Related papers: High performance Lunar landing simulations
Marker-based landing is widely used in drone delivery and return-to-base systems for its simplicity and reliability. However, most approaches assume idealized landing site visibility and sensor performance, limiting robustness in complex…
Terrains are the main part of an electronic game. To reduce human effort on game development, procedural techniques are used to generate synthetic terrains. However rendering a terrain is not a trivial task. Their rendering techniques must…
Planet formation simulations are capable of directly integrating the evolution of hundreds to thousands of planetary embryos and planetesimals, as they accrete pairwise to become planets. In principle such investigations allow us to better…
The rapid growth of cislunar activities, including lunar landings, the Lunar Gateway, and in-space refueling stations, requires advances in cost-efficient trajectory design and reliable integration of navigation and remote sensing.…
We present a simple, novel method of efficiently rendering ray cast soft shadows on curved terrain by using dynamic programming and maximum mipmaps to rapidly find a global minimum shadow cost in constant runtime complexity. Additionally,…
This document presents the study conducted during the European Moon Rover System Pre-Phase A project, in which we have developed a lunar rover system, with a modular approach, capable of carrying out different missions with different…
Autonomous landing on a moving platform presents unique challenges for multirotor vehicles, including the need to accurately localize the platform, fast trajectory planning, and precise/robust control. Previous works studied this problem…
The use of eXtended Reality (XR) technologies in the space domain has increased significantly over the past few years as it can offer many advantages when simulating complex and challenging environments. Space agencies are currently using…
Synthetic Lunar Terrain (SLT) is an open dataset collected from an analogue test site for lunar missions, featuring synthetic craters in a high-contrast lighting setup. It includes several side-by-side captures from event-based and…
It has been previously shown that moons of extrasolar planets may be detectable with the Kepler Mission, for moon masses above ~0.2 Earth masses Kipping et al. 2009c. Transit timing effects have been formerly identified as a potent tool to…
Crater counting on the Moon and other bodies is crucial to constrain the dynamical history of the Solar System. This has traditionally been done by visual inspection of images, thus limiting the scope, efficiency, and/or accuracy of…
In this paper, we explore how synthetically generated 3D face models can be used to construct a high accuracy ground truth for depth. This allows us to train the Convolutional Neural Networks (CNN) to solve facial depth estimation problems.…
Sampling autonomy for icy moon lander missions requires understanding of topographic and photometric properties of the sampling terrain. Unavailability of high resolution visual datasets (either bird-eye view or point-of-view from a lander)…
This paper presents a novel 3D myopic coverage path planning algorithm for lunar micro-rovers that can explore unknown environments with limited sensing and computational capabilities. The algorithm expands upon traditional non-graph path…
The Sentinel-2 satellite mission delivers multi-spectral imagery with 13 spectral bands, acquired at three different spatial resolutions. The aim of this research is to super-resolve the lower-resolution (20 m and 60 m Ground Sampling…
As humans venture deeper into space, the need for a lunar settlement, housing the first group of settlers, grows steadily. By means of new technologies such as in situ resource utilisation (ISRU) as well as computational design, this goal…
Numerical models based on physics represent the state-of-the-art in earth system modeling and comprise our best tools for generating insights and predictions. Despite rapid growth in computational power, the perceived need for higher model…
Robotic prospecting for critical resources on the Moon, such as ilmenite, rare earth elements, and water ice, requires robust exploration methods given the diverse terrain and harsh environmental conditions. Although numerous analog field…
In this paper we present a novel simulation technique for generating high quality images of any predefined resolution. This method can be used to synthesize sonar scans of size equivalent to those collected during a full-length mission,…
In machine learning based single image super-resolution, the degradation model is embedded in training data generation. However, most existing satellite image super-resolution methods use a simple down-sampling model with a fixed kernel to…