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Vehicles shipping sensors for onboard systems are gaining connectivity. This enables information sharing to realize a more comprehensive understanding of the environment. However, peer communication through public cellular networks brings…

Networking and Internet Architecture · Computer Science 2022-08-25 Ángel Martín , Daniel Mejías , Zaloa Fernández , Roberto Viola , Josu Pérez , Mikel García , Gorka Velez , Jon Montalbán , Pablo Angueira

A key factor in designing 3D systems is to understand how different visual cues and distortions affect the perceptual quality of 3D video. The ultimate way to assess video quality is through subjective tests. However, subjective evaluation…

Computer Vision and Pattern Recognition · Computer Science 2018-03-14 Amin Banitalebi Dehkordi

The predominant use of wireless access networks is for media streaming applications, which are only gaining popularity as ever more devices become available for this purpose. However, current access networks treat all packets identically,…

The Quality of Experience (QoE) is the users satisfaction while streaming a video session over an over-the-top (OTT) platform like YouTube. QoE of YouTube reflects the smooth streaming session without any buffering and quality shift events.…

Multimedia · Computer Science 2025-08-26 Raza Ul Mustafa , Sesha Dassanayake , Noman Ashraf

Zoomable video streaming refers to a new class of interactive video applications, where users can zoom into a video stream to view a selected region of interest in higher resolutions and pan around to move the region of interest. The zoom…

Networking and Internet Architecture · Computer Science 2015-05-11 Hui Wang , Mun Choon Chan , Wei Tsang Ooi

There is nowadays a growing demand in vehicular communications for real-time applications requiring video assistance. The new state-of-the-art high-efficiency video coding (HEVC) standard is very promising for real-time video streaming. It…

Computer Vision and Pattern Recognition · Computer Science 2023-11-27 Mohamed Aymen Labiod , Mohamed Gharbi , Francois-Xavier Coudoux , Patrick Corlay , Noureddine Doghmane

Measuring Quality of Experience (QoE) and integrating these measurements into video streaming algorithms is a multi-faceted problem that fundamentally requires the design of comprehensive subjective QoE databases and metrics. To achieve…

Image and Video Processing · Electrical Eng. & Systems 2018-08-14 Christos G. Bampis , Zhi Li , Ioannis Katsavounidis , Te-Yuan Huang , Chaitanya Ekanadham , Alan C. Bovik

State-of-the-art super-resolution (SR) algorithms require significant computational resources to achieve real-time throughput (e.g., 60Mpixels/s for HD video). This paper introduces FAST (Free Adaptive Super-resolution via Transfer), a…

Computer Vision and Pattern Recognition · Computer Science 2017-08-18 Zhengdong Zhang , Vivienne Sze

Perceptual video quality assessment plays a vital role in the field of video processing due to the existence of quality degradations introduced in various stages of video signal acquisition, compression, transmission and display. With the…

Multimedia · Computer Science 2024-02-07 Xiongkuo Min , Huiyu Duan , Wei Sun , Yucheng Zhu , Guangtao Zhai

We propose a robust scheme for streaming 360-degree immersive videos to maximize the quality of experience (QoE). Our streaming approach introduces a holistic analytical framework built upon the formal method of stochastic optimization. We…

Multimedia · Computer Science 2018-12-04 Arnob Ghosh , Vaneet Aggarwal , Feng Qian

Adaptive bitrate streaming (ABR) over the HyperText Transfer Protocol (HTTP), which raises numerous delicate questions, is nowadays almost the only approach to video streaming. This paper presents elementary solutions to three key issues:…

Systems and Control · Electrical Eng. & Systems 2026-03-24 Michel Fliess , Cédric Join

We demonstrate an adaptive bandwidth-efficient 360 VR video streaming system based on MPEG-DASH SRD. We extend MPEG-DASH SRD to the 3D space of 360 VR videos, and showcase a dynamic view-aware adaptation technique to tackle the high…

Multimedia · Computer Science 2017-01-24 Mohammad Hosseini , Viswanathan Swaminathan

Immersive 3D media is an emerging type of media that captures, encodes and reconstructs the 3D appearance of people and objects, with applications in tele-presence, teleconference, entertainment, gaming and other fields. In this paper, we…

With the growing of Long Term Evolution (LTE) cellular networks and the increase in the demand of the video services, it is vital to consider the challenges in the streaming services from a different perspective. A perspective that focuses…

Networking and Internet Architecture · Computer Science 2018-03-15 Ahmed Ahmedin , Amitabha Ghosh , Dipak Ghosal

Recent years have witnessed great progress in deep neural networks for real-time applications. However, most existing works do not explicitly consider the general case where the device's state and the available resources fluctuate over…

Computer Vision and Pattern Recognition · Computer Science 2023-04-11 Lin Geng Foo , Jia Gong , Zhipeng Fan , Jun Liu

Online 3D reconstruction requires estimating camera pose and scene geometry under strict causal and bounded-memory constraints. Existing methods often suffer from drift, jitter, or collapse on long sequences. We trace these failures to a…

Computer Vision and Pattern Recognition · Computer Science 2026-05-25 Chong Cheng , Peilin Tao , Nanjie Yao , Guanzhi Ding , Xianda Chen , Yuansen Du , Xiaoyang Guo , Wei Yin , Weiqiang Ren , Qian Zhang , Zhengqing Chen , Hao Wang

Free-view video (FVV) allows users to explore immersive video content from multiple views. However, delivering FVV poses significant challenges due to the uncertainty in view switching, combined with the substantial bandwidth and…

Multimedia · Computer Science 2025-01-24 Qiang Hu , Qihan He , Houqiang Zhong , Guo Lu , Xiaoyun Zhang , Guangtao Zhai , Yanfeng Wang

Large-scale video streaming events attract millions of simultaneous viewers, stressing existing delivery infrastructures. Client-driven adaptation reacts slowly to shared congestion, while server-based coordination introduces scalability…

Networking and Internet Architecture · Computer Science 2026-01-27 Yulong Zhang , Ying Cui , Zili Meng , Abhishek Kumar , Dirk Kutscher

Omnidirectional (360-degree) video is rapidly gaining popularity due to advancements in immersive technologies like virtual reality (VR) and extended reality (XR). However, real-time streaming of such videos, especially in live mobile…

Video acquired from multiple cameras located along a line is often rectified to video virtually obtained from cameras with ideally parallel optical axes collocated on a single plane and principal points on a line. Such an approach…

Multimedia · Computer Science 2023-06-13 Jarosław Samelak , Marek Domański
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