Related papers: Blind Spatial Impulse Response Generation from Sep…
With the advances in sensors and computer networks an increased number of Mixed Reality (MR) applications require large amounts of information from the real world. Such information is collected through sensors (e.g. position and orientation…
Quick simulations for iterative evaluations of multi-design variables and boundary conditions are essential to find the optimal acoustic conditions in building design. We propose to use the reduced basis method (RBM) for realistic room…
In recent years, dynamic parameterization of acoustic environments has garnered attention in audio processing. This focus includes room volume and reverberation time (RT60), which define local acoustics independent of sound source and…
State-of-the-art deep-learning-based voice activity detectors (VADs) are often trained with anechoic data. However, real acoustic environments are generally reverberant, which causes the performance to significantly deteriorate. To mitigate…
This paper presents an unsupervised method for single-channel blind dereverberation and room impulse response (RIR) estimation, called BUDDy. The algorithm is rooted in Bayesian posterior sampling: it combines a likelihood model enforcing…
Spatial audio understanding aims to enable machines to interpret complex auditory scenes, particularly when sound sources move over time. In this work, we study Spatial Audio Question Answering (Spatial AQA) with a focus on movement…
Room Impulse Responses estimation is a fundamental problem in spatial audio processing and speech enhancement. In this paper, we build upon our previously introduced diffusion-based inpainting framework for Room Impulse Response…
Blind estimation of early room reflections, without knowledge of the room impulse response, holds substantial value. The FF-PHALCOR (Frequency Focusing PHase ALigned CORrelation), method was recently developed for this objective, extending…
Room acoustics analysis plays a central role in architectural design, audio engineering, speech intelligibility assessment, and hearing research. Despite the availability of standardized metrics such as reverberation time, clarity, and…
Inverse rendering aims to estimate physical attributes of a scene, e.g., reflectance, geometry, and lighting, from image(s). Inverse rendering has been studied primarily for single objects or with methods that solve for only one of the…
This paper describes the synthesis of the room acoustics challenge as a part of the generative data augmentation workshop at ICASSP 2025. The challenge defines a unique generative task that is designed to improve the quantity and diversity…
There has been a growing adoption of computer vision tools and technologies in architectural design workflows over the past decade. Notable use cases include point cloud generation, visual content analysis, and spatial awareness for robotic…
The performance of adversarial dialogue generation models relies on the quality of the reward signal produced by the discriminator. The reward signal from a poor discriminator can be very sparse and unstable, which may lead the generator to…
Every sound that we hear is the result of successive convolutional operations (e.g. room acoustics, microphone characteristics, resonant properties of the instrument itself, not to mention characteristics and limitations of the sound…
Impulse response estimation in high noise and in-the-wild settings, with minimal control of the underlying data distributions, is a challenging problem. We propose a novel framework for parameterizing and estimating impulse responses based…
Underground stations are a common communication situation in towns: we talk with friends or colleagues, listen to announcements or shop for titbits while background noise and reverberation are challenging communication. Here, we perform an…
The speech transmission index (STI) and room acoustic parameters (RAPs), which are derived from a room impulse response (RIR), such as reverberation time and early decay time, are essential to assess speech transmission and to predict the…
Measuring room impulse responses (RIRs) at multiple spatial points is a time-consuming task, while simulations require detailed knowledge of the room's acoustic environment. In prior work, we proposed a method for estimating the early part…
Room impulse response estimation is essential for tasks like speech dereverberation, which improves automatic speech recognition. Most existing methods rely on either statistical signal processing or deep neural networks designed to…
Having knowledge on the room acoustic properties, e.g., the location of acoustic reflectors, allows to better reproduce the sound field as intended. Current state-of-the-art methods for room boundary detection using microphone measurements…