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During the design phase of products and before going into production, it is necessary to verify the presence of mechanical plays, tolerances, and encumbrances on production mockups. This work introduces a multi-modal system that allows…

Robotics · Computer Science 2019-09-30 Paolo Tripicchio , Carlo Alberto Avizzano , Massimo Bergamasco

Haptic technology, or haptics, is a tactile feedback technology which takes advantage of a user's sense of touch by applying forces, vibrations, and/or motions upon the user. This mechanical stimulation may be used to assist in the creation…

Human-Computer Interaction · Computer Science 2013-09-03 S. Sri Gurudatta Yadav , R. V. Krishnaiah

We propose a hardware and software pipeline to fabricate flexible wearable sensors and use them to capture deformations without line of sight. Our first contribution is a low-cost fabrication pipeline to embed multiple aligned conductive…

Graphics · Computer Science 2019-03-25 Oliver Glauser , Daniele Panozzo , Otmar Hilliges , Olga Sorkine-Hornung

Haptic devices have been employed to immerse users in VR environments. In particular, hand and finger haptic devices have been deeply developed. However, this type of device occlude the hand detection by some tracking systems, or in other…

Human-Computer Interaction · Computer Science 2019-11-19 Juan Heredia , Jonathan Tirado , Vladislav Panov , Miguel Altamirano , Youcef Kamal-Toumi , Dzmitry Tsetserukou

Wrist-worn haptic interfaces can deliver a wide range of tactile cues for communication of information and interaction with virtual objects. Unlike fingertips, the wrist and forearm provide a considerably large area of skin that allows the…

Robotics · Computer Science 2022-09-14 Zhenishbek Zhakypov , Yimeng Qin , Allison Okamura

In this paper, design and development of a sensor integrated adaptive gripper is presented. Adaptive grippers are useful for grasping objects of varied geometric shapes by wrapping fingers around the object. The finger closing sequence in…

Robotics · Computer Science 2020-08-28 IA Sainul , Sankha Deb , AK Deb

Metamaterials hold significant promise for enhancing the imaging capabilities of MRI machines as an additive technology, due to their unique ability to enhance local magnetic fields. However, despite their potential, the metamaterials…

Medical Physics · Physics 2023-11-27 Ke Wu , Xia Zhu , Thomas G. Bifano , Stephan W. Anderson , Xin Zhang

The development of tactile sensing and its fusion with computer vision is expected to enhance robotic systems in handling complex tasks like deformable object manipulation. However, readily available industrial grippers typically lack…

Robotics · Computer Science 2023-06-12 Remko Proesmans , Francis wyffels

An important application of haptic technology to digital product development is in virtual prototyping (VP), part of which deals with interactive planning, simulation, and verification of assembly-related activities, collectively called…

Human-Computer Interaction · Computer Science 2017-12-12 Morad Behandish , Horea T. Ilies

A stand-alone App has been developed, focused on obtaining information about relevant engineering properties of magnetic levitation systems. Our modelling toolkit provides real time simulations of 2D magneto-mechanical quantities for…

Physics Education · Physics 2016-12-30 J. Peña-Roche , A. Badia-Majos

This paper outlines the development of a sensory feedback device providing a tangible interface for controlling digital environments, in this example a flight simulator, where the intention for the device is that it is relatively low cost,…

Human-Computer Interaction · Computer Science 2016-04-22 Jacques Foottit , Dave Brown , Stefan Marks , Andy M. Connor

Wearable, implantable, and ingestible antennas are continuously evolving in biomedical applications, as they are crucial components in devices used for monitoring and controlling physiological parameters. This work presents an…

Systems and Control · Electrical Eng. & Systems 2024-11-20 Maria Koutsoupidou , Dimitrios C. Tzarouchis , Dionysios Rompolas , Ioannis Sotiriou , George Palikaras , Panagiotis Kosmas

Robotic grippers are widely used in industries for handling objects. This paper presents the procedure of design and fabrication of a stepper motor controlled robotic gripper to be used in industries for handling small objects. The gripper…

Robotics · Computer Science 2021-05-25 Ramish , Farah Kanwal , Siraj Ali , Nida Ali

Building a deployable PhysiComp that merges form and function typically involves a significant investment of time and skill in digital electronics, 3D modeling and mechanical design. We aim to help designers quickly create prototypes by…

Human-Computer Interaction · Computer Science 2017-09-19 Michael Jones , Kevin Seppi

Mechanical properties of biological tissue for both histological and pathological considerations are often required in disease diagnostics. Such properties can be simulated and explored with haptic technology. Development of cost effective…

Human-Computer Interaction · Computer Science 2019-03-11 Felix G. Hamza-Lup , Crenguta M. Bogdan , Adrian Seitan

The teleoperation of complex, kinematically redundant robots with loco-manipulation capabilities represents a challenge for human operators, who have to learn how to operate the many degrees of freedom of the robot to accomplish a desired…

Neuromorphic computing based on spiking neural networks has the potential to significantly improve on-line learning capabilities and energy efficiency of artificial intelligence, specially for edge computing. Recent progress in…

Applied Physics · Physics 2021-11-04 Yann Beilliard , Fabien Alibart

The advent of cyber-physical systems, such as robots and autonomous vehicles (AVs), brings new opportunities and challenges for the domain of interaction design. Though there is consensus about the value of human-centred development, there…

Human-Computer Interaction · Computer Science 2024-06-14 Marius Hoggenmuller , Martin Tomitsch , Callum Parker , Trung Thanh Nguyen , Dawei Zhou , Stewart Worrall , Eduardo Nebot

High-fidelity haptic feedback is essential for immersive virtual environments, yet authoring realistic tactile textures remains a significant bottleneck for designers. We introduce HapticMatch, a visual-to-tactile generation framework…

Human-Computer Interaction · Computer Science 2026-01-26 Mingxin Zhang , Yu Yao , Yasutoshi Makino , Hiroyuki Shinoda , Masashi Sugiyama

This paper introduces VR Haptics at Home, a method of repurposing everyday objects in the home to provide casual and on-demand haptic experiences. Current VR haptic devices are often expensive, complex, and unreliable, which limits the…

Human-Computer Interaction · Computer Science 2023-03-15 Cathy Mengying Fang , Ryo Suzuki , Daniel Leithinger
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