Related papers: Across-Game Engagement Modelling via Few-Shot Lear…
A general approach to knowledge transfer is introduced in which an agent controlled by a neural network adapts how it reuses existing networks as it learns in a new domain. Networks trained for a new domain can improve their performance by…
Few-shot domain adaptation to multiple domains aims to learn a complex image distribution across multiple domains from a few training images. A na\"ive solution here is to train a separate model for each domain using few-shot domain…
Transferring knowledge from one domain to another is of practical importance for many tasks in natural language processing, especially when the amount of available data in the target domain is limited. In this work, we propose a novel…
In this paper, we investigate few-shot joint learning for dialogue language understanding. Most existing few-shot models learn a single task each time with only a few examples. However, dialogue language understanding contains two closely…
Few-shot learning aims to recognize instances from novel classes with few labeled samples, which has great value in research and application. Although there has been a lot of work in this area recently, most of the existing work is based on…
Collaborative perception has recently gained significant attention in autonomous driving, improving perception quality by enabling the exchange of additional information among vehicles. However, deploying collaborative perception systems…
Despite impressive progress in deep learning, generalizing far beyond the training distribution is an important open challenge. In this work, we consider few-shot classification, and aim to shed light on what makes some novel classes easier…
The importance of building semantic parsers which can be applied to new domains and generate programs unseen at training has long been acknowledged, and datasets testing out-of-domain performance are becoming increasingly available.…
Is it possible to predict the affect of a user just by observing her behavioral interaction through a video? How can we, for instance, predict a user's arousal in games by merely looking at the screen during play? In this paper we address…
We propose to study the problem of few-shot learning with the prism of inference on a partially observed graphical model, constructed from a collection of input images whose label can be either observed or not. By assimilating generic…
Few-shot learning has made impressive strides in addressing the crucial challenges of recognizing unknown samples from novel classes in target query sets and managing visual shifts between domains. However, existing techniques fall short…
Few-shot classification aims to learn a classifier to recognize unseen classes during training with limited labeled examples. While significant progress has been made, the growing complexity of network designs, meta-learning algorithms, and…
This work provides a framework for addressing the problem of supervised domain adaptation with deep models. The main idea is to exploit adversarial learning to learn an embedded subspace that simultaneously maximizes the confusion between…
It is a long-standing challenge to enable an intelligent agent to learn in one environment and generalize to an unseen environment without further data collection and finetuning. In this paper, we consider a zero shot generalization problem…
In few-shot learning, classifiers are expected to generalize to unseen classes given only a small number of instances of each new class. One of the popular solutions to few-shot learning is metric-based meta-learning. However, it highly…
The objective of domain generalization (DG) is to enable models to be robust against domain shift. DG is crucial for deploying vision-language models (VLMs) in real-world applications, yet most existing methods rely on domain labels that…
Researchers have been facing a difficult problem that data generation mechanisms could be influenced by internal or external factors leading to the training and test data with quite different distributions, consequently traditional…
The exploration of few-shot tabular learning becomes imperative. Tabular data is a versatile representation that captures diverse information, yet it is not exempt from limitations, property of data and model size. Labeling extensive…
We propose to harness the potential of simulation for the semantic segmentation of real-world self-driving scenes in a domain generalization fashion. The segmentation network is trained without any data of target domains and tested on the…
We introduce SubGD, a novel few-shot learning method which is based on the recent finding that stochastic gradient descent updates tend to live in a low-dimensional parameter subspace. In experimental and theoretical analyses, we show that…