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This study introduces i-GRIP, an innovative movement goal estimator designed to facilitate the control of assistive devices for grasping tasks in individuals with upperlimb impairments. The algorithm operates within a collaborative control…

Quantitative Methods · Quantitative Biology 2024-09-26 Etienne Moullet , François Bailly , Justin Carpentier , Christine Azevedo Coste

The conflict between vergence (eye movement) and accommodation (crystalline lens deformation) occurs in every stereoscopic display. It could cause important stress outside the "zone of comfort", when stereoscopic effect is too strong. This…

Human-Computer Interaction · Computer Science 2014-04-25 Jérémy Frey , Léonard Pommereau , Fabien Lotte , Martin Hachet

Dedicated accelerometers have been developed for the MICROSCOPE mission taking into account the specific range of acceleration to be measured on board the satellite. Considering one micro-g and even less as the full range of the instrument,…

Recent developments in generative models have enabled the generation of photo-realistic human face images, and downstream tasks utilizing face generation technology have advanced accordingly. However, models for downstream tasks are yet…

Computer Vision and Pattern Recognition · Computer Science 2023-07-03 Bryan S. Kim , Jeong Young Jeong , Wonjong Ryu

Memristive devices have been considered promising candidates for nature-inspired computing and in-memory information processing. However, experimental devices developed to date typically show significant variability and function at…

Applied Physics · Physics 2025-08-25 Yuriy V. Pershin , Liya Patel , Bapi Berra , Doug Aaron , Stephen A. Sarles

Walking quadruped robots face challenges in positioning their feet and lifting their legs during gait cycles over uneven terrain. The robot Laika is under development as a quadruped with a flexible, actuated spine designed to assist with…

Spinal cord injuries can often lead to quadriplegia in patients limiting their mobility. Wheelchairs could be a good proposition for patients, but most of them operate either manually or with the help of electric motors operated with a…

Human-Computer Interaction · Computer Science 2022-07-22 Skanda Upadhyaya , Shravan Bhat , Siddhanth P. Rao , V Ashwin , Krishnan Chemmangat

The design choices in the Transformer attention mechanism, including weak inductive bias and quadratic computational complexity, have limited its application for modeling long sequences. In this paper, we introduce Mega, a simple,…

Machine Learning · Computer Science 2023-01-31 Xuezhe Ma , Chunting Zhou , Xiang Kong , Junxian He , Liangke Gui , Graham Neubig , Jonathan May , Luke Zettlemoyer

We present a model for inferring where users look during interaction based on keypress data only. Given a key log, it outputs a scanpath that tells, moment-by-moment, how the user had moved eyes while entering those keys. The model can be…

Human-Computer Interaction · Computer Science 2025-07-25 Yujun Zhu , Danqing Shi , Hee-Seung Moon , Antti Oulasvirta

Existing Multimodal Large Language Model (MLLM)-based agents face significant challenges in handling complex GUI (Graphical User Interface) interactions on devices. These challenges arise from the dynamic and structured nature of GUI…

In the old age, few people need special care if they are suffering from specific diseases as they can get stroke while they are in normal life routine. Also patients of any age, who are not able to walk, need to be taken care of personally…

Human-Computer Interaction · Computer Science 2016-11-15 J. L. Raheja , Dhiraj , D. Gopinath , Ankit Chaudhary

A person's demonstration often serves as a key reference for others learning the same task. However, RGB video, the dominant medium for representing these demonstrations, often fails to capture fine-grained contextual cues such as intent,…

Computer Vision and Pattern Recognition · Computer Science 2025-05-06 Gabriel Sarch , Balasaravanan Thoravi Kumaravel , Sahithya Ravi , Vibhav Vineet , Andrew D. Wilson

Surface electromyography provides a practical way to infer human movement intention from wearable muscle recordings, but models trained under a single acquisition setting often lose reliability when the user, session, electrode layout, or…

Machine Learning · Computer Science 2026-05-26 Zhenghao Huang , Huilin Yao , Kaikai Wang

For humans accustomed to 1-G environments on Earth, microgravity conditions in orbit and on celestial bodies with lower gravitational field, such as the Moon, can be physiologically compromising. Of these, motor and fine-dexterity tasks…

Seasickness poses a widespread problem that adversely impacts both passenger comfort and the operational efficiency of maritime crews. Although attention shift has been proposed as a potential method to alleviate symptoms of motion…

Human-Computer Interaction · Computer Science 2025-07-24 Xiaoyu Bao , Kailin Xu , Jiawei Zhu , Haiyun Huang , Kangning Li , Qiyun Huang , Yuanqing Li

One use of EEG-based brain-computer interfaces (BCIs) in rehabilitation is the detection of movement intention. In this paper we investigate for the first time the instantaneous phase of movement related cortical potential (MRCP) and its…

Human-Computer Interaction · Computer Science 2016-05-17 Andreea Ioana Sburlea , Luis Montesano , Javier Minguez

The aim of this paper is to design and construct an electroencephalograph (EEG) based brain-controlled wheelchair to provide a communication bridge from the nervous system to the external technical device for people of determination or…

Human-Computer Interaction · Computer Science 2020-01-20 Mariam AlAbboudi , Maitha Majed , Fatima Hassan , Ali Bou Nassif

We present a hybrid brain-machine interface (BMI) that integrates steady-state visually evoked potential (SSVEP)-based EEG and facial EMG to improve multimodal control and mitigate fatigue in assistive applications. Traditional BMIs relying…

Neurons and Cognition · Quantitative Biology 2025-02-18 Daniel Wang , Katie Hong , Zachary Sayyah , Malcolm Krolick , Emma Steinberg , Rohan Venkatdas , Sidharth Pavuluri , Yipeng Wang , Zihan Huang

Robotic manipulators are increasingly used to assist individuals with mobility impairments in object retrieval. However, the predominant joystick-based control interfaces can be challenging due to high precision requirements and unintuitive…

Robotics · Computer Science 2025-10-28 Zitiantao Lin , Yongpeng Sang , Yang Ye

Wearable exoskeletons can augment human strength and reduce muscle fatigue during specific tasks. However, developing personalized and task-generalizable assistance algorithms remains a critical challenge. To address this, a meta-imitation…

Robotics · Computer Science 2025-09-18 Muyuan Ma , Long Cheng , Lijun Han , Xiuze Xia , Houcheng Li