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This paper proposes Sparse View Synthesis. This is a view synthesis problem where the number of reference views is limited, and the baseline between target and reference view is significant. Under these conditions, current radiance field…

Computer Vision and Pattern Recognition · Computer Science 2022-11-15 Violeta Menéndez González , Andrew Gilbert , Graeme Phillipson , Stephen Jolly , Simon Hadfield

3D-aware generative models have demonstrated their superb performance to generate 3D neural radiance fields (NeRF) from a collection of monocular 2D images even for topology-varying object categories. However, these methods still lack the…

Computer Vision and Pattern Recognition · Computer Science 2022-09-12 Ziyu Wang , Yu Deng , Jiaolong Yang , Jingyi Yu , Xin Tong

Generating multi-view images from a single input view using image-conditioned diffusion models is a recent advancement and has shown considerable potential. However, issues such as the lack of consistency in synthesized views and…

Computer Vision and Pattern Recognition · Computer Science 2025-05-14 Youjia Zhang , Zikai Song , Junqing Yu , Yawei Luo , Wei Yang

We present SyncLight, a method to enable consistent, parametric control over light sources across multiple uncalibrated views of a static scene conditioned on a single view. While single-view relighting has advanced significantly, existing…

Computer Vision and Pattern Recognition · Computer Science 2026-05-15 David Serrano-Lozano , Anand Bhattad , Luis Herranz , Jean-François Lalonde , Javier Vazquez-Corral

Recent advancements in 3D Gaussian Splatting (3DGS) and Neural Radiance Fields (NeRF) have achieved impressive results in real-time 3D reconstruction and novel view synthesis. However, these methods struggle in large-scale, unconstrained…

Computer Vision and Pattern Recognition · Computer Science 2025-04-03 Niluthpol Chowdhury Mithun , Tuan Pham , Qiao Wang , Ben Southall , Kshitij Minhas , Bogdan Matei , Stephan Mandt , Supun Samarasekera , Rakesh Kumar

Relighting is an essential step in realistically transferring objects from a captured image into another environment. For example, authentic telepresence in Augmented Reality requires faces to be displayed and relit consistent with the…

Computer Vision and Pattern Recognition · Computer Science 2020-04-21 Thomas Nestmeyer , Jean-François Lalonde , Iain Matthews , Andreas M. Lehrmann

Automatically generating multiview illusions is a compelling challenge, where a single piece of visual content offers distinct interpretations from different viewing perspectives. Traditional methods, such as shadow art and wire art, create…

Computer Vision and Pattern Recognition · Computer Science 2025-06-09 Yue Feng , Vaibhav Sanjay , Spencer Lutz , Badour AlBahar , Songwei Ge , Jia-Bin Huang

In nighttime circumstances, it is challenging for individuals and machines to perceive their surroundings. While prevailing image restoration methods adeptly handle singular forms of degradation, they falter when confronted with intricate…

Computer Vision and Pattern Recognition · Computer Science 2026-05-15 Yifan Chen , Fei Yin , Chunle Guo , Chongyi Li , Yujiu Yang

This paper proposes a novel framework for large-scale scene reconstruction based on 3D Gaussian splatting (3DGS) and aims to address the scalability and accuracy challenges faced by existing methods. For tackling the scalability issue, we…

Computer Vision and Pattern Recognition · Computer Science 2024-09-25 Hanyue Zhang , Zhiliu Yang , Xinhe Zuo , Yuxin Tong , Ying Long , Chen Liu

We propose RelitLRM, a Large Reconstruction Model (LRM) for generating high-quality Gaussian splatting representations of 3D objects under novel illuminations from sparse (4-8) posed images captured under unknown static lighting. Unlike…

Computer Vision and Pattern Recognition · Computer Science 2024-10-11 Tianyuan Zhang , Zhengfei Kuang , Haian Jin , Zexiang Xu , Sai Bi , Hao Tan , He Zhang , Yiwei Hu , Milos Hasan , William T. Freeman , Kai Zhang , Fujun Luan

We present a learning-based method for estimating 4D reflectance field of a person given video footage illuminated under a flat-lit environment of the same subject. For training data, we use one light at a time to illuminate the subject and…

Computer Vision and Pattern Recognition · Computer Science 2021-04-08 Loc Huynh , Bipin Kishore , Paul Debevec

Capturing and rendering novel views of complex real-world scenes is a long-standing problem in computer graphics and vision, with applications in augmented and virtual reality, immersive experiences and 3D photography. The advent of deep…

Graphics · Computer Science 2024-08-09 Ravi Ramamoorthi

Learning neural radiance fields of a scene has recently allowed realistic novel view synthesis of the scene, but they are limited to synthesize images under the original fixed lighting condition. Therefore, they are not flexible for the…

Computer Vision and Pattern Recognition · Computer Science 2021-10-26 Quan Zheng , Gurprit Singh , Hans-Peter Seidel

Light field cameras capture the 3D information in a scene with a single exposure. This special feature makes light field cameras very appealing for a variety of applications: from post-capture refocus, to depth estimation and image-based…

Computer Vision and Pattern Recognition · Computer Science 2018-08-01 Mattia Rossi , Pascal Frossard

Current deep learning approaches in computer vision primarily focus on RGB data sacrificing information. In contrast, RAW images offer richer representation, which is crucial for precise recognition, particularly in challenging conditions…

Computer Vision and Pattern Recognition · Computer Science 2024-11-21 Christoph Reinders , Radu Berdan , Beril Besbinar , Junji Otsuka , Daisuke Iso

Inverse rendering aims to decompose a scene into its geometry, material properties and light conditions under a certain rendering model. It has wide applications like view synthesis, relighting, and scene editing. In recent years, inverse…

Computer Vision and Pattern Recognition · Computer Science 2026-02-10 Geng Lin , Matthias Zwicker

Recent 3D-aware head generative models based on 3D Gaussian Splatting achieve real-time, photorealistic and view-consistent head synthesis. However, a fundamental limitation persists: the deep entanglement of illumination and intrinsic…

Computer Vision and Pattern Recognition · Computer Science 2026-01-27 Yating Wang , Yuan Sun , Xuan Wang , Ran Yi , Boyao Zhou , Yipengjing Sun , Hongyu Liu , Yinuo Wang , Lizhuang Ma

We introduce light diffusion, a novel method to improve lighting in portraits, softening harsh shadows and specular highlights while preserving overall scene illumination. Inspired by professional photographers' diffusers and scrims, our…

Computer Vision and Pattern Recognition · Computer Science 2023-05-09 David Futschik , Kelvin Ritland , James Vecore , Sean Fanello , Sergio Orts-Escolano , Brian Curless , Daniel Sýkora , Rohit Pandey

Capturing high-quality photographs under diverse real-world lighting conditions is challenging, as both natural lighting (e.g., low-light) and camera exposure settings (e.g., exposure time) significantly impact image quality. This challenge…

Computer Vision and Pattern Recognition · Computer Science 2025-04-24 Ziteng Cui , Xuangeng Chu , Tatsuya Harada

3D scene representations have gained immense popularity in recent years. Methods that use Neural Radiance fields are versatile for traditional tasks such as novel view synthesis. In recent times, some work has emerged that aims to extend…

Computer Vision and Pattern Recognition · Computer Science 2024-04-09 Shijie Zhou , Haoran Chang , Sicheng Jiang , Zhiwen Fan , Zehao Zhu , Dejia Xu , Pradyumna Chari , Suya You , Zhangyang Wang , Achuta Kadambi