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Preference-based reinforcement learning (RL) provides a framework to train agents using human preferences between two behaviors. However, preference-based RL has been challenging to scale since it requires a large amount of human feedback…

Machine Learning · Computer Science 2023-03-03 Changyeon Kim , Jongjin Park , Jinwoo Shin , Honglak Lee , Pieter Abbeel , Kimin Lee

In preference-based reinforcement learning (PbRL), a reward function is learned from a type of human feedback called preference. To expedite preference collection, recent works have leveraged \emph{offline preferences}, which are…

Machine Learning · Computer Science 2024-03-18 Guoxi Zhang , Han Bao , Hisashi Kashima

Multi-objective reinforcement learning (MORL) is a structured approach for optimizing tasks with multiple objectives. However, it often relies on pre-defined reward functions, which can be hard to design for balancing conflicting goals and…

Machine Learning · Computer Science 2025-07-21 Ni Mu , Yao Luan , Qing-Shan Jia

Preference-based reinforcement learning (PbRL) has shown impressive capabilities in training agents without reward engineering. However, a notable limitation of PbRL is its dependency on substantial human feedback. This dependency stems…

Machine Learning · Computer Science 2024-05-30 Fengshuo Bai , Rui Zhao , Hongming Zhang , Sijia Cui , Ying Wen , Yaodong Yang , Bo Xu , Lei Han

Reinforcement learning (RL) requires access to a reward function that incentivizes the right behavior, but these are notoriously hard to specify for complex tasks. Preference-based RL provides an alternative: learning policies using a…

Machine Learning · Computer Science 2021-11-05 Kimin Lee , Laura Smith , Anca Dragan , Pieter Abbeel

Expressive robotic behavior is essential for the widespread acceptance of robots in social environments. Recent advancements in learned legged locomotion controllers have enabled more dynamic and versatile robot behaviors. However,…

Robotics · Computer Science 2025-04-02 Jaden Clark , Joey Hejna , Dorsa Sadigh

Reinforcement Learning from Human Feedback (RLHF) has emerged as a powerful approach for aligning generative models, but its reliance on learned reward models makes it vulnerable to mis-specification and reward hacking. Preference-based…

Machine Learning · Computer Science 2026-04-23 Akhil Agnihotri , Rahul Jain , Deepak Ramachandran , Zheng Wen

Reward functions are difficult to design and often hard to align with human intent. Preference-based Reinforcement Learning (RL) algorithms address these problems by learning reward functions from human feedback. However, the majority of…

Machine Learning · Computer Science 2023-11-28 Joey Hejna , Dorsa Sadigh

Preference-based reinforcement learning (PbRL) promises to learn a complex reward function with binary human preference. However, such human-in-the-loop formulation requires considerable human effort to assign preference labels to segment…

Machine Learning · Computer Science 2023-07-20 Yachen Kang , Li He , Jinxin Liu , Zifeng Zhuang , Donglin Wang

RLHF has emerged as a predominant approach for aligning artificial intelligence systems with human preferences, demonstrating exceptional and measurable efficacy in instruction following tasks; however, it exhibits insufficient compliance…

Artificial Intelligence · Computer Science 2025-05-20 Ruopei Sun , Jianfeng Cai , Jinhua Zhu , Kangwen Zhao , Dongyun Xue , Wengang Zhou , Li Li , Houqiang Li

We present Preference Flow Matching (PFM), a new framework for preference-based reinforcement learning (PbRL) that streamlines the integration of preferences into an arbitrary class of pre-trained models. Existing PbRL methods require…

Machine Learning · Computer Science 2024-10-29 Minu Kim , Yongsik Lee , Sehyeok Kang , Jihwan Oh , Song Chong , Se-Young Yun

Many sequential decision-making tasks involve optimizing multiple conflicting objectives, requiring policies that adapt to different user preferences. In multi-objective reinforcement learning (MORL), one widely studied approach} addresses…

Machine Learning · Computer Science 2026-04-28 Ying-Tu Chen , Wei Hung , Bing-Shu Wu , Zhang-Wei Hong , Ping-Chun Hsieh

Preference-based Reinforcement Learning (PbRL) provides a way to learn high-performance policies in environments where the reward signal is hard to specify, avoiding heuristic and time-consuming reward design. However, PbRL can suffer from…

Machine Learning · Computer Science 2025-07-02 Chenyang Cao , Miguel Rogel-García , Mohamed Nabail , Xueqian Wang , Nicholas Rhinehart

To design rewards that align with human goals, Reinforcement Learning from Human Feedback (RLHF) has emerged as a prominent technique for learning reward functions from human preferences and optimizing policies via reinforcement learning…

Machine Learning · Computer Science 2025-05-14 Taehyun Cho , Seokhun Ju , Seungyub Han , Dohyeong Kim , Kyungjae Lee , Jungwoo Lee

Preference-based reinforcement learning (RL) provides a framework to train AI agents using human feedback through preferences over pairs of behaviors, enabling agents to learn desired behaviors when it is difficult to specify a numerical…

Human-Computer Interaction · Computer Science 2025-03-21 David Chhan , Ellen Novoseller , Vernon J. Lawhern

Preference-based reinforcement learning is an effective way to handle tasks where rewards are hard to specify but can be exceedingly inefficient as preference learning is often tabula rasa. We demonstrate that Large Language Models (LLMs)…

Artificial Intelligence · Computer Science 2025-04-04 Chao Yu , Qixin Tan , Hong Lu , Jiaxuan Gao , Xinting Yang , Yu Wang , Yi Wu , Eugene Vinitsky

Multi-task representation learning (MTRL) is an approach that learns shared latent representations across related tasks, facilitating collaborative learning that improves the overall learning efficiency. This paper studies MTRL for…

Machine Learning · Computer Science 2026-04-07 Yaoze Guo , Shana Moothedath

We consider the problem of preference based reinforcement learning (PbRL), where, unlike traditional reinforcement learning, an agent receives feedback only in terms of a 1 bit (0/1) preference over a trajectory pair instead of absolute…

Machine Learning · Computer Science 2023-02-07 Aldo Pacchiano , Aadirupa Saha , Jonathan Lee

Designing the objective function in Model Predictive Control (MPC) is challenging when performance assessment criteria are available only from human judgment. We adopt a preference-based learning (PbL) approach to learn the MPC objective…

Systems and Control · Electrical Eng. & Systems 2026-05-18 Hasna El Hasnaouy , Pablo Krupa , Mario Zanon , Alberto Bemporad

This paper focuses on reinforcement learning (RL) with limited prior knowledge. In the domain of swarm robotics for instance, the expert can hardly design a reward function or demonstrate the target behavior, forbidding the use of both…

Machine Learning · Computer Science 2012-08-07 Riad Akrour , Marc Schoenauer , Michèle Sebag