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Situated visualization blends data into the real world to fulfill individuals' contextual information needs. However, interacting with situated visualization in public environments faces challenges posed by user acceptance and contextual…

Human-Computer Interaction · Computer Science 2024-08-08 Qian Zhu , Zhuo Wang , Wei Zeng , Wai Tong , Weiyue Lin , Xiaojuan Ma

We contribute a first design space on visualizations in motion and the design of a pilot study we plan to run in the fall. Visualizations can be useful in contexts where either the observation is in motion or the whole visualization is…

Human-Computer Interaction · Computer Science 2024-09-12 Lijie Yao , Anastasia Bezerianos , Petra Isenberg

Situated visualization has become an increasingly popular research area in the visualization community, fueled by advancements in augmented reality (AR) technology and immersive analytics. Visualizing data in spatial proximity to their…

Human-Computer Interaction · Computer Science 2023-11-27 Benjamin Lee , Michael Sedlmair , Dieter Schmalstieg

The environmental comfort in offices is traditionally captured by surveying an entire workforce simultaneously, which yet fails to capture the situatedness of the different personal experiences. To address this limitation, we developed the…

Human-Computer Interaction · Computer Science 2025-03-24 Silvia Cazacu , Stien Poncelet , Emma Feijtraij , Andrew Vande Moere

Street-level visual appearances play an important role in studying social systems, such as understanding the built environment, driving routes, and associated social and economic factors. It has not been integrated into a typical…

Human-Computer Interaction · Computer Science 2024-04-02 Tsung Heng Wu , Md Amiruzzaman , Ye Zhao , Deepshikha Bhati , Jing Yang

We contribute a systematic review of situated visualizations in motion in the context of video games. Video games produce rich dynamic datasets during gameplay that are often visualized to help players succeed in a game. Often these…

Human-Computer Interaction · Computer Science 2024-09-12 Federica Bucchieri , Lijie Yao , Petra Isenberg

Embodied computer vision considers perception for robots in novel, unstructured environments. Of particular importance is the embodied visual exploration problem: how might a robot equipped with a camera scope out a new environment? Despite…

Computer Vision and Pattern Recognition · Computer Science 2020-08-24 Santhosh K. Ramakrishnan , Dinesh Jayaraman , Kristen Grauman

Different people and cultures associate different emotional states to different parts and spaces of cities. These vary according to individuals, their cultures and also to the time of day, day of week, season, special occasions and more.…

Human-Computer Interaction · Computer Science 2014-12-19 Salvatore Iaconesi , Oriana Persico

Predicting where people can walk in a scene is important for many tasks, including autonomous driving systems and human behavior analysis. Yet learning a computational model for this purpose is challenging due to semantic ambiguity and a…

Computer Vision and Pattern Recognition · Computer Science 2020-08-21 Jin Sun , Hadar Averbuch-Elor , Qianqian Wang , Noah Snavely

Many approaches have dealt with the hypothesis that the environment contain information, mostly focusing on how humans decode information from the environment in visual perception, navigation, and spatial decision-making. A question yet to…

Physics and Society · Physics 2019-10-16 Vinicius M. Netto , Edgardo Brigatti , Caio Cacholas , Vinicius Gomes Aleixo

We describe a method for performing active localization of objects in instances of visual situations. A visual situation is an abstract concept---e.g., "a boxing match", "a birthday party", "walking the dog", "waiting for a bus"---whose…

Computer Vision and Pattern Recognition · Computer Science 2016-07-05 Max H. Quinn , Anthony D. Rhodes , Melanie Mitchell

Visual localization is the problem of estimating the position and orientation from which a given image (or a sequence of images) is taken in a known scene. It is an important part of a wide range of computer vision and robotics…

Computer Vision and Pattern Recognition · Computer Science 2021-09-13 Ara Jafarzadeh , Manuel Lopez Antequera , Pau Gargallo , Yubin Kuang , Carl Toft , Fredrik Kahl , Torsten Sattler

This thesis develops and evaluates effective techniques for visualisation of flows (e.g. of people, trade, knowledge) between places on geographic maps. This geographically-embedded flow data contains information about geographic locations,…

Human-Computer Interaction · Computer Science 2019-08-08 Yalong Yang

Visual localization enables autonomous vehicles to navigate in their surroundings and augmented reality applications to link virtual to real worlds. Practical visual localization approaches need to be robust to a wide variety of viewing…

Computer Vision and Pattern Recognition · Computer Science 2018-04-06 Torsten Sattler , Will Maddern , Carl Toft , Akihiko Torii , Lars Hammarstrand , Erik Stenborg , Daniel Safari , Masatoshi Okutomi , Marc Pollefeys , Josef Sivic , Fredrik Kahl , Tomas Pajdla

This paper presents Vision-Language Global Localization (VLG-Loc), a novel global localization method that uses human-readable labeled footprint maps containing only names and areas of distinctive visual landmarks in an environment. While…

Robotics · Computer Science 2025-12-19 Mizuho Aoki , Kohei Honda , Yasuhiro Yoshimura , Takeshi Ishita , Ryo Yonetani

The placement of vegetation plays a central role in the realism of virtual scenes. We introduce procedural placement models (PPMs) for vegetation in urban layouts. PPMs are environmentally sensitive to city geometry and allow identifying…

Graphics · Computer Science 2020-08-17 Till Niese , Sören Pirk , Matthias Albrecht , Bedrich Benes , Oliver Deussen

Human environments contain numerous objects configured in a variety of arrangements. Our goal is to enable robots to repose previously unseen objects according to learned semantic relationships in novel environments. We break this problem…

Robotics · Computer Science 2021-08-30 Chris Paxton , Chris Xie , Tucker Hermans , Dieter Fox

Augmented reality (AR) technology provides means for embedding visualization in a real-world context. Such techniques allow situated analyses of live data in their spatial domain. However, as existing techniques have to be adapted for this…

Human-Computer Interaction · Computer Science 2022-09-07 Kuno Kurzhals , Michael Becher , Nelusa Pathmanathan , Guido Reina

Built environment auditing refers to the systematic documentation and assessment of urban and rural spaces' physical, social, and environmental characteristics, such as walkability, road conditions, and traffic lights. It is used to collect…

Computer Vision and Pattern Recognition · Computer Science 2025-06-02 Huan Ning , Zhenlong Li , Manzhu Yu , Wenpeng Yin

We propose a vision-based method that localizes a ground vehicle using publicly available satellite imagery as the only prior knowledge of the environment. Our approach takes as input a sequence of ground-level images acquired by the…

Robotics · Computer Science 2022-03-08 Dong-Ki Kim , Matthew R. Walter
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