English
Related papers

Related papers: Red-Blue Pebbling with Multiple Processors: Time, …

200 papers

Scheduling problems are fundamental in combinatorial optimization. Much work has been done on approximation algorithms for NP-hard cases, but relatively little is known about exact solutions when some part of the input is a fixed parameter.…

Data Structures and Algorithms · Computer Science 2018-01-09 Dušan Knop , Martin Koutecký

We consider the problem of energy-efficient scheduling across multiple processors with a power-down mechanism. In this setting a set of $n$ jobs with individual release times, deadlines, and processing volumes must be scheduled across $m$…

Data Structures and Algorithms · Computer Science 2023-07-04 Gunther Bidlingmaier

Large language models have led to state-of-the-art accuracies across a range of tasks. However, training these models efficiently is challenging for two reasons: a) GPU memory capacity is limited, making it impossible to fit large models on…

Over the past few years, self-attention is shining in the field of deep learning, especially in the domain of natural language processing(NLP). Its impressive effectiveness, along with ubiquitous implementations, have aroused our interest…

Machine Learning · Computer Science 2020-12-03 Mingfei Yu , Masahiro Fujita

In this paper we develop optimal algorithms in the binary-forking model for a variety of fundamental problems, including sorting, semisorting, list ranking, tree contraction, range minima, and ordered set union, intersection and difference.…

Data Structures and Algorithms · Computer Science 2020-06-26 Guy E. Blelloch , Jeremy T. Fineman , Yan Gu , Yihan Sun

A theoretical memory with limited processing power and internal connectivity at each element is proposed. This memory carries out parallel processing within itself to solve generic array problems. The applicability of this in-memory…

Distributed, Parallel, and Cluster Computing · Computer Science 2010-09-28 Chengpu Wang

We present optimal binary pebbling algorithms for in-place reversal (backward traversal) of one-way hash chains. For a hash chain of length $2^k$, the number of hashes performed in each output round does not exceed $\lceil k/2 \rceil$,…

Cryptography and Security · Computer Science 2018-02-13 Berry Schoenmakers

Consider a system in which tasks of different execution times arrive continuously and have to be executed by a set of processors that are prone to crashes and restarts. In this paper we model and study the impact of parallelism and failures…

Distributed, Parallel, and Cluster Computing · Computer Science 2013-06-11 Antonio Fernández Anta , Chryssis Georgiou , Dariusz R. Kowalski , Elli Zavou

Stackelberg Pricing Games is a two-level combinatorial pricing problem studied in the Economics, Operation Research, and Computer Science communities. In this paper, we consider the decade-old shortest path version of this problem which is…

Computer Science and Game Theory · Computer Science 2009-10-05 Parinya Chalermsook , Bundit Laekhanukit , Danupon Nanongkai

The replicability crisis is a major issue across nearly all areas of empirical science, calling for the formal study of replicability in statistics. Motivated in this context, [Impagliazzo, Lei, Pitassi, and Sorrell STOC 2022] introduced…

Machine Learning · Statistics 2024-06-06 Max Hopkins , Russell Impagliazzo , Daniel Kane , Sihan Liu , Christopher Ye

Two-player games on graphs provide the mathematical foundation for the study of reactive systems. In the quantitative framework, an objective assigns a value to every play, and the goal of player 1 is to minimize the value of the objective.…

Logic in Computer Science · Computer Science 2014-04-30 Yaron Velner

Pebbling is a game played on a graph. The single player is given a graph and a configuration of pebbles and may make pebbling moves by removing 2 pebbles from one vertex and placing one at an adjacent vertex to eventually have one pebble…

Combinatorics · Mathematics 2018-09-10 John Asplund , Franklin Kenter

Consider a device that is connected to an edge processor via a communication channel. The device holds local data that is to be offloaded to the edge processor so as to train a machine learning model, e.g., for regression or classification.…

Machine Learning · Computer Science 2019-06-13 Nicolas Skatchkovsky , Osvaldo Simeone

Placement delivery arrays for distributed computing (Comp-PDAs) have recently been proposed as a framework to construct universal computing schemes for MapReduce-like systems. In this work, we extend this concept to systems with straggling…

Information Theory · Computer Science 2020-04-28 Qifa Yan , Michèle Wigger , Sheng Yang , Xiaohu Tang

Counting triangles in a graph and incident to each vertex is a fundamental and frequently considered task of graph analysis. We consider how to efficiently do this for huge graphs using massively parallel distributed-memory machines.…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-07-24 Peter Sanders , Tim Niklas Uhl

Submodular functions have been a powerful mathematical model for a wide range of real-world applications. Recently, submodular functions are becoming increasingly important in machine learning (ML) for modelling notions such as information…

Machine Learning · Computer Science 2022-11-17 Dongge Han , Michael Wooldridge , Alex Rogers , Olga Ohrimenko , Sebastian Tschiatschek

Pipeline parallelism has been widely explored, but most existing schedules lack a systematic methodology. In this paper, we propose a framework to decompose pipeline schedules as repeating a building block, and show that the lifespan of the…

Machine Learning · Computer Science 2024-11-05 Penghui Qi , Xinyi Wan , Nyamdavaa Amar , Min Lin

In a sequential decision-making problem, the information structure is the description of how events in the system occurring at different points in time affect each other. Classical models of reinforcement learning (e.g., MDPs, POMDPs)…

Machine Learning · Computer Science 2024-05-29 Awni Altabaa , Zhuoran Yang

We study the problem of planning paths for $p$ distinguishable pebbles (robots) residing on the vertices of an $n$-vertex connected graph with $p \le n$. A pebble may move from a vertex to an adjacent one in a time step provided that it…

Data Structures and Algorithms · Computer Science 2015-03-20 Jingjin Yu , Daniela Rus

The Tree Evaluation Problem was introduced by Cook et al. in 2010 as a candidate for separating P from L and NL. The most general space lower bounds known for the Tree Evaluation Problem require a semantic restriction on the branching…

Computational Complexity · Computer Science 2013-11-05 David Liu
‹ Prev 1 4 5 6 7 8 10 Next ›