occlusion, blur and noise is a critical step to deploy detectors in real applications. Since it is not possible to exhaust all image defects through data collection, many researchers seek to generate hard…

Computer Vision and Pattern Recognition · Computer Science 2019-04-01 Zeyi Huang , Wei Ke , Dong Huang

We present a general framework and method for simultaneous detection and segmentation of an object in a video that moves (or comes into view of the camera) at some unknown time in the video. The method is an online approach based on motion…

Computer Vision and Pattern Recognition · Computer Science 2016-05-25 Dong Lao , Ganesh Sundaramoorthi

Peer review is a critical process for ensuring the integrity of published scientific research. Confidence in this process is predicated on the assumption that experts in the relevant domain give careful consideration to the merits of…

Computation and Language · Computer Science 2024-12-09 Sungduk Yu , Man Luo , Avinash Madasu , Vasudev Lal , Phillip Howard

Despite a revolution in the pervasiveness of video cameras in our daily lives, one of the most meaningful forms of nonverbal affective communication, interpersonal eye gaze, i.e. eye gaze relative to a conversation partner, is not available…

Computer Vision and Pattern Recognition · Computer Science 2020-01-22 Minh Tran , Taylan Sen , Kurtis Haut , Mohammad Rafayet Ali , Mohammed Ehsan Hoque

Attention (and distraction) recognition is a key factor in improving human-robot collaboration. We present an assembly scenario where a human operator and a cobot collaborate equally to piece together a gearbox. The setup provides multiple…

Human-Computer Interaction · Computer Science 2023-04-03 Pooja Prajod , Matteo Lavit Nicora , Matteo Malosio , Elisabeth André

In the process of making a movie, directors constantly care about where the spectator will look on the screen. Shot composition, framing, camera movements or editing are tools commonly used to direct attention. In order to provide a…

Computer Vision and Pattern Recognition · Computer Science 2021-03-01 Alexandre Bruckert , Marc Christie , Olivier Le Meur