Related papers: FastTalker: Jointly Generating Speech and Conversa…
In this work, we introduce the first autoregressive framework for real-time, audio-driven portrait animation, a.k.a, talking head. Beyond the challenge of lengthy animation times, a critical challenge in realistic talking head generation…
Creating a realistic animatable avatar from a single static portrait remains challenging. Existing approaches often struggle to capture subtle facial expressions, the associated global body movements, and the dynamic background. To address…
We present VQTalker, a Vector Quantization-based framework for multilingual talking head generation that addresses the challenges of lip synchronization and natural motion across diverse languages. Our approach is grounded in the phonetic…
Cascaded speech-to-speech translation systems often suffer from the error accumulation problem and high latency, which is a result of cascaded modules whose inference delays accumulate. In this paper, we propose a transducer-based speech…
Inspired by recent work on neural network image generation which rely on backpropagation towards the network inputs, we present a proof-of-concept system for speech texture synthesis and voice conversion based on two mechanisms: approximate…
We present VoXtream, a fully autoregressive, zero-shot streaming text-to-speech (TTS) system for real-time use that begins speaking from the first word. VoXtream directly maps incoming phonemes to audio tokens using a monotonic alignment…
Audio-driven talking face generation is a challenging task in digital communication. Despite significant progress in the area, most existing methods concentrate on audio-lip synchronization, often overlooking aspects such as visual quality,…
Text-to-speech (TTS) synthesis is the process of producing synthesized speech from text or phoneme input. Traditional TTS models contain multiple processing steps and require external aligners, which provide attention alignments of…
Text-to-3D with diffusion models has achieved remarkable progress in recent years. However, existing methods either rely on score distillation-based optimization which suffer from slow inference, low diversity and Janus problems, or are…
Audio-driven human gesture synthesis is a crucial task with broad applications in virtual avatars, human-computer interaction, and creative content generation. Despite notable progress, existing methods often produce gestures that are…
Modern TTS systems are capable of creating highly realistic and natural-sounding speech. Despite these developments, the process of customizing TTS voices remains a complex task, mostly requiring the expertise of specialists within the…
Transformer is a deep learning language model widely used for natural language processing (NLP) services in datacenters. Among transformer models, Generative Pre-trained Transformer (GPT) has achieved remarkable performance in text…
Gesture recognition research, unlike NLP, continues to face acute data scarcity, with progress constrained by the need for costly human recordings or image processing approaches that cannot generate authentic variability in the gestures…
Using a text description as prompt to guide the generation of text or images (e.g., GPT-3 or DALLE-2) has drawn wide attention recently. Beyond text and image generation, in this work, we explore the possibility of utilizing text…
We propose an end-to-end speech synthesizer, Fast DCTTS, that synthesizes speech in real time on a single CPU thread. The proposed model is composed of a carefully-tuned lightweight network designed by applying multiple network reduction…
While state-of-the-art Text-to-Speech systems can generate natural speech of very high quality at sentence level, they still meet great challenges in speech generation for paragraph / long-form reading. Such deficiencies are due to i)…
We describe a neural network-based system for text-to-speech (TTS) synthesis that is able to generate speech audio in the voice of many different speakers, including those unseen during training. Our system consists of three independently…
This paper presents an end-to-end text-to-speech system with low latency on a CPU, suitable for real-time applications. The system is composed of an autoregressive attention-based sequence-to-sequence acoustic model and the LPCNet vocoder…
Recent studies in speech-driven talking face generation achieve promising results, but their reliance on fixed-driven speech limits further applications (e.g., face-voice mismatch). Thus, we extend the task to a more challenging setting:…
Communication barriers pose significant challenges for individuals with hearing and speech impairments, often limiting their ability to effectively interact in everyday environments. This project introduces a real-time assistive technology…