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Inverse rendering seeks to recover 3D geometry, surface material, and lighting from captured images, enabling advanced applications such as novel-view synthesis, relighting, and virtual object insertion. However, most existing techniques…

Computer Vision and Pattern Recognition · Computer Science 2025-03-19 Chih-Hao Lin , Jia-Bin Huang , Zhengqin Li , Zhao Dong , Christian Richardt , Tuotuo Li , Michael Zollhöfer , Johannes Kopf , Shenlong Wang , Changil Kim

Neural Radiance Fields (NeRF) have shown impressive capabilities for photorealistic novel view synthesis when trained on dense inputs. However, when trained on sparse inputs, NeRF typically encounters issues of incorrect density or color…

Computer Vision and Pattern Recognition · Computer Science 2024-03-26 Yingji Zhong , Lanqing Hong , Zhenguo Li , Dan Xu

We introduce DiffRF, a novel approach for 3D radiance field synthesis based on denoising diffusion probabilistic models. While existing diffusion-based methods operate on images, latent codes, or point cloud data, we are the first to…

Computer Vision and Pattern Recognition · Computer Science 2023-03-28 Norman Müller , Yawar Siddiqui , Lorenzo Porzi , Samuel Rota Bulò , Peter Kontschieder , Matthias Nießner

Recent advances in radiance field reconstruction, such as 3D Gaussian Splatting (3DGS), have achieved high-quality novel view synthesis and fast rendering by representing scenes with compositions of Gaussian primitives. However, 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-05-27 Jan Held , Renaud Vandeghen , Abdullah Hamdi , Adrien Deliege , Anthony Cioppa , Silvio Giancola , Andrea Vedaldi , Bernard Ghanem , Marc Van Droogenbroeck

Neural radiance fields achieve unprecedented quality for novel view synthesis, but their volumetric formulation remains expensive, requiring a huge number of samples to render high-resolution images. Volumetric encodings are essential to…

Computer Vision and Pattern Recognition · Computer Science 2023-11-17 Zian Wang , Tianchang Shen , Merlin Nimier-David , Nicholas Sharp , Jun Gao , Alexander Keller , Sanja Fidler , Thomas Müller , Zan Gojcic

Radiance field reconstruction aims to recover high-quality 3D representations from multi-view RGB images. Recent advances, such as 3D Gaussian splatting, enable real-time rendering with high visual fidelity on sufficiently powerful graphics…

Graphics · Computer Science 2026-03-31 Kenji Tojo , Bernd Bickel , Nobuyuki Umetani

Virtual tour among sparse 360$^\circ$ images is widely used while hindering smooth and immersive roaming experiences. The emergence of Neural Radiance Field (NeRF) has showcased significant progress in synthesizing novel views, unlocking…

Computer Vision and Pattern Recognition · Computer Science 2023-11-29 Huajian Huang , Yingshu Chen , Tianjia Zhang , Sai-Kit Yeung

Neural implicit surface learning has shown significant progress in multi-view 3D reconstruction, where an object is represented by multilayer perceptrons that provide continuous implicit surface representation and view-dependent radiance.…

Computer Vision and Pattern Recognition · Computer Science 2023-07-18 Wenhang Ge , Tao Hu , Haoyu Zhao , Shu Liu , Ying-Cong Chen

3D Gaussian splatting (3DGS) is a popular radiance field method, with many application-specific extensions. Most variants rely on the same core algorithm: depth-sorting of Gaussian splats then rasterizing in primitive order. This ensures…

Computer Vision and Pattern Recognition · Computer Science 2025-04-01 Shakiba Kheradmand , Delio Vicini , George Kopanas , Dmitry Lagun , Kwang Moo Yi , Mark Matthews , Andrea Tagliasacchi

General scene reconstruction refers to the task of estimating the full 3D geometry and texture of a scene containing previously unseen objects. In many practical applications such as AR/VR, autonomous navigation, and robotics, only a single…

Computer Vision and Pattern Recognition · Computer Science 2023-10-06 Isaac Kasahara , Shubham Agrawal , Selim Engin , Nikhil Chavan-Dafle , Shuran Song , Volkan Isler

Differentiable render is widely used in optimization-based 3D reconstruction which requires gradients from differentiable operations for gradient-based optimization. The existing differentiable renderers obtain the gradients of rendering…

Computer Vision and Pattern Recognition · Computer Science 2019-06-20 Zaiqiang Wu , Wei Jiang

We tackle the problem of reflectance estimation from a set of multi-view images, assuming known geometry. The approach we put forward turns the input images into reflectance maps, through a robust variational method. The variational model…

Computer Vision and Pattern Recognition · Computer Science 2018-01-24 Jean Mélou , Yvain Quéau , Jean-Denis Durou , Fabien Castan , Daniel Cremers

Reconstructing neural radiance fields with explicit volumetric representations, demonstrated by Plenoxels, has shown remarkable advantages on training and rendering efficiency, while grid-based representations typically induce considerable…

Computer Vision and Pattern Recognition · Computer Science 2023-05-30 Lingzhi Li , Zhongshu Wang , Zhen Shen , Li Shen , Ping Tan

The three areas of realistic forward rendering, per-pixel inverse rendering, and generative image synthesis may seem like separate and unrelated sub-fields of graphics and vision. However, recent work has demonstrated improved estimation of…

Computer Vision and Pattern Recognition · Computer Science 2024-05-02 Zheng Zeng , Valentin Deschaintre , Iliyan Georgiev , Yannick Hold-Geoffroy , Yiwei Hu , Fujun Luan , Ling-Qi Yan , Miloš Hašan

There is rising interest in differentiable rendering, which allows explicitly modeling geometric priors and constraints in optimization pipelines using first-order methods such as backpropagation. Incorporating such domain knowledge can…

Image and Video Processing · Electrical Eng. & Systems 2023-08-09 Michael Wilmanski , Jonathan Tamir

Inverse rendering seeks to reconstruct both geometry and spatially varying BRDFs (SVBRDFs) from captured images. To address the inherent ill-posedness of inverse rendering, basis BRDF representations are commonly used, modeling SVBRDFs as…

Computer Vision and Pattern Recognition · Computer Science 2024-12-03 Hoon-Gyu Chung , Seokjun Choi , Seung-Hwan Baek

We consider the problem of 3D shape recovery from ultra-fast motion-blurred images. While 3D reconstruction from static images has been extensively studied, recovering geometry from extreme motion-blurred images remains challenging. Such…

Computer Vision and Pattern Recognition · Computer Science 2026-02-10 Fei Yu , Shudan Guo , Shiqing Xin , Beibei Wang , Haisen Zhao , Wenzheng Chen

Existing inverse rendering combined with neural rendering methods can only perform editable novel view synthesis on object-specific scenes, while we present intrinsic neural radiance fields, dubbed IntrinsicNeRF, which introduce intrinsic…

Computer Vision and Pattern Recognition · Computer Science 2023-08-30 Weicai Ye , Shuo Chen , Chong Bao , Hujun Bao , Marc Pollefeys , Zhaopeng Cui , Guofeng Zhang

2D images are observations of the 3D physical world depicted with the geometry, material, and illumination components. Recovering these underlying intrinsic components from 2D images, also known as inverse rendering, usually requires a…

Computer Vision and Pattern Recognition · Computer Science 2022-11-15 Xingang Pan , Ayush Tewari , Lingjie Liu , Christian Theobalt

Multi-view image-based rendering consists in generating a novel view of a scene from a set of source views. In general, this works by first doing a coarse 3D reconstruction of the scene, and then using this reconstruction to establish…

Computer Vision and Pattern Recognition · Computer Science 2019-01-01 Grégoire Nieto , Frédéric Devernay , James Crowley
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