Related papers: Nesting of Touching Polygons
A tiling is a decomposition of a polygon into finitely many non-overlapping triangles. We prove that if a regular n-gon, $n \geq 5$, $n \neq 28$, can be tiled with similar right triangles, then one of the angles of these triangles is in…
We consider the problem of cutting a set of edges on a polyhedral manifold surface, possibly with boundary, to obtain a single topological disk, minimizing either the total number of cut edges or their total length. We show that this…
We construct, for any positive integer n, a family of n congruent convex polyhedra in R^3, such that every pair intersects in a common facet. Previously, the largest such family contained only eight polytopes. Our polyhedra are Voronoi…
An unfolding of a polyhedron is produced by cutting the surface and flattening to a single, connected, planar piece without overlap (except possibly at boundary points). It is a long unsolved problem to determine whether every polyhedron…
We consider embeddings of planar graphs in $R^2$ where vertices map to points and edges map to polylines. We refer to such an embedding as a polyline drawing, and ask how few bends are required to form such a drawing for an arbitrary planar…
We study the problem of finding maximum-area triangles that can be inscribed in a polygon in the plane. We consider eight versions of the problem: we use either convex polygons or simple polygons as the container; we require the triangles…
This paper studies random lozenge tilings of general non-convex polygonal regions. We show that the pairwise interaction of the non-convexities leads asymptotically to new kernels and thus to new statistics for the tiling fluctuations. The…
We study pursuit-evasion in a polygonal environment with polygonal obstacles. In this turn based game, an evader $e$ is chased by pursuers $p_1, p_2, ..., p_{\ell}$. The players have full information about the environment and the location…
We study the smallest intersecting and enclosing ball problems in Euclidean spaces for input objects that are compact and convex. They link and unify many problems in computational geometry and machine learning. We show that both problems…
A complete treatment of the intersections of two geodesics on the surface of an ellipsoid of revolution is given. With a suitable metric for the distances between intersections, bounds are placed on their spacing. This leads to fast and…
Given a set of $n$ point robots inside a simple polygon $P$, the task is to move the robots from their starting positions to their target positions along their shortest paths, while the mutual visibility of these robots is preserved.…
An arrangement of circles in which circles intersect only in angles of $\pi/2$ is called an \emph{arrangement of orthogonal circles}. We show that in the case that no two circles are nested, the intersection graph of such an arrangement is…
Recently there has been renewed interest in signed distance bound representations due to their unique properties for 3D shape modelling. This is especially the case for deep learning-based bounds. However, it is beneficial to work with…
An edge-unfolding of a polyhedron is produced by cutting along edges and flattening the faces to a *net*, a connected planar piece with no overlaps. A *grid unfolding* allows additional cuts along grid edges induced by coordinate planes…
The minimum convex cover problem seeks to cover a polygon $P$ with the fewest convex polygons that lie within $P$. This problem is $\exists\mathbb R$-complete, and the best previously known algorithm, due to Eidenbenz and Widmayer (2001),…
Natural and man-made transport webs are frequently dominated by dense sets of nested cycles. The architecture of these networks, as defined by the topology and edge weights, determines how efficiently the networks perform their function.…
We study approximation algorithms for the following geometric version of the maximum coverage problem: Let $\mathcal{P}$ be a set of $n$ weighted points in the plane. Let $D$ represent a planar object, such as a rectangle, or a disk. We…
In this paper, we consider the problem of partitioning a polygon into a set of connected disjoint sub-polygons, each of which covers an area of a specific size. The work is motivated by terrain covering applications in robotics, where the…
Representing a polygon using a set of simple shapes has numerous applications in different use-case scenarios. We consider the problem of covering the interior of a rectilinear polygon with holes by a set of area-weighted, axis-aligned…
While there is extensive literature on approximation of convex bodies by inscribed or circumscribed polytopes, much less is known in the case of generally positioned polytopes. Here we give upper and lower bounds for approximation of convex…