Related papers: Weighted Squared Volume Minimization (WSVM) for Ge…
Many problems in engineering, chemistry and physics require the representation of solutions in complex geometries. In the paper we deal with a problem of unstructured mesh generation for the control volume method. We propose an algorithm…
A simple but successful strategy for building a discrete diffusion operator in finite volume schemes of industrial use is to correct the standard two-point flux approximation with a term accounting for the local mesh non-orthogonality.…
We present a fast algorithm for generating Laguerre diagrams with cells of given volumes, which can be used for creating RVEs of polycrystalline materials for computational homogenisation, or for fitting Laguerre diagrams to EBSD or XRD…
We present the Continuous Empirical Cubature Method (CECM), a novel algorithm for empirically devising efficient integration rules. The CECM aims to improve existing cubature methods by producing rules that are close to the optimal,…
This study proposes a novel adaptive finite volume-particle method (AFVPM) for accurate and efficient free surface flow simulations. The proposed AFVPM synergistically combines the Eulerian finite volume method (FVM) on unstructured meshes…
In this work, following the Discrete de Rham (DDR) paradigm, we develop an arbitrary-order discrete divdiv complex on general polyhedral meshes. The construction rests 1) on discrete spaces that are spanned by vectors of polynomials whose…
In this paper we present a new method, which allows for the construction of triangular isosurfaces from three-dimensional data sets, such as 3D image data and/or numerical simulation data that are based on regularly shaped, cubic lattices.…
We describe a simple geometric transformation of triangles which leads to an efficient and effective algorithm to smooth triangle and tetrahedral meshes. Our focus lies on the convergence properties of this algorithm: we prove the…
The isometric embedding of surfaces in three-dimensional space is fundamental to various physical systems, from elastic sheets to programmable materials. While continuous surfaces typically admit unique solutions under suitable boundary…
This paper presents a new approach to obtaining nearly complete coverage paths (CP) with low overlapping on 3D general surfaces using mesh models. The CP is obtained by segmenting the mesh model into a given number of clusters using…
Suppose an $n \times d$ design matrix in a linear regression problem is given, but the response for each point is hidden unless explicitly requested. The goal is to sample only a small number $k \ll n$ of the responses, and then produce a…
I present a 3D advancing-front mesh refinement algorithm that generates a constrained Delaunay mesh for any piecewise linear complex (PLC) and extend this algorithm to produce truly Delaunay meshes for any PLC. First, as in my recently…
Users frequently seek to fabricate objects whose outer surfaces consist of regions with different surface attributes, such as color or material. Manufacturing such objects in a single piece is often challenging or even impossible. The…
This paper presents a 3D mesh adaptivity strategy on unstructured tetrahedral meshes by a posteriori error estimates based on metrics, studied on the case of a nonlinear finite element minimization scheme for the Landau-de Gennes free…
We develop an all-hex meshing strategy for the interstitial space in beds of densely packed spheres that is tailored to turbulent flow simulations based on the spectral element method (SEM). The SEM achieves resolution through elevated…
Geometric rounding of a mesh is the task of approximating its vertex coordinates by floating point numbers while preserving mesh structure. Geometric rounding allows algorithms of computational geometry to interface with numerical…
We introduce a fast and invertible approximation for data simulated as 2D planar meshes with connectivities along the poloidal dimension in deforming 3D toroidal (donut-like) spaces generated by fusion simulations. In fusion simulations,…
Solving the global method of Weighted Least Squares (WLS) model in image filtering is both time- and memory-consuming. In this paper, we present an alternative approximation in a time- and memory- efficient manner which is denoted as…
We design the weights in consensus algorithms with spatially correlated random topologies. These arise with: 1) networks with spatially correlated random link failures and 2) networks with randomized averaging protocols. We show that the…
We explore the recently-proposed Virtual Element Method (VEM) for numerical solution of boundary value problems on arbitrary polyhedral meshes. More specifically, we focus on the elasticity equations in three-dimensions and elaborate upon…