English
Related papers

Related papers: A Cognitive Approach to Improving Binary Reverse E…

200 papers

Reinforcement learning (RL) is a foundation of learning in biological systems and provides a framework to address numerous challenges with real-world artificial intelligence applications. Efficient implementations of RL techniques could…

Machine Learning · Computer Science 2021-09-29 Wilkie Olin-Ammentorp , Yury Sokolov , Maxim Bazhenov

This chapter explores the practice of conducting user research studies and design assessments in virtual reality (VR). An overview of key VR hardware and software tools is provided, including game engines, such as Unity and Unreal Engine.…

Recent advancements in multimodal reward models (RMs) have substantially improved post-training for visual generative models. However, current RMs face inherent limitations: (1) visual inputs consume large context budgets, forcing fewer…

Computer Vision and Pattern Recognition · Computer Science 2026-03-23 Qunzhong Wang , Jie Liu , Jiajun Liang , Yilei Jiang , Yuanxing Zhang , Yaozhi Zheng , Xintao Wang , Pengfei Wan , Xiangyu Yue , Jiaheng Liu

In the last decades, great achievements have been made in the development of computing machines. However, due to exponential growth of transistor density and in particular due to tremendously increasing power consumption, researchers expect…

Emerging Technologies · Computer Science 2014-07-03 Piyush Gautam

We introduce a neural network architecture to solve inverse problems linked to a one-dimensional integral operator. This architecture is built by unfolding a forward-backward algorithm derived from the minimization of an objective function…

Optimization and Control · Mathematics 2021-06-01 Emilie Chouzenoux , Cecile Della Valle , Jean-Christophe Pesquet

Binary similarity involves determining whether two binary programs exhibit similar functionality, often originating from the same source code. In this work, we propose VexIR2Vec, an approach for binary similarity using VEX-IR, an…

One major criticism of deep learning centers around the biological implausibility of the credit assignment schema used for learning -- backpropagation of errors. This implausibility translates into practical limitations, spanning scientific…

Neural and Evolutionary Computing · Computer Science 2024-03-29 Alexander Ororbia , Ankur Mali , Adam Kohan , Beren Millidge , Tommaso Salvatori

Existing methods for concealed visual perception (CVP) often leverage reversible strategies to decrease uncertainty, yet these are typically confined to the mask domain, leaving the potential of the RGB domain underexplored. To address…

Computer Vision and Pattern Recognition · Computer Science 2025-08-22 Chunming He , Fengyang Xiao , Rihan Zhang , Chengyu Fang , Deng-Ping Fan , Sina Farsiu

This paper presents an empirical study of the software reuse activity by expert designers in the context of object-oriented design. Our study focuses on the three following aspects of reuse : (1) the interaction between some design…

Human-Computer Interaction · Computer Science 2016-08-14 Jean-Marie Burkhardt , Françoise Détienne

Software applications often pose barriers for users with accessibility needs, e.g., visual impairments. Model-driven engineering (MDE), with its systematic nature of code derivation, offers systematic methods to integrate accessibility…

Software Engineering · Computer Science 2025-10-09 Judith Michael , Lukas Netz , Bernhard Rumpe , Ingo Müller , John Grundy , Shavindra Wickramathilaka , Hourieh Khalajzadeh

Reinforcement learning and classical planning are typically seen as two distinct problems, with differing formulations necessitating different solutions. Yet, when humans are given a task, regardless of the way it is specified, they can…

Machine Learning · Computer Science 2026-02-10 Gabriel Stella

Although serious games have been increasingly used for mental health applications, few explicitly address coping with grief as a core mechanic and narrative experience for patients. Existing grief-related digital games often focus on…

Human-Computer Interaction · Computer Science 2025-12-22 Amina Kobenova , Piper Stickler , Thaís Alvarenga , Sri Kurniawan

Key properties of brain-inspired hyperdimensional (HD) computing make it a prime candidate for energy-efficient and fast learning in biosignal processing. The main challenge is however to formulate embedding methods that map biosignal…

Signal Processing · Electrical Eng. & Systems 2019-01-01 Michael Hersche , José del R. Millán , Luca Benini , Abbas Rahimi

Originally designed for applications in computer graphics, visual computing (VC) methods synthesize information about physical and virtual worlds, using prescribed algorithms optimized for spatial computing. VC is used to analyze geometry,…

Artificial intelligence, particularly through recent advancements in deep learning, has achieved exceptional performances in many tasks in fields such as natural language processing and computer vision. In addition to desirable evaluation…

Machine Learning · Computer Science 2024-03-04 Sean Xie , Soroush Vosoughi , Saeed Hassanpour

Embodied reasoning is inherently viewpoint-dependent: what is visible, occluded, or reachable depends critically on where the agent stands. However, existing spatial memory systems for embodied agents typically store either multi-view…

Artificial Intelligence · Computer Science 2026-03-17 JooHyun Park , HyeongYeop Kang

Traditional university orientation formats struggle to convey the intellectual substance of STEM curricula, particularly in disciplines where core competencies, such as algorithmic thinking and formal reasoning, are inherently abstract.…

Human-Computer Interaction · Computer Science 2026-03-10 Santiago Berrezueta-Guzman , Nadia Damianova , Andrei Koshelev , Ivan Parmacli , Stefan Wagner

Visual-Inertial Odometry (VIO) is a critical component for robust ego-motion estimation, enabling foundational capabilities such as autonomous navigation in robotics and real-time 6-DoF tracking for augmented reality. Existing methods face…

Robotics · Computer Science 2026-03-18 Feiyang Pan , Shenghe Zheng , Chunyan Yin , Guangbin Dou

VR/AR technology is a key enabler for new ways of immersively experiencing cultural heritage artifacts based on their virtual counterparts obtained from a digitization process. In this paper, we focus on enriching VR-based object inspection…

Human-Computer Interaction · Computer Science 2021-02-11 Stefan Krumpen , Reinhard Klein , Michael Weinmann

Reinforcement learning (RL) is a goal-oriented learning solution that has proven to be successful for Neural Architecture Search (NAS) on the CIFAR and ImageNet datasets. However, a limitation of this approach is its high computational…

Neural and Evolutionary Computing · Computer Science 2019-12-04 J. Gomez Robles , J. Vanschoren