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Transforming planar mesoscale devices into precise 3-D architectures is vital for next-generation flexible electronics, implants, and adaptive optics, yet wafer-based manufacturing to free-standing 3-D structures remain elusive. We…

Applied Physics · Physics 2025-05-27 Yue Wang , Kelvin Shum , Yuyang Song , Tian Chen

Conventional industrial robots often use two-fingered grippers or suction cups to manipulate objects or interact with the world. Because of their simplified design, they are unable to reproduce the dexterity of human hands when manipulating…

Robotics · Computer Science 2025-09-18 Jana Egli , Benedek Forrai , Thomas Buchner , Jiangtao Su , Xiaodong Chen , Robert K. Katzschmann

Prototyping compact devices with unique form factors often requires the PCB manufacturing process to be outsourced, which can be expensive and time-consuming. In this paper, we present Fibercuit, a set of rapid prototyping techniques to…

Human-Computer Interaction · Computer Science 2022-08-30 Zeyu Yan , Anup Sathya , Sahra Yusuf , Jyh-Ming Lien , Huaishu Peng

When we develop wearable assistive devices comfort and support are two main issues needed to be considered. In conventional design approaches, the degree of freedom of wearer's joint movement tends to be oversimplified. Accordingly, the…

Robotics · Computer Science 2022-03-14 Jungyeong Kim , Jungsan Cho , Jinhyeon Kim , Jin Tak Kim , Sangchul Han , Sangshin Park , Han Ul Yoon

Integrated photonics provides an important platform for simulating physical models with high-performance chip-scale devices, where the lattice size and the time-dependence of a model are key ingredients for further enriching the…

The hand is one of the most complex and important parts of the human body. The dexterity provided by its multiple degrees of freedom enables us to perform many of the tasks of daily living which involve grasping and manipulating objects of…

Robotics · Computer Science 2018-10-19 Michelle Esponda , Thomas M. Howard

Contact-rich manipulation in unstructured environments demands precise, multimodal perception to enable robust and adaptive control. Vision-based tactile sensors (VBTSs) have emerged as an effective solution; however, conventional VBTSs…

Robotics · Computer Science 2025-06-02 Wen Fan , Haoran Li , Dandan Zhang

We present FluxLab, a system comprising interactive tools for creating custom 3D-printable shape-changing devices with integrated deformation sensing. To achieve this, we propose a 3D printable nesting structure, consisting of a central SMA…

Human-Computer Interaction · Computer Science 2026-02-03 Hsuanling Lee , Jiakun Yu , Shurui Zheng , Te-Yen Wu , Liang He

Hand-wearable robots, specifically exoskeletons, are designed to aid hands in daily activities, playing a crucial role in post-stroke rehabilitation and assisting the elderly. Our contribution to this field is a textile robotic glove with…

Robotics · Computer Science 2024-08-16 Cem Suulker , Kaspar Althoefer

A design concept is introduced for the building block, a dot, of programmable braille readers utilizing bistable shell buckling, magnetic actuation, and pneumatic loading. The design process is guided by Finite Element simulations, which…

Soft Condensed Matter · Physics 2023-07-21 Arefeh Abbasi , Tian Chen , Bastien F. G. Aymon , Pedro M. Reis

Designed with an accessible first design approach, the presented paper describes how exploiting humans proprioception ability in 3D space can result in a more natural interaction experience when using a 3D graphical user interface in a…

Human-Computer Interaction · Computer Science 2024-03-11 Corrie Green , Dr Yang Jiang , Dr John Isaacs

Biological systems, such as the octopus, exhibit masterful cross-scale manipulation by adaptively reconfiguring their entire form, a capability that remains elusive in robotics. Conventional soft grippers, while compliant, are mostly…

Robotics · Computer Science 2025-11-03 Dong Heon Han , Xiaohao Xu , Yuxi Chen , Yusheng Zhou , Xinqi Zhang , Jiaqi Wang , Daniel Bruder , Xiaonan Huang

Playing back vibrotactile signals through actuators is commonly used to simulate tactile feelings of virtual textured surfaces. However, there is often a small mismatch between the simulated tactile feelings and intended tactile feelings by…

Human-Computer Interaction · Computer Science 2019-02-21 Yusuke Ujitoko , Yuki Ban , Koichi Hirota

Telerobotics has shown promise in helping workers safely manipulate building components on construction sites; however, its primary reliance on visual feedback limits efficiency in situations with stiff contact or poor visibility. Reliable…

Human-Computer Interaction · Computer Science 2023-02-03 Yijie Gong , Haliza Mat Husin , Ecda Erol , Valerio Ortenzi , Katherine J. Kuchenbecker

We introduce Vib2Move, a novel approach for in-hand object reconfiguration that uses fingertip micro-vibrations and gravity to precisely reposition planar objects. Our framework comprises three key innovations. First, we design a…

Robotics · Computer Science 2025-06-13 Xili Yi , Nima Fazeli

Navigating peripersonal space requires reaching targets in both horizontal (e.g., desks) and vertical (e.g., shelves) layouts with high precision. We developed a haptic glove to aid peri-personal target navigation and investigated the…

Human-Computer Interaction · Computer Science 2025-10-13 Mahdis Tajdari , Jason Forsyth , Sol Lim

This paper introduces HOPPY, an open-source, low-cost, robust, and modular kit for robotics education. The robot dynamically hops around a rotating gantry with a fixed base. The kit is intended to lower the entry barrier for studying…

Robotics · Computer Science 2021-03-16 Joao Ramos , Yanran Ding , Young-woo Sim , Kevin Murphy , Daniel Block

Prototype optical microscopes, built to pursue developments in advanced imaging techniques, need specific optomechanical constructions: preferably with high flexibility in the elements arrangement, easy access to the optical paths,…

Instrumentation and Detectors · Physics 2023-05-30 Łukasz Zinkiewicz , Milena Królikowska , Alexander Krupiński-Ptaszek , Piotr Wasylczyk

Haptic feedback enhances collision avoidance by providing directional obstacle information to operators during unmanned aerial vehicle (UAV) teleoperation. However, such feedback is often rendered via haptic joysticks, which are unfamiliar…

Wearable fingertip haptic devices are critical for realistic interaction in virtual reality, augmented reality, and teleoperation, yet existing approaches struggle to simultaneously achieve adequate tactile output, low mass, simple…

Robotics · Computer Science 2026-04-03 Rui Chen , Daniele Leonardis , Antonio Frisoli