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The ubiquity of mobile phones makes mobile GUI understanding an important task. Most previous works in this domain require human-created metadata of screens (e.g. View Hierarchy) during inference, which unfortunately is often not available…

Computer Vision and Pattern Recognition · Computer Science 2022-04-15 Jingwen Fu , Xiaoyi Zhang , Yuwang Wang , Wenjun Zeng , Sam Yang , Grayson Hilliard

Computer-using agents powered by Vision-Language Models (VLMs) have demonstrated human-like capabilities in operating digital environments like mobile platforms. While these agents hold great promise for advancing digital automation, their…

3D Visual Grounding (3DVG) is an essential capability for embodied AI, requiring agents to localize objects in 3D scenes based on natural language descriptions. Recent zero-shot methods leverage 2D vision-language models (LVLMs). However,…

Computer Vision and Pattern Recognition · Computer Science 2026-05-26 Cuong Huynh , Maxim Popov , Denis Gridusov , Sergey Kolyubin

The advent of edge devices dedicated to machine learning tasks enabled the execution of AI-based applications that efficiently process and classify the data acquired by the resource-constrained devices populating the Internet of Things. The…

Software Engineering · Computer Science 2023-09-04 Alessandro Tundo , Marco Mobilio , Shashikant Ilager , Ivona Brandić , Ezio Bartocci , Leonardo Mariani

Explainable Artificial Intelligence (XAI) plays a critical role in fostering user trust and understanding in AI-driven systems. However, the design of effective XAI interfaces presents significant challenges, particularly for UX…

Human-Computer Interaction · Computer Science 2025-06-23 Mohammad Naiseh , Huseyin Dogan , Stephen Giff , Nan Jiang

The Detection Transformer (DETR) has revolutionized the design of CNN-based object detection systems, showcasing impressive performance. However, its potential in the domain of multi-frame 3D object detection remains largely unexplored. In…

Computer Vision and Pattern Recognition · Computer Science 2025-08-21 Yifan Zhang , Zhiyu Zhu , Junhui Hou , Dapeng Wu

Introduction: In the realm of human-computer interaction and behavioral research, accurate real-time gaze estimation is critical. Traditional methods often rely on expensive equipment or large datasets, which are impractical in many…

Computer Vision and Pattern Recognition · Computer Science 2024-01-02 Esther Enhui Ye , John Enzhou Ye , Joseph Ye , Jacob Ye , Runzhou Ye

As we enter the era of domain-specific architectures, systems researchers must understand the requirements of emerging application domains. Augmented and virtual reality (AR/VR) or extended reality (XR) is one such important domain. This…

Distributed, Parallel, and Cluster Computing · Computer Science 2021-03-04 Muhammad Huzaifa , Rishi Desai , Samuel Grayson , Xutao Jiang , Ying Jing , Jae Lee , Fang Lu , Yihan Pang , Joseph Ravichandran , Finn Sinclair , Boyuan Tian , Hengzhi Yuan , Jeffrey Zhang , Sarita V. Adve

Intelligent surveillance systems often handle perceptual tasks such as object detection, facial recognition, and emotion analysis independently, but they lack a unified, adaptive runtime scheduler that dynamically allocates computational…

Enabling intelligent agents to comprehend and interact with 3D environments through natural language is crucial for advancing robotics and human-computer interaction. A fundamental task in this field is ego-centric 3D visual grounding,…

Computer Vision and Pattern Recognition · Computer Science 2025-05-09 Henry Zheng , Hao Shi , Qihang Peng , Yong Xien Chng , Rui Huang , Yepeng Weng , Zhongchao Shi , Gao Huang

With the emergence of the Metaverse and focus on wearable devices in the recent years gesture based human-computer interaction has gained significance. To enable gesture recognition for VR/AR headsets and glasses several datasets focusing…

Computer Vision and Pattern Recognition · Computer Science 2024-10-29 Vivek Parmar , Dwijay Bane , Syed Shakib Sarwar , Kleber Stangherlin , Barbara De Salvo , Manan Suri

Over the years various methods have been proposed for the problem of object detection. Recently, we have witnessed great strides in this domain owing to the emergence of powerful deep neural networks. However, there are typically two main…

Computer Vision and Pattern Recognition · Computer Science 2022-07-26 Klemen Kotar , Roozbeh Mottaghi

We propose a novel guided interactive segmentation (GIS) algorithm for video objects to improve the segmentation accuracy and reduce the interaction time. First, we design the reliability-based attention module to analyze the reliability of…

Computer Vision and Pattern Recognition · Computer Science 2021-04-22 Yuk Heo , Yeong Jun Koh , Chang-Su Kim

Teleoperation emerged as a promising fallback for situations beyond the capabilities of automated vehicles. Nevertheless, teleoperation still faces challenges, such as reduced situational awareness. Since situational awareness is primarily…

Human-Computer Interaction · Computer Science 2025-05-01 Maria-Magdalena Wolf , Henrik Schmidt , Michael Christl , Jana Fank , Frank Diermeyer

Software applications have been playing an increasingly important role in various aspects of society. In particular, mobile apps and web apps are the most prevalent among all applications and are widely used in various industries as well as…

Software Engineering · Computer Science 2024-06-13 Shengcheng Yu , Chunrong Fang , Xin Li , Yuchen Ling , Zhenyu Chen , Zhendong Su

This paper introduces UI-TARS, a native GUI agent model that solely perceives the screenshots as input and performs human-like interactions (e.g., keyboard and mouse operations). Unlike prevailing agent frameworks that depend on heavily…

Object grounding tasks aim to locate the target object in an image through verbal communications. Understanding human command is an important process needed for effective human-robot communication. However, this is challenging because human…

Computer Vision and Pattern Recognition · Computer Science 2022-11-15 John Seon Keun Yi , Yoonwoo Kim , Sonia Chernova

Gaze input, as a modality inherently conveying user intent, offers intuitive and immersive experiences in extended reality (XR). With eye-tracking now being a standard feature in modern XR headsets, gaze has been extensively applied to…

Human-Computer Interaction · Computer Science 2025-10-09 Yichuan Zhang , Liangyuting Zhang , Xuning Hu , Yong Yue , Hai-Ning Liang

Recent advancements in Augmented Reality (AR) research have highlighted the critical role of context awareness in enhancing interface effectiveness and user experience. This underscores the need for intelligent AR (iAR) interfaces that…

Human-Computer Interaction · Computer Science 2024-11-06 Shakiba Davari , Daniel Stover , Alexander Giovannelli , Cory Ilo , Doug A. Bowman

Benefiting from strong generalization ability, pre-trained vision language models (VLMs), e.g., CLIP, have been widely utilized in zero-shot scene understanding. Unlike simple recognition tasks, grounded situation recognition (GSR) requires…

Computer Vision and Pattern Recognition · Computer Science 2024-04-25 Jiaming Lei , Lin Li , Chunping Wang , Jun Xiao , Long Chen
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