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This work considers a repeated principal-agent bandit game, where the principal can only interact with her environment through the agent. The principal and the agent have misaligned objectives and the choice of action is only left to the…

Covering and packing problems can be modeled as games to encapsulate interesting social and engineering settings. These games have a high Price of Anarchy in their natural formulation. However, existing research applicable to specific…

Computer Science and Game Theory · Computer Science 2011-09-19 Maria-Florina Balcan , Sara Krehbiel , Georgios Piliouras , Jinwoo Shin

The threat of algorithmic collusion, and whether it merits regulatory intervention, remains debated, as existing evaluations of its emergence often rely on long learning horizons, assumptions about counterparty rationality in adopting…

Multiagent Systems · Computer Science 2026-03-11 Yuhong Luo , Daniel Schoepflin , Xintong Wang

In a facility game one or more facilities are placed in a metric space to serve a set of selfish agents whose addresses are their private information. In a classical facility game, each agent wants to be as close to a facility as possible,…

Computer Science and Game Theory · Computer Science 2015-03-26 Yukun Cheng , Sanming Zhou

Incentive design deals with interaction between a principal and an agent where the former can shape the latter's utility through a policy commitment. It is well known that the principal faces an information rent when dealing with an agent…

Computer Science and Game Theory · Computer Science 2025-09-03 Raj Kiriti Velicheti , Subhonmesh Bose , Tamer Başar

Analysis of efficiency of outcomes in game theoretic settings has been a main item of study at the intersection of economics and computer science. The notion of the price of anarchy takes a worst-case stance to efficiency analysis,…

Computer Science and Game Theory · Computer Science 2017-07-05 Darrell Hoy , Denis Nekipelov , Vasilis Syrgkanis

To regulate a social system comprised of self-interested agents, economic incentives are often required to induce a desirable outcome. This incentive design problem naturally possesses a bilevel structure, in which a designer modifies the…

Computer Science and Game Theory · Computer Science 2022-10-14 Boyi Liu , Jiayang Li , Zhuoran Yang , Hoi-To Wai , Mingyi Hong , Yu Marco Nie , Zhaoran Wang

Fraud can pose a challenge in many resource allocation domains, including social service delivery and credit provision. For example, agents may misreport private information in order to gain benefits or access to credit. To mitigate this, a…

Computer Science and Game Theory · Computer Science 2026-04-29 Sanmay Das , Fang-Yi Yu , Yuang Zhang

In many social computing applications such as online Q&A forums, the best contribution for each task receives some high reward, while all remaining contributions receive an identical, lower reward irrespective of their actual qualities.…

Computer Science and Game Theory · Computer Science 2015-03-20 Arpita Ghosh , Patrick Hummel

Additively separable hedonic games and fractional hedonic games have received considerable attention. They are coalition forming games of selfish agents based on their mutual preferences. Most of the work in the literature characterizes the…

Artificial Intelligence · Computer Science 2017-06-29 Michele Flammini , Gianpiero Monaco , Qiang Zhang

Modeling the purposeful behavior of imperfect agents from a small number of observations is a challenging task. When restricted to the single-agent decision-theoretic setting, inverse optimal control techniques assume that observed behavior…

Computer Science and Game Theory · Computer Science 2013-08-19 Kevin Waugh , Brian D. Ziebart , J. Andrew Bagnell

We consider a multiagent system consisting of selfish and heterogeneous agents. Its behavior is modeled by multipopulation replicator dynamics, where payoff functions of populations are different from each other. In general, there exist…

Computer Science and Game Theory · Computer Science 2016-11-18 Takuya Morimoto , Takafumi Kanazawa , Toshimitsu Ushio

We study a setting in which a principal selects an agent to execute a collection of tasks according to a specified priority sequence. Agents, however, have their own individual priority sequences according to which they wish to execute the…

Computer Science and Game Theory · Computer Science 2024-10-30 Donya G. Dobakhshari , Lav R. Varshney , Vijay Gupta

Modeling the purposeful behavior of imperfect agents from a small number of observations is a challenging task. When restricted to the single-agent decision-theoretic setting, inverse optimal control techniques assume that observed behavior…

Computer Science and Game Theory · Computer Science 2015-03-19 Kevin Waugh , Brian D. Ziebart , J. Andrew Bagnell

We study the problem of agent selection in causal strategic learning under multiple decision makers and address two key challenges that come with it. Firstly, while much of prior work focuses on studying a fixed pool of agents that remains…

Artificial Intelligence · Computer Science 2024-02-06 Kiet Q. H. Vo , Muneeb Aadil , Siu Lun Chau , Krikamol Muandet

In modern resource-sharing systems, multiple agents access limited resources with unknown stochastic conditions to perform tasks. When multiple agents access the same resource (arm) simultaneously, they compete for successful usage, leading…

Computer Science and Game Theory · Computer Science 2025-03-28 Hongbo Li , Lingjie Duan

The maximization of submodular functions is an NP-Hard problem for certain subclasses of functions, for which a simple greedy algorithm has been shown to guarantee a solution whose quality is within 1/2 of the optimal. When this algorithm…

Data Structures and Algorithms · Computer Science 2019-01-11 David Grimsman , Mohd. Shabbir Ali , João P. Hespanha , Jason R. Marden

Strategic behaviour is one of the main explanations for cost overruns. It can theoretically be supported by agency theory, in which strategic behaviour is the result of asymmetric information between the principal and agent. This paper…

General Finance · Quantitative Finance 2013-07-09 Chantal C. Cantarelli , Caspar G. Chorus , Scott W. Cunningham

We consider a problem of information structure design in team decision problems and team games. We propose simple, scalable greedy algorithms for adding a set of extra information links to optimize team performance and resilience to…

Optimization and Control · Mathematics 2017-06-20 Tyler Summers , Changyuan Li , Maryam Kamgarpour

We consider a routing game among non-atomic agents where link latency functions are conditional on an uncertain state of the network. The agents have the same prior belief about the state, but only a fixed fraction receive private route…

Computer Science and Game Theory · Computer Science 2021-08-31 Yixian Zhu , Ketan Savla