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We propose a novel, zero-shot image generation technique called "Visual Concept Blending" that provides fine-grained control over which features from multiple reference images are transferred to a source image. If only a single reference…

Computer Vision and Pattern Recognition · Computer Science 2025-04-02 Hiroya Makino , Takahiro Yamaguchi , Hiroyuki Sakai

We introduce a novel Stylized Motion Diffusion model, dubbed SMooDi, to generate stylized motion driven by content texts and style motion sequences. Unlike existing methods that either generate motion of various content or transfer style…

Computer Vision and Pattern Recognition · Computer Science 2024-07-18 Lei Zhong , Yiming Xie , Varun Jampani , Deqing Sun , Huaizu Jiang

Tactile sensing can provide access to information about the contact (i.e. slippage, surface feature, friction), which is out of reach of vision but crucial for manipulation. To access this information, a dense measurement of the deformation…

Robotics · Computer Science 2022-05-04 Rob B. N. Scharff , Dirk-Jan Boonstra , Laurence Willemet , Xi Lin , Michaël Wiertlewski

We present a system for non-prehensile manipulation that require a significant number of contact mode transitions and the use of environmental contacts to successfully manipulate an object to a target location. Our method is based on deep…

Robotics · Computer Science 2023-09-07 Minchan Kim , Junhyek Han , Jaehyung Kim , Beomjoon Kim

This paper introduces a novel method by reshuffling deep features (i.e., permuting the spacial locations of a feature map) of the style image for arbitrary style transfer. We theoretically prove that our new style loss based on reshuffle…

Computer Vision and Pattern Recognition · Computer Science 2018-06-21 Shuyang Gu , Congliang Chen , Jing Liao , Lu Yuan

When we physically interact with our environment using our hands, we touch objects and force them to move: contact and motion are defining properties of manipulation. In this paper, we present an active, bottom-up method for the detection…

Computer Vision and Pattern Recognition · Computer Science 2019-02-05 Konstantinos Zampogiannis , Kanishka Ganguly , Cornelia Fermuller , Yiannis Aloimonos

Hands are the main medium when people interact with the world. Generating proper 3D motion for hand-object interaction is vital for applications such as virtual reality and robotics. Although grasp tracking or object manipulation synthesis…

Computer Vision and Pattern Recognition · Computer Science 2024-01-30 Yuze Hao , Jianrong Zhang , Tao Zhuo , Fuan Wen , Hehe Fan

Non-prehensile manipulation enables fast interactions with objects by circumventing the need to grasp and ungrasp as well as handling objects that cannot be grasped through force closure. Current approaches to non-prehensile manipulation…

Robotics · Computer Science 2024-07-12 William Yang , Michael Posa

Inferring plausible node mobility based only on information from wireless contact traces is a difficult problem. Working with mobility information allows richer protocol simulations, particularly in dense networks, but requires complex…

Networking and Internet Architecture · Computer Science 2010-11-29 John Whitbeck , Marcelo Dias de Amorim , Vania Conan , Mostafa Ammar , Ellen Zegura

Image style transfer is a challenging task in computational vision. Existing algorithms transfer the color and texture of style images by controlling the neural network's feature layers. However, they fail to control the strength of…

Computer Vision and Pattern Recognition · Computer Science 2023-10-25 Junjie Kang , Jinsong Wu , Shiqi Jiang

As Diffusion Models have shown promising performance, a lot of efforts have been made to improve the controllability of Diffusion Models. However, how to train Diffusion Models to have the disentangled latent spaces and how to naturally…

Computer Vision and Pattern Recognition · Computer Science 2025-07-02 Wonwoong Cho , Hareesh Ravi , Midhun Harikumar , Vinh Khuc , Krishna Kumar Singh , Jingwan Lu , David I. Inouye , Ajinkya Kale

Humans interact with an object in many different ways by making contact at different locations, creating a highly complex motion space that can be difficult to learn, particularly when synthesizing such human interactions in a controllable…

Computer Vision and Pattern Recognition · Computer Science 2022-05-03 Xiaohan Zhang , Bharat Lal Bhatnagar , Vladimir Guzov , Sebastian Starke , Gerard Pons-Moll

We introduce a real-time, human-in-the-loop gesture control framework that can dynamically adapt audio and music based on human movement by analyzing live video input. By creating a responsive connection between visual and auditory stimuli,…

Human-Computer Interaction · Computer Science 2025-04-29 Mahya Khazaei , Ali Bahrani , George Tzanetakis

Motion in-betweening is a crucial tool for animators, enabling intricate control over pose-level details in each keyframe. Recent machine learning solutions for motion in-betweening rely on complex models, incorporating skeleton-aware…

Graphics · Computer Science 2025-06-12 Elly Akhoundi , Hung Yu Ling , Anup Anand Deshmukh , Judith Butepage

Image-conditioned Video diffusion models achieve impressive visual realism but often suffer from weakened motion fidelity, e.g., reduced motion dynamics or degraded long-term temporal coherence, especially after fine-tuning. We study the…

Computer Vision and Pattern Recognition · Computer Science 2026-03-19 Xi Ye , Wenjia Yang , Yangyang Xu , Xiaoyang Liu , Duo Su , Mengfei Xia , Jun Zhu

Filmmaking and animation production often require sophisticated techniques for coordinating camera transitions and object movements, typically involving labor-intensive real-world capturing. Despite advancements in generative AI for video…

Computer Vision and Pattern Recognition · Computer Science 2024-06-24 Yaowei Li , Xintao Wang , Zhaoyang Zhang , Zhouxia Wang , Ziyang Yuan , Liangbin Xie , Yuexian Zou , Ying Shan

In the past, manually re-drawing an image in a certain artistic style required a professional artist and a long time. Doing this for a video sequence single-handed was beyond imagination. Nowadays computers provide new possibilities. We…

Computer Vision and Pattern Recognition · Computer Science 2016-10-21 Manuel Ruder , Alexey Dosovitskiy , Thomas Brox

Robotic manipulation in space is essential for emerging applications such as debris removal and in-space servicing, assembly, and manufacturing (ISAM). A key requirement for these tasks is the ability to perform precise, contact-rich…

Robotics · Computer Science 2025-06-24 Abhay Negi , Omey M. Manyar , Satyandra K. Gupta

Generating motion-controlled videos--where user-specified actions drive physically plausible scene dynamics under freely chosen viewpoints--demands two capabilities: (1) disentangled motion control, allowing users to separately control the…

Computer Vision and Pattern Recognition · Computer Science 2026-04-09 Shaowei Liu , Xuanchi Ren , Tianchang Shen , Huan Ling , Saurabh Gupta , Shenlong Wang , Sanja Fidler , Jun Gao

This paper presents a correspondence-free, function-based sim-to-real learning method for controlling deformable freeform surfaces. Unlike traditional sim-to-real transfer methods that strongly rely on marker points with full…

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