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Related papers: KMTalk: Speech-Driven 3D Facial Animation with Key…

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Audio-driven 3D facial animation has achieved significant progress in both research and applications. While recent baselines struggle to generate natural and continuous facial movements due to their frame-by-frame vertex generation…

Computer Vision and Pattern Recognition · Computer Science 2025-08-13 Xuanmeng Sha , Liyun Zhang , Tomohiro Mashita , Naoya Chiba , Yuki Uranishi

Audio-driven talking head animation is a challenging research topic with many real-world applications. Recent works have focused on creating photo-realistic 2D animation, while learning different talking or singing styles remains an open…

Computer Vision and Pattern Recognition · Computer Science 2023-03-23 Trong-Thang Pham , Nhat Le , Tuong Do , Hung Nguyen , Erman Tjiputra , Quang D. Tran , Anh Nguyen

Speech-driven 3D facial animation is challenging due to the complex geometry of human faces and the limited availability of 3D audio-visual data. Prior works typically focus on learning phoneme-level features of short audio windows with…

Computer Vision and Pattern Recognition · Computer Science 2022-03-18 Yingruo Fan , Zhaojiang Lin , Jun Saito , Wenping Wang , Taku Komura

Speech-driven talking head generation is a critical yet challenging task with applications in augmented reality and virtual human modeling. While recent approaches using autoregressive and diffusion-based models have achieved notable…

Computer Vision and Pattern Recognition · Computer Science 2025-12-08 Yihong Lin , Zhaoxin Fan , Xianjia Wu , Lingyu Xiong , Liang Peng , Xiandong Li , Wenxiong Kang , Songju Lei , Huang Xu

Speech-driven facial video generation has been a complex problem due to its multi-modal aspects namely audio and video domain. The audio comprises lots of underlying features such as expression, pitch, loudness, prosody(speaking style) and…

Computer Vision and Pattern Recognition · Computer Science 2020-12-15 Neeraj Kumar , Srishti Goel , Ankur Narang , Brejesh Lall

Lip motion reflects behavior characteristics of speakers, and thus can be used as a new kind of biometrics in speaker recognition. In the literature, lots of works used two-dimensional (2D) lip images to recognize speaker in a textdependent…

Computer Vision and Pattern Recognition · Computer Science 2020-10-14 Jianrong Wang , Tong Wu , Shanyu Wang , Mei Yu , Qiang Fang , Ju Zhang , Li Liu

Singing-driven 3D head animation is a challenging yet promising task with applications in virtual avatars, entertainment, and education. Unlike speech, singing involves richer emotional nuance, dynamic prosody, and lyric-based semantics,…

Graphics · Computer Science 2025-09-03 Zikai Huang , Yihan Zhou , Xuemiao Xu , Cheng Xu , Xiaofen Xing , Jing Qin , Shengfeng He

Audio-driven talking face generation, which aims to synthesize talking faces with realistic facial animations (including accurate lip movements, vivid facial expression details and natural head poses) corresponding to the audio, has…

Computer Vision and Pattern Recognition · Computer Science 2023-04-19 Rongliang Wu , Yingchen Yu , Fangneng Zhan , Jiahui Zhang , Xiaoqin Zhang , Shijian Lu

Realistic, high-fidelity 3D facial animations are crucial for expressive avatar systems in human-computer interaction and accessibility. Although prior methods show promising quality, their reliance on the mesh domain limits their ability…

Computer Vision and Pattern Recognition · Computer Science 2025-07-22 Alexandre Symeonidis-Herzig , Özge Mercanoğlu Sincan , Richard Bowden

In recent years, the talking head generation has become a focal point for researchers. Considerable effort is being made to refine lip-sync motion, capture expressive facial expressions, generate natural head poses, and achieve high-quality…

Computer Vision and Pattern Recognition · Computer Science 2025-12-09 Farzaneh Jafari , Stefano Berretti , Anup Basu

The paper introduces AniTalker, an innovative framework designed to generate lifelike talking faces from a single portrait. Unlike existing models that primarily focus on verbal cues such as lip synchronization and fail to capture the…

Computer Vision and Pattern Recognition · Computer Science 2024-05-07 Tao Liu , Feilong Chen , Shuai Fan , Chenpeng Du , Qi Chen , Xie Chen , Kai Yu

Audio-driven talking face generation has gained significant attention for applications in digital media and virtual avatars. While recent methods improve audio-lip synchronization, they often struggle with temporal consistency, identity…

Computer Vision and Pattern Recognition · Computer Science 2025-10-28 Fatemeh Nazarieh , Zhenhua Feng , Diptesh Kanojia , Muhammad Awais , Josef Kittler

This paper presents FaceXHuBERT, a text-less speech-driven 3D facial animation generation method that allows to capture personalized and subtle cues in speech (e.g. identity, emotion and hesitation). It is also very robust to background…

Computer Vision and Pattern Recognition · Computer Science 2023-03-10 Kazi Injamamul Haque , Zerrin Yumak

Animating 3D head meshes using audio inputs has significant applications in AR/VR, gaming, and entertainment through 3D avatars. However, bridging the modality gap between speech signals and facial dynamics remains a challenge, often…

Graphics · Computer Science 2025-05-13 Xinmu Wang , Xiang Gao , Xiyun Song , Heather Yu , Zongfang Lin , Liang Peng , Xianfeng Gu

Significant progress has been made in audio-driven human animation, while most existing methods focus mainly on facial movements, limiting their ability to create full-body animations with natural synchronization and fluidity. They also…

Computer Vision and Pattern Recognition · Computer Science 2025-06-24 Qijun Gan , Ruizi Yang , Jianke Zhu , Shaofei Xue , Steven Hoi

The body movements accompanying speech aid speakers in expressing their ideas. Co-speech motion generation is one of the important approaches for synthesizing realistic avatars. Due to the intricate correspondence between speech and motion,…

Multimedia · Computer Science 2024-08-28 Sen Wang , Jiangning Zhang , Xin Tan , Zhifeng Xie , Chengjie Wang , Lizhuang Ma

Audio-driven facial animation is essential for immersive digital interaction, yet existing frameworks fail to reconcile real-time streaming with high-fidelity personalization. Current methods often rely on latency-inducing audio look-ahead,…

Graphics · Computer Science 2026-04-28 Xuangeng Chu , Yu Han , Wei Mao , Shih-En Wei

We present VQTalker, a Vector Quantization-based framework for multilingual talking head generation that addresses the challenges of lip synchronization and natural motion across diverse languages. Our approach is grounded in the phonetic…

Computer Vision and Pattern Recognition · Computer Science 2024-12-19 Tao Liu , Ziyang Ma , Qi Chen , Feilong Chen , Shuai Fan , Xie Chen , Kai Yu

We aim to edit the lip movements in talking video according to the given speech while preserving the personal identity and visual details. The task can be decomposed into two sub-problems: (1) speech-driven lip motion generation and (2)…

Computer Vision and Pattern Recognition · Computer Science 2024-06-18 Runyi Yu , Tianyu He , Ailing Zhang , Yuchi Wang , Junliang Guo , Xu Tan , Chang Liu , Jie Chen , Jiang Bian

Speech-driven 3D facial animation seeks to produce lifelike facial expressions that are synchronized with the speech content and its emotional nuances, finding applications in various multimedia fields. However, previous methods often…

Computer Vision and Pattern Recognition · Computer Science 2025-03-17 Yixuan Zhang , Qing Chang , Yuxi Wang , Guang Chen , Zhaoxiang Zhang , Junran Peng