Related papers: DeformStream: Deformation-based Adaptive Volumetri…
In a decade, the adaptive quality control of video streaming and the super-resolution (SR) technique have been deeply explored. As edge devices improved to have exceptional processing capability than ever before, streaming users can enhance…
Volumetric video is an emerging key technology for immersive representation of 3D spaces and objects. Rendering volumetric video requires lots of computational power which is challenging especially for mobile devices. To mitigate this, we…
3D volumetric video provides immersive experience and is gaining traction in digital media. Despite its rising popularity, the streaming of volumetric video content poses significant challenges due to the high data bandwidth requirement. A…
Video streaming is a fundamental Internet service, while the quality still cannot be guaranteed especially in poor network conditions such as bandwidth-constrained and remote areas. Existing works mainly work towards two directions:…
High-quality point clouds have recently gained interest as an emerging form of representing immersive 3D graphics. Unfortunately, these 3D media are bulky and severely bandwidth intensive, which makes it difficult for streaming to…
4D Gaussian Splatting (4DGS) enables high-quality dynamic novel view synthesis, yet current models remain monolithic bitstreams that clients must download in full before any frame can be rendered, causing black-screen waits of tens to…
We propose a robust scheme for streaming 360-degree immersive videos to maximize the quality of experience (QoE). Our streaming approach introduces a holistic analytical framework built upon the formal method of stochastic optimization. We…
360{\deg} videos a.k.a. spherical videos are getting popular among users nevertheless, omnidirectional view of these videos demands high bandwidth and processing power at the end devices. Recently proposed viewport aware streaming…
Deep learning-based lossless compression methods offer substantial advantages in compressing medical volumetric images. Nevertheless, many learning-based algorithms encounter a trade-off between practicality and compression performance.…
While traditional multimedia applications such as games and videos are still popular, there has been a significant interest in the recent years towards new 3D media such as 3D immersion and Virtual Reality (VR) applications, especially 360…
The multimedia content and streaming are a major means of information exchange in the modern era and there is an increasing demand for such services. This coupled with the advancement of future wireless networks B5G/6G and the proliferation…
Lossy compression and rate-adaptive streaming are a mainstay in traditional video steams. However, a new class of neuromorphic ``event'' sensors records video with asynchronous pixel samples rather than image frames. These sensors are…
In the 360-degree immersive video, a user only views a part of the entire raw video frame based on her viewing direction. However, today's 360-degree video players always fetch the entire panoramic view regardless of users' head movement,…
End-to-end (E2E) delay is critical for interactive video streaming (IVS) experiences, but remains unsatisfactory for its long-tail distribution caused by periodic large keyframes. Conventional optimization strategies, such as jitter buffer,…
Virtual reality has been gaining popularity in recent years caused by the proliferation of affordable consumer-grade devices such as Oculus Rift, HTC Vive, and Samsung VR. Amongst the various VR applications, 360{\deg} video streaming is…
Immersive media streaming, especially virtual reality (VR)/360-degree video streaming which is very bandwidth demanding, has become more and more popular due to the rapid growth of the multimedia and networking deployments. To better…
Real-time reconstruction of dynamic 3D scenes from uncalibrated video streams demands robust online methods that recover scene dynamics from sparse observations under strict latency and memory constraints. Yet most dynamic reconstruction…
Immersive video offers a 6-Dof-free viewing experience, potentially playing a key role in future video technology. Recently, 4D Gaussian Splatting has gained attention as an effective approach for immersive video due to its high rendering…
The popularity of immersive videos has prompted extensive research into neural adaptive tile-based streaming to optimize video transmission over networks with limited bandwidth. However, the diversity of users' viewing patterns and Quality…
Virtual reality (VR) is making waves around the world recently. However, traditional video streaming is not suitable for VR video because of the huge size and view switch requirements of VR videos. Since the view of each user is limited, it…