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In the last decade, deep learning has achieved great success in machine learning tasks where the input data is represented with different levels of abstractions. Driven by the recent research in reinforcement learning using deep neural…

Machine Learning · Computer Science 2022-05-18 Dejan Markovikj

We introduce Genetic AI, a novel method for multi-objective optimization without external parameters or predefined weights. The method can be applied to all problems that can be formulated in matrix form and allows for a data-less training…

Neural and Evolutionary Computing · Computer Science 2025-05-09 Philipp Wissgott

As AI solutions enter safety-critical products, the explainability and interpretability of solutions generated by AI products become increasingly important. In the long term, such explanations are the key to gaining users' acceptance of…

Neural and Evolutionary Computing · Computer Science 2024-09-02 Bernhard J. Berger , Christina Plump , Rolf Drechsler

Autonomous and learning systems based on Deep Reinforcement Learning have firmly established themselves as a foundation for approaches to creating resilient and efficient Cyber-Physical Energy Systems. However, most current approaches…

Artificial Intelligence · Computer Science 2024-04-03 Eric MSP Veith , Torben Logemann , Aleksandr Berezin , Arlena Wellßow , Stephan Balduin

Solving Olympiad-level mathematical problems represents a significant advancement in machine intelligence and automated reasoning. Current machine learning methods, however, struggle to solve Olympiad-level problems beyond Euclidean plane…

Artificial Intelligence · Computer Science 2024-11-01 Chenrui Wei , Mengzhou Sun , Wei Wang

We present a solution of the swing-up and balance task for the pendubot and acrobot for the participation in the AI Olympics competition at IJCAI 2023. Our solution is based on the Soft Actor Crtic (SAC) reinforcement learning (RL)…

Robotics · Computer Science 2023-12-19 Chi Zhang , Akhil Sathuluri , Markus Zimmermann

In inverse reinforcement learning (IRL), an agent seeks to replicate expert demonstrations through interactions with the environment. Traditionally, IRL is treated as an adversarial game, where an adversary searches over reward models, and…

Machine Learning · Computer Science 2025-04-23 Arnav Kumar Jain , Harley Wiltzer , Jesse Farebrother , Irina Rish , Glen Berseth , Sanjiban Choudhury

The deployment of robots in uncontrolled environments requires them to operate robustly under previously unseen scenarios, like irregular terrain and wind conditions. Unfortunately, while rigorous safety frameworks from robust optimal…

Machine Learning · Computer Science 2024-06-11 Kai-Chieh Hsu , Duy Phuong Nguyen , Jaime Fernández Fisac

Humans and animals are capable of quickly learning new behaviours to solve new tasks. Yet, we often forget that they also rely on a highly specialized morphology that co-adapted with motor control throughout thousands of years. Although…

Machine Learning · Computer Science 2019-11-19 Kevin Sebastian Luck , Heni Ben Amor , Roberto Calandra

In fighting games, individual players of the same skill level often exhibit distinct strategies from one another through their gameplay. Despite this, the majority of AI agents for fighting games have only a single strategy for each "level"…

Machine Learning · Computer Science 2022-11-08 Emily Halina , Matthew Guzdial

ATARI is a suite of video games used by reinforcement learning (RL) researchers to test the effectiveness of the learning algorithm. Receiving only the raw pixels and the game score, the agent learns to develop sophisticated strategies,…

Machine Learning · Computer Science 2024-07-17 Le Zhang , Yong Gu , Xin Zhao , Yanshuo Zhang , Shu Zhao , Yifei Jin , Xinxin Wu

In response to the limitations of reinforcement learning and evolutionary algorithms (EAs) in complex problem-solving, Evolutionary Reinforcement Learning (EvoRL) has emerged as a synergistic solution. EvoRL integrates EAs and reinforcement…

Neural and Evolutionary Computing · Computer Science 2024-02-22 Yuanguo Lin , Fan Lin , Guorong Cai , Hong Chen , Lixin Zou , Pengcheng Wu

Many real-world auctions are dynamic processes, in which bidders interact and report information over multiple rounds with the auctioneer. The sequential decision making aspect paired with imperfect information renders analyzing the…

Computer Science and Game Theory · Computer Science 2023-12-21 Vinzenz Thoma , Michael Curry , Niao He , Sven Seuken

This report presents a solution for the swing-up and stabilisation tasks of the acrobot and the pendubot, developed for the AI Olympics competition at IROS 2024. Our approach employs the Average-Reward Entropy Advantage Policy Optimization…

Robotics · Computer Science 2024-09-16 Jean Seong Bjorn Choe , Bumkyu Choi , Jong-kook Kim

Model-free off-policy actor-critic methods are an efficient solution to complex continuous control tasks. However, these algorithms rely on a number of design tricks and hyperparameters, making their application to new domains difficult and…

Machine Learning · Computer Science 2021-10-26 Jake Grigsby , Jin Yong Yoo , Yanjun Qi

Solving sparse reward tasks through exploration is one of the major challenges in deep reinforcement learning, especially in three-dimensional, partially-observable environments. Critically, the algorithm proposed in this article uses a…

Artificial Intelligence · Computer Science 2021-06-18 Gabriele Libardi , Gianni De Fabritiis

Motivated by concerns that machine learning algorithms may introduce significant bias in classification models, developing fair classifiers has become an important problem in machine learning research. One important paradigm towards this…

Machine Learning · Computer Science 2019-01-30 L. Elisa Celis , Vijay Keswani

One prominent approach toward resolving the adversarial vulnerability of deep neural networks is the two-player zero-sum paradigm of adversarial training, in which predictors are trained against adversarially chosen perturbations of data.…

Machine Learning · Computer Science 2024-03-20 Alexander Robey , Fabian Latorre , George J. Pappas , Hamed Hassani , Volkan Cevher

It is difficult to be able to imitate well in unknown states from a small amount of expert data and sampling data. Supervised learning methods such as Behavioral Cloning do not require sampling data, but usually suffer from distribution…

Machine Learning · Computer Science 2020-02-03 Daichi Nishio , Daiki Kuyoshi , Toi Tsuneda , Satoshi Yamane