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Related papers: Room impulse response prototyping using receiver d…

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Automatic tuning of reverberation algorithms relies on the optimization of a cost function. While general audio similarity metrics are useful, they are not optimized for the specific statistical properties of reverberation in rooms. This…

Audio and Speech Processing · Electrical Eng. & Systems 2025-12-19 Gloria Dal Santo , Karolina Prawda , Sebastian J. Schlecht , Vesa Välimäki

Room Impulse Responses estimation is a fundamental problem in spatial audio processing and speech enhancement. In this paper, we build upon our previously introduced diffusion-based inpainting framework for Room Impulse Response…

Sound · Computer Science 2026-03-31 Sagi Della Torre , Mirco Pezzoli , Fabio Antonacci , Sharon Gannot

Reconfigurable intelligent surfaces (RISs) not only assist communication but also help the localization of user equipment (UE). This study focuses on the indoor localization of UE with a single access point (AP) aided by multiple RISs.…

Information Theory · Computer Science 2025-05-06 Xiyu Wang , Yixuan Huang , Jie Yang , Yu Han , Shi Jin

Speech audio quality is subject to degradation caused by an acoustic environment and isotropic ambient and point noises. The environment can lead to decreased speech intelligibility and loss of focus and attention by the listener. Basic…

Audio and Speech Processing · Electrical Eng. & Systems 2022-04-05 Paula Sánchez López , Paul Callens , Milos Cernak

In this paper, we present HOMULA-RIR, a dataset of room impulse responses (RIRs) acquired using both higher-order microphones (HOMs) and a uniform linear array (ULA), in order to model a remote attendance teleconferencing scenario.…

Audio and Speech Processing · Electrical Eng. & Systems 2024-02-22 Federico Miotello , Paolo Ostan , Mirco Pezzoli , Luca Comanducci , Alberto Bernardini , Fabio Antonacci , Augusto Sarti

Room Impulse Responses (RIRs) accurately characterize acoustic properties of indoor environments and play a crucial role in applications such as speech enhancement, speech recognition, and audio rendering in augmented reality (AR) and…

Audio and Speech Processing · Electrical Eng. & Systems 2025-11-05 Chunxi Wang , Maoshen Jia , Wenyu Jin

This paper presents a Multi-Modal Environment-Aware Network (MEAN-RIR), which uses an encoder-decoder framework to predict room impulse response (RIR) based on multi-level environmental information from audio, visual, and textual sources.…

Audio and Speech Processing · Electrical Eng. & Systems 2025-09-08 Jiajian Chen , Jiakang Chen , Hang Chen , Qing Wang , Yu Gao , Jun Du

This paper presents dEchorate: a new database of measured multichannel Room Impulse Responses (RIRs) including annotations of early echo timings and 3D positions of microphones, real sources and image sources under different wall…

Audio and Speech Processing · Electrical Eng. & Systems 2021-04-28 Diego Di Carlo , Pinchas Tandeitnik , Cédric Foy , Antoine Deleforge , Nancy Bertin , Sharon Gannot

This paper considers methods for audio display in a CAVE-type virtual reality theater, a 3 m cube with displays covering all six rigid faces. Headphones are possible since the user's headgear continuously measures ear positions, but…

Sound · Computer Science 2011-06-08 Bowon Lee , Camille Goudeseune , Mark A. Hasegawa-Johnson

Ultrasound computed tomography techniques have the potential to provide clinicians with 3D, quantitative and high-resolution information of both soft and hard tissues such as the breast or the adult human brain. Their practical application…

Signal Processing · Electrical Eng. & Systems 2022-05-19 Carlos Cueto , Lluis Guasch , Javier Cudeiro , Oscar Calderon Agudo , Oscar Bates , George Strong , Meng-Xing Tang

Air absorption is an important effect to consider when simulating room acoustics as it leads to significant attenuation in high frequencies. In this study, an offline method for adding air absorption to simulated room impulse responses is…

Numerical Analysis · Mathematics 2021-07-27 Brian Hamilton

Realistic audio synthesis that captures accurate acoustic phenomena is essential for creating immersive experiences in virtual and augmented reality. Synthesizing the sound received at any position relies on the estimation of impulse…

Sound · Computer Science 2024-11-12 Zitong Lan , Chenhao Zheng , Zhiwei Zheng , Mingmin Zhao

Accurate and efficient simulation of room impulse responses is crucial for spatial audio applications. However, existing acoustic ray-tracing tools often operate as black boxes and only output impulse responses (IRs), providing limited…

Sound · Computer Science 2025-03-25 Yongyi Zang , Qiuqiang Kong

Smart glasses are increasingly recognized as a key medium for augmented reality, offering a hands-free platform with integrated microphones and non-ear-occluding loudspeakers to seamlessly mix virtual sound sources into the real-world…

Audio and Speech Processing · Electrical Eng. & Systems 2024-09-24 Thomas Deppisch , Nils Meyer-Kahlen , Sebastià V. Amengual Garí

Room geometry is important prior information for implementing realistic 3D audio rendering. For this reason, various room geometry inference (RGI) methods have been developed by utilizing the time-of-arrival (TOA) or…

Audio and Speech Processing · Electrical Eng. & Systems 2024-11-25 Inmo Yeon , Jung-Woo Choi

Room impulse responses are a core resource for dereverberation, robust speech recognition, source localization, and room acoustics estimation. We present RIR-Mega, a large collection of simulated RIRs described by a compact, machine…

Audio and Speech Processing · Electrical Eng. & Systems 2025-10-29 Mandip Goswami

We present an algorithm that fully reverses the shoebox image source method (ISM), a popular and widely used room impulse response (RIR) simulator for cuboid rooms introduced by Allen and Berkley in 1979. More precisely, given a discrete…

Sound · Computer Science 2025-03-11 Tom Sprunck , Antoine Deleforge , Yannick Privat , Cédric Foy

Spatial analysis of room acoustics is an ongoing research topic. Microphone arrays have been employed for spatial analyses with an important objective being the estimation of the direction-of-arrival (DOA) of direct sound and early room…

Audio and Speech Processing · Electrical Eng. & Systems 2024-01-09 Hai Morgenstern , Boaz Rafaely

We introduce a novel algorithm for online estimation of acoustic impulse responses (AIRs) which allows for fast convergence by exploiting prior knowledge about the fundamental structure of AIRs. The proposed method assumes that the…

Audio and Speech Processing · Electrical Eng. & Systems 2021-05-10 Thomas Haubner , Andreas Brendel , Walter Kellermann

A new impulse response (IR) dataset called "MeshRIR" is introduced. Currently available datasets usually include IRs at an array of microphones from several source positions under various room conditions, which are basically designed for…

Audio and Speech Processing · Electrical Eng. & Systems 2021-07-26 Shoichi Koyama , Tomoya Nishida , Keisuke Kimura , Takumi Abe , Natsuki Ueno , Jesper Brunnström
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