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We present a video summarization approach for egocentric or "wearable" camera data. Given hours of video, the proposed method produces a compact storyboard summary of the camera wearer's day. In contrast to traditional keyframe selection…

Computer Vision and Pattern Recognition · Computer Science 2015-05-20 Yong Jae Lee , Kristen Grauman

Event sequence data record series of discrete events in the time order of occurrence. They are commonly observed in a variety of applications ranging from electronic health records to network logs, with the characteristics of large-scale,…

Human-Computer Interaction · Computer Science 2020-06-26 Yi Guo , Shunan Guo , Zhuochen Jin , Smiti Kaul , David Gotz , Nan Cao

Visually impaired individuals often require a guide runner to safely participate in outdoor running. However, maintaining synchronized pacing with verbal cues or tethers can be mentally taxing and physically restrictive. Existing solutions…

Human-Computer Interaction · Computer Science 2025-10-17 Yichen Yu , Huan-Song Xu , Ming-Yen Lin

The sedentary lifestyle increases individuals' risks of developing chronic diseases. To support individuals to be more physically active, we propose a mobile system, MotionShift, that presents users with step count data alongside contextual…

Human-Computer Interaction · Computer Science 2025-09-25 Kefan Xu , Rosa I. Arriaga

Thanks to the low operational cost and large storage capacity of smartphones and wearable devices, people are recording many hours of daily activities, sport actions and home videos. These videos, also known as egocentric videos, are…

Computer Vision and Pattern Recognition · Computer Science 2017-08-17 Washington Luis Souza Ramos , Michel Melo Silva , Mario Fernando Montenegro Campos , Erickson Rangel Nascimento

While prior work on context-based music recommendation focused on fixed set of contexts (e.g. walking, driving, jogging), we propose to use multiple sensors and external data sources to describe momentary (ephemeral) context in a rich way…

Information Retrieval · Computer Science 2017-08-10 Pavel Kucherbaev , Nava Tintarev , Carlos Rodriguez

Visual object tracking under challenging conditions of motion and light can be hindered by the capabilities of conventional cameras, prone to producing images with motion blur. Event cameras are novel sensors suited to robustly perform…

Computer Vision and Pattern Recognition · Computer Science 2022-12-16 Irene Perez-Salesa , Rodrigo Aldana-Lopez , Carlos Sagues

Detecting motor activities from sensor datasets is becoming increasingly common in a wide range of applications with the rapid commoditization of wearable sensors. To detect activities, data scientists iteratively experiment with different…

Human-Computer Interaction · Computer Science 2018-11-30 Marco Cavallo , Çağatay Demiralp

Equipping visitors of a cultural site with a wearable device allows to easily collect information about their preferences which can be exploited to improve the fruition of cultural goods with augmented reality. Moreover, egocentric video…

Computer Vision and Pattern Recognition · Computer Science 2020-02-04 Francesco Ragusa , Antonino Furnari , Sebastiano Battiato , Giovanni Signorello , Giovanni Maria Farinella

Visual-based human action recognition can be found in various application fields, e.g., surveillance systems, sports analytics, medical assistive technologies, or human-robot interaction frameworks, and it concerns the identification and…

Computer Vision and Pattern Recognition · Computer Science 2024-12-23 Antonios Gasteratos , Stavros N. Moutsis , Konstantinos A. Tsintotas , Yiannis Aloimonos

Wearable devices that measure and record physiological signals are now becoming widely available to the general public with ever-increasing affordability and signal quality. The data from these devices introduce serious ethical challenges…

Computers and Society · Computer Science 2024-05-27 Keith Davis , Tuukka Ruotsalo

Health and fitness wearable technology has recently advanced, making it easier for an individual to monitor their behaviours. Previously self generated data interacts with the user to motivate positive behaviour change, but issues arise…

Computers and Society · Computer Science 2016-02-01 Katrin Hänsel , Natalie Wilde , Hamed Haddadi , Akram Alomainy

The remarkable technological advance in well-equipped wearable devices is pushing an increasing production of long first-person videos. However, since most of these videos have long and tedious parts, they are forgotten or never seen.…

Computer Vision and Pattern Recognition · Computer Science 2018-06-13 Vinicius S. Furlan , Ruzena Bajcsy , Erickson R. Nascimento

Egocentric cameras are becoming increasingly popular and provide us with large amounts of videos, captured from the first person perspective. At the same time, surveillance cameras and drones offer an abundance of visual information, often…

Computer Vision and Pattern Recognition · Computer Science 2016-08-16 Shervin Ardeshir , Ali Borji

Sports analytics has been an up-and-coming field of research among professional sporting organizations and academic institutions alike. With the insurgence and collection of athlete data, the primary goal of such analysis is to improve…

Computer Vision and Pattern Recognition · Computer Science 2022-08-12 T. J. Woinoski , I. V. Bajic

Egocentric sensors such as AR/VR devices capture human-object interactions and offer the potential to provide task-assistance by recalling 3D locations of objects of interest in the surrounding environment. This capability requires instance…

Computer Vision and Pattern Recognition · Computer Science 2024-06-10 Yunhan Zhao , Haoyu Ma , Shu Kong , Charless Fowlkes

This proposal is for the creation and annotation of an egocentric video data set of hazardous cycling situations. The resulting data set will facilitate projects to improve the safety and experience of cyclists. Since cyclists are highly…

Computer Vision and Pattern Recognition · Computer Science 2021-03-16 Jayson Haebich , Christian Sandor , Alvaro Cassinelli

Animals perceive the world to plan their actions and interact with other agents to accomplish complex tasks, demonstrating capabilities that are still unmatched by AI systems. To advance our understanding and reduce the gap between the…

Wearable sensors such as Inertial Measurement Units (IMUs) are often used to assess the performance of human exercise. Common approaches use handcrafted features based on domain expertise or automatically extracted features using time…

Computer Vision and Pattern Recognition · Computer Science 2023-07-11 Ashish Singh , Antonio Bevilacqua , Timilehin B. Aderinola , Thach Le Nguyen , Darragh Whelan , Martin O'Reilly , Brian Caulfield , Georgiana Ifrim

Developments in data visualization research have enabled visualization systems to achieve great general usability and application across a variety of domains. These advancements have improved not only people's understanding of data, but…

Human-Computer Interaction · Computer Science 2020-05-21 Zhengliang Liu , R. Jordan Crouser , Alvitta Ottley