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Related papers: Depth Estimation Based on 3D Gaussian Splatting Si…

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Immersive video delivery is bottlenecked by pixel-rate constraints, making the transmission of high-resolution depth maps or explicit 3D volumetric data expensive. Decoder-Side Depth Estimation (DSDE) shifts depth computation to the client,…

Graphics · Computer Science 2026-05-19 Dawid Mieloch , Stuart Perry

3D Gaussian Splatting (3DGS) is a leading 3D scene reconstruction method, obtaining high-quality reconstruction with real-time rendering runtime performance. The main idea behind 3DGS is to represent the scene as a collection of 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-08-12 Rajaei Khatib , Raja Giryes

Reconstructing high-fidelity underwater scenes remains a challenging task due to light absorption, scattering, and limited visibility inherent in aquatic environments. This paper presents an enhanced Gaussian Splatting-based framework that…

Computer Vision and Pattern Recognition · Computer Science 2025-09-03 Zhuodong Jiang , Haoran Wang , Guoxi Huang , Brett Seymour , Nantheera Anantrasirichai

Monocular 3D Semantic Scene Completion (SSC) is a challenging yet promising task that aims to infer dense geometric and semantic descriptions of a scene from a single image. While recent object-centric paradigms significantly improve…

Computer Vision and Pattern Recognition · Computer Science 2026-01-01 Rui Qian , Haozhi Cao , Tianchen Deng , Shenghai Yuan , Lihua Xie

A shallow depth-of-field image keeps the subject in focus, and the foreground and background contexts blurred. This effect requires much larger lens apertures than those of smartphone cameras. Conventional methods acquire RGB-D images and…

Computer Vision and Pattern Recognition · Computer Science 2022-07-15 Meng-Lin Wu , Venkata Ravi Kiran Dayana , Hau Hwang

Unsupervised monocular depth estimation has received widespread attention because of its capability to train without ground truth. In real-world scenarios, the images may be blurry or noisy due to the influence of weather conditions and…

Computer Vision and Pattern Recognition · Computer Science 2025-10-29 Runze Liu , Dongchen Zhu , Guanghui Zhang , Yue Xu , Wenjun Shi , Xiaolin Zhang , Lei Wang , Jiamao Li

Self-supervised learning for depth estimation uses geometry in image sequences for supervision and shows promising results. Like many computer vision tasks, depth network performance is determined by the capability to learn accurate spatial…

Computer Vision and Pattern Recognition · Computer Science 2021-11-22 Hang Zhou , David Greenwood , Sarah Taylor

This paper reports a new continuous 3D loss function for learning depth from monocular images. The dense depth prediction from a monocular image is supervised using sparse LIDAR points, which enables us to leverage available open source…

Computer Vision and Pattern Recognition · Computer Science 2020-08-11 Minghan Zhu , Maani Ghaffari , Yuanxin Zhong , Pingping Lu , Zhong Cao , Ryan M. Eustice , Huei Peng

Defocus blur detection (DBD) separates in-focus and out-of-focus regions in an image. Previous approaches mistakenly mistook homogeneous areas in focus for defocus blur regions, likely due to not considering the internal factors that cause…

Computer Vision and Pattern Recognition · Computer Science 2023-06-21 Yuxin Jin , Ming Qian , Jincheng Xiong , Nan Xue , Gui-Song Xia

Estimating depth from a monocular image is an ill-posed problem: when the camera projects a 3D scene onto a 2D plane, depth information is inherently and permanently lost. Nevertheless, recent work has shown impressive results in estimating…

Computer Vision and Pattern Recognition · Computer Science 2021-12-13 Jagpreet Chawla , Nikhil Thakurdesai , Anuj Godase , Md Reza , David Crandall , Soon-Heung Jung

Monocular depth estimation has drawn widespread attention from the vision community due to its broad applications. In this paper, we propose a novel physics (geometry)-driven deep learning framework for monocular depth estimation by…

Computer Vision and Pattern Recognition · Computer Science 2023-09-26 Shuwei Shao , Zhongcai Pei , Weihai Chen , Xingming Wu , Zhengguo Li

Depth information is the foundation of perception, essential for autonomous driving, robotics, and other source-constrained applications. Promptly obtaining accurate and efficient depth information allows for a rapid response in dynamic…

Computer Vision and Pattern Recognition · Computer Science 2022-10-26 Xin Zhang , Rabab Abdelfattah , Yuqi Song , Samuel A. Dauchert , Xiaofeng wang

In this paper, we present a method to optimize Gaussian splatting with a limited number of images while avoiding overfitting. Representing a 3D scene by combining numerous Gaussian splats has yielded outstanding visual quality. However, it…

Computer Vision and Pattern Recognition · Computer Science 2024-01-05 Jaeyoung Chung , Jeongtaek Oh , Kyoung Mu Lee

The 3D Gaussian Splatting technique has significantly advanced the construction of radiance fields from multi-view images, enabling real-time rendering. While point-based rasterization effectively reduces computational demands for…

Computer Vision and Pattern Recognition · Computer Science 2024-06-27 Jiaze Li , Zhengyu Wen , Luo Zhang , Jiangbei Hu , Fei Hou , Zhebin Zhang , Ying He

This paper presents a dense depth estimation approach from light-field (LF) images that is able to compensate for strong rolling shutter (RS) effects. Our method estimates RS compensated views and dense RS compensated disparity maps. We…

Computer Vision and Pattern Recognition · Computer Science 2024-12-05 Hermes McGriff , Renato Martins , Nicolas Andreff , Cedric Demonceaux

Accurate 3D reconstruction of dynamic surgical scenes from endoscopic video is essential for robotic-assisted surgery. While recent 3D Gaussian Splatting methods have shown promise in achieving high-quality reconstructions with fast…

Computer Vision and Pattern Recognition · Computer Science 2024-10-15 Jialei Chen , Xin Zhang , Mobarakol Islam , Francisco Vasconcelos , Danail Stoyanov , Daniel S. Elson , Baoru Huang

Over the past few years, self-supervised monocular depth estimation that does not depend on ground-truth during the training phase has received widespread attention. Most efforts focus on designing different types of network architectures…

Computer Vision and Pattern Recognition · Computer Science 2023-11-14 Shuwei Shao , Zhongcai Pei , Weihai Chen , Dingchi Sun , Peter C. Y. Chen , Zhengguo Li

3D Gaussian Splatting (3DGS) has achieved excellent rendering quality with fast training and rendering speed. However, its optimization process lacks explicit geometric constraints, leading to suboptimal geometric reconstruction in regions…

Computer Vision and Pattern Recognition · Computer Science 2025-02-12 Lin-Zhuo Chen , Kangjie Liu , Youtian Lin , Siyu Zhu , Zhihao Li , Xun Cao , Yao Yao

Incrementally recovering real-sized 3D geometry from a pose-free RGB stream is a challenging task in 3D reconstruction, requiring minimal assumptions on input data. Existing methods can be broadly categorized into end-to-end and visual…

Computer Vision and Pattern Recognition · Computer Science 2025-08-07 Linqing Zhao , Xiuwei Xu , Yirui Wang , Hao Wang , Wenzhao Zheng , Yansong Tang , Haibin Yan , Jiwen Lu

Self-supervised monocular depth estimation methods have been increasingly given much attention due to the benefit of not requiring large, labelled datasets. Such self-supervised methods require high-quality salient features and consequently…

Computer Vision and Pattern Recognition · Computer Science 2024-03-28 Xiaotong Guo , Huijie Zhao , Shuwei Shao , Xudong Li , Baochang Zhang
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