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This paper develops an algorithm for upper- and lower-bounding the value function for a class of linear time-varying games subject to convex control sets. In particular, a two-player zero-sum differential game is considered where the…

Optimization and Control · Mathematics 2025-03-12 Vincent Liu , Chris Manzie , Peter M. Dower

We consider multi-player games played on graphs, in which the players aim at fulfilling their own (not necessarily antagonistic) objectives. In the spirit of evolutionary game theory, we suppose that the players have the right to repeatedly…

Computer Science and Game Theory · Computer Science 2019-10-04 Thomas Brihaye , Gilles Geeraerts , Marion Hallet , Benjamin Monmege , Bruno Quoitin

Game-theoretic motion planners are a powerful tool for the control of interactive multi-agent robot systems. Indeed, contrary to predict-then-plan paradigms, game-theoretic planners do not ignore the interactive nature of the problem, and…

Robotics · Computer Science 2023-10-20 Makram Chahine , Roya Firoozi , Wei Xiao , Mac Schwager , Daniela Rus

We introduce an efficient combination of polyhedral analysis and predicate partitioning. Template polyhedral analysis abstracts numerical variables inside a program by one polyhedron per control location, with a priori fixed directions for…

Logic in Computer Science · Computer Science 2014-10-06 David Monniaux , Peter Schrammel

This paper uses category theory to develop an entirely new approach to approximate game theory. Game theory is the study of how different agents within a multi-agent system take decisions. At its core, game theory asks what an optimal…

Computer Science and Game Theory · Computer Science 2025-09-26 Neil Ghani

We frame the meta-learning of prediction procedures as a search for an optimal strategy in a two-player game. In this game, Nature selects a prior over distributions that generate labeled data consisting of features and an associated…

Machine Learning · Statistics 2020-09-29 Alex Luedtke , Incheoul Chung , Oleg Sofrygin

We introduce the notion of linearly representable games. Broadly speaking, these are TU games that can be described by as many parameters as the number of players, like weighted voting games, airport games, or bankruptcy games. We show that…

Computer Science and Game Theory · Computer Science 2024-11-11 Ferenc Illés

We examine the routing problem for self-interested vehicles using stochastic decision strategies. By approximating the road latency functions and a non-linear variable transformation, we frame the problem as an aggregative game. We…

Systems and Control · Electrical Eng. & Systems 2024-05-09 Emilio Benenati , Sergio Grammatico

Contingency planning, wherein an agent generates a set of possible plans conditioned on the outcome of an uncertain event, is an increasingly popular way for robots to act under uncertainty. In this work we take a game-theoretic perspective…

We study a stochastic game where one player tries to find a strategy such that the state process reaches a target of controlled-loss-type, no matter which action is chosen by the other player. We provide, in a general setup, a relaxed…

Optimization and Control · Mathematics 2014-04-29 Bruno Bouchard , Ludovic Moreau , Marcel Nutz

We revisit the so-called sampling and discarding approach used to quantify the probability of constraint violation of a solution to convex scenario programs when some of the original samples are allowed to be discarded. Motivated by two…

Optimization and Control · Mathematics 2022-04-05 Licio Romao , Antonis Papachristodoulou , Kostas Margellos

Inspired by scenarios where the strategic network design and defense or immunisation are of the central importance, Goyal et al. [3] defined a new Network Formation Game with Attack and Immunisation. The authors showed that despite the…

Computer Science and Game Theory · Computer Science 2023-02-13 Carme Àlvarez , Arnau Messegué

This paper studies the synthesis of control policies for an agent that has to satisfy a temporal logic specification in a partially observable environment, in the presence of an adversary. The interaction of the agent (defender) with the…

Systems and Control · Computer Science 2019-03-19 Bhaskar Ramasubramanian , Andrew Clark , Linda Bushnell , Radha Poovendran

We consider control of heterogeneous players repeatedly playing an anti-coordination network game. In an anti-coordination game, each player has an incentive to differentiate its action from its neighbors. At each round of play, players…

Systems and Control · Computer Science 2018-12-13 Ceyhun Eksin , Keith Paarporn

This paper presents a canonical d.c. (difference of canonical and convex functions) programming problem, which can be used to model general global optimization problems in complex systems. It shows that by using the canonical duality…

Optimization and Control · Mathematics 2016-07-13 Zhong Jin , David Y Gao

This paper studies an integrated learning and optimization problem in which a prediction model estimates the right-hand-side parameters of a linear program (LP) using a contextual vector. Considering that such a prediction alters the…

Optimization and Control · Mathematics 2026-05-15 Jackson Forner , Miju Ahn , Harsha Gangammanavar

Optimization is at the core of control theory and appears in several areas of this field, such as optimal control, distributed control, system identification, robust control, state estimation, model predictive control and dynamic…

Optimization and Control · Mathematics 2019-03-14 Richard Y. Zhang , Cédric Josz , Somayeh Sojoudi

Adversarial machine learning concerns situations in which learners face attacks from active adversaries. Such scenarios arise in applications such as spam email filtering, malware detection and fake image generation, where security methods…

Machine Learning · Computer Science 2025-10-07 David Benfield , Stefano Coniglio , Phan Tu Vuong , Alain Zemkoho

In this paper, we study randomized and cyclic coordinate descent for convex unconstrained optimization problems. We improve the known convergence rates in some cases by using the numerical semidefinite programming performance estimation…

Optimization and Control · Mathematics 2022-12-26 Hadi Abbaszadehpeivasti , Etienne de Klerk , Moslem Zamani

Stochastic games are a natural model for the synthesis of controllers confronted to adversarial and/or random actions. In particular, $\omega$-regular games of infinite length can represent reactive systems which are not expected to reach a…

Computer Science and Game Theory · Computer Science 2009-02-17 Florian Horn