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We study the performance and user experience of two popular mainstream text entry devices, desktop keyboards and touchscreen keyboards, for use in Virtual Reality (VR) applications. We discuss the limitations arising from limited visual…

Human-Computer Interaction · Computer Science 2018-02-05 Jens Grubert , Lukas Witzani , Eyal Ofek , Michel Pahud , Matthias Kranz , Per Ola Kristensson

Physical keyboards are common peripherals for personal computers and are efficient standard text entry devices. Recent research has investigated how physical keyboards can be used in immersive head-mounted display-based Virtual Reality…

Alphanumeric text entry is a challenge for Virtual Reality (VR) applications. VR enables new capabilities, impossible in the real world, such as an unobstructed view of the keyboard, without occlusion by the user's physical hands. Several…

Human-Computer Interaction · Computer Science 2018-02-05 Jens Grubert , Lukas Witzani , Eyal Ofek , Michel Pahud , Matthias Kranz , Per Ola Kristensson

Virtual Reality (VR) emphasizes immersive experiences, while text entry often requires hands or visual attention, which may disrupt the interaction flows in VR. We present AnkleType, a hand- and eye-free text-entry technique that leverages…

Human-Computer Interaction · Computer Science 2026-03-24 Xiyun Luo , Weirong Luo , Kening Zhu , Taizhou Chen

Virtual, Mixed, and Augmented Reality (XR) technologies hold immense potential for transforming productivity beyond PC. Therefore there is a critical need for improved text input solutions for XR. However, achieving efficient text input in…

Over the past decade, the demand for communication devices has increased among individuals with mobility and speech impairments. Eye-gaze tracking has emerged as a promising solution for hands-free communication; however, traditional…

Human-Computer Interaction · Computer Science 2025-08-26 Yogesh Kumar Meena , Manish Salvi

Text input in extended reality (XR) applications remains inefficient and tedious. Most solutions are derived from the traditional keyboard layout, yet fail to translate its positive characteristics to the spatial digital realm. This limits…

Human-Computer Interaction · Computer Science 2025-07-29 Fabian Rücker , Torben Storch

The paper introduces Hands-Free VR, a voice-based natural-language interface for VR. The user gives a command using their voice, the speech audio data is converted to text using a speech-to-text deep learning model that is fine-tuned for…

Password-based authentication is one of the most commonly used methods for verifying user identities, and its widespread usage continues in virtual reality (VR) applications. As a result, various forms of attacks on password-based…

Cryptography and Security · Computer Science 2026-04-24 Yijun Yuan , Na Du , Adam J. Lee , Balaji Palanisamy

As virtual reality (VR) becomes more widely adopted, secure and efficient text entry is an increasingly critical need. In this paper, we identify a vulnerability in a state-of-the-art secure VR text entry method and introduce a novel…

Human-Computer Interaction · Computer Science 2026-01-12 Yuxuan Huang , Qiao Jin , Tongyu Nie , Victoria Interrante , Evan Suma Rosenberg

Text entry in Virtual Reality (VR) is challenging, even when accounting for the use of controllers. Prior work has tackled this challenge head-on, improving the efficiency of input methods. These techniques have the advantage of allowing…

Human-Computer Interaction · Computer Science 2025-12-15 Ziming Li , Joffrey Guilmet , Suzanne Sorli , Hai-Ning Liang , Diego Monteiro

Accuracy and speed are pivotal when typing. Mixed reality typing is typically performed by typing on a midair keyboard with your index fingers. This deprives users of both the tactile feedback available on physical devices and the ability…

Human-Computer Interaction · Computer Science 2025-07-30 Cecilia Schmitz , Joshua Reynolds , Scott Kuhl , Keith Vertanen

Efficient text entry remains a primary bottleneck preventing Virtual Reality (VR) from evolving into a viable productivity platform. To address this, we conducted an empirical comparison of six physical input systems across three…

Virtual Reality (VR) technologies are increasingly employed in numerous applications across various areas. Therefore, it is essential to ensure the security of interactions between users and VR devices. In this paper, we disclose a new…

Cryptography and Security · Computer Science 2024-12-20 Tao Ni , Yuefeng Du , Qingchuan Zhao , Cong Wang

Despite steady progress, text entry in Extended Reality (XR) often remains slower and more effortful than typing on a physical keyboard or touchscreen. We explore a simple idea: use gaze to swipe through a virtual keyboard for the fast,…

Human-Computer Interaction · Computer Science 2026-04-07 Ziheng "Leo" Li , Xichen He , Mengyuan "Millie" Wu , Zeyi Tong , Haowen Wei , Benjamin Yang , Steven Feiner , Paul Sajda

Text selection is an essential activity in interactive systems, including virtual reality (VR) head-mounted displays (HMDs). It is useful for: sharing information across apps or platforms, highlighting and making notes while reading…

Human-Computer Interaction · Computer Science 2022-10-18 Wenge Xu , Xuanru Meng , Kangyou Yu , Sayan Sacar , Hai-Ning Liang

Text entry is a common activity in virtual reality (VR) systems. There is a limited number of available hands-free techniques, which allow users to carry out text entry when users' hands are busy such as holding items or hand-based devices…

Human-Computer Interaction · Computer Science 2020-10-08 Xueshi Lu , Difeng Yu , Hai-Ning Liang , Wenge Xu , Yuzheng Chen , Xiang Li , Khalad Hasan

Virtual Reality (VR) has gained popularity by providing immersive and interactive experiences without geographical limitations. It also provides a sense of personal privacy through physical separation. In this paper, we show that despite…

Cryptography and Security · Computer Science 2023-10-26 Zhuolin Yang , Zain Sarwar , Iris Hwang , Ronik Bhaskar , Ben Y. Zhao , Haitao Zheng

Frustrating text entry interface has been a major obstacle in participating in social activities in augmented reality (AR). Popular options, such as mid-air keyboard interface, wireless keyboards or voice input, either suffer from poor…

Computer Vision and Pattern Recognition · Computer Science 2023-11-03 Xingyu Fu , Mingze Xi

Text entry for extended reality (XR) is far from perfect, and a variety of text entry techniques (TETs) have been proposed to fit various contexts of use. However, comparing between TETs remains challenging due to the lack of a consolidated…

Human-Computer Interaction · Computer Science 2025-03-17 Arpit Bhatia , Moaaz Hudhud Mughrabi , Diar Abdlkarim , Massimiliano Di Luca , Mar Gonzalez-Franco , Karan Ahuja , Hasti Seifi
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