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We propose and evaluate a neural point-based graphics method that can model semi-transparent scene parts. Similarly to its predecessor pipeline, ours uses point clouds to model proxy geometry, and augments each point with a neural…

Computer Vision and Pattern Recognition · Computer Science 2020-09-08 Maria Kolos , Artem Sevastopolsky , Victor Lempitsky

Learning implicit representations has been a widely used solution for surface reconstruction from 3D point clouds. The latest methods infer a distance or occupancy field by overfitting a neural network on a single point cloud. However,…

Computer Vision and Pattern Recognition · Computer Science 2023-08-28 Chao Chen , Yu-Shen Liu , Zhizhong Han

We propose a novel, end-to-end trainable, deep network called ParSeNet that decomposes a 3D point cloud into parametric surface patches, including B-spline patches as well as basic geometric primitives. ParSeNet is trained on a large-scale…

Computer Vision and Pattern Recognition · Computer Science 2020-09-23 Gopal Sharma , Difan Liu , Subhransu Maji , Evangelos Kalogerakis , Siddhartha Chaudhuri , Radomír Měch

Gaussian Splatting (GS) has gained attention as a fast and effective method for novel view synthesis. It has also been applied to 3D reconstruction using multi-view images and can achieve fast and accurate 3D reconstruction. However, GS…

Computer Vision and Pattern Recognition · Computer Science 2025-05-30 Natsuki Takama , Shintaro Ito , Koichi Ito , Hwann-Tzong Chen , Takafumi Aoki

Edges are one of the most basic parametric primitives to describe structural information in 3D. In this paper, we study parametric 3D edge reconstruction from calibrated multi-view images. Previous methods usually reconstruct a 3D edge…

Computer Vision and Pattern Recognition · Computer Science 2025-08-13 Haiyang Ying , Matthias Zwicker

Face parsing infers a pixel-wise label to each facial component, which has drawn much attention recently. Previous methods have shown their success in face parsing, which however overlook the correlation among facial components. As a matter…

Computer Vision and Pattern Recognition · Computer Science 2021-10-13 Gusi Te , Wei Hu , Yinglu Liu , Hailin Shi , Tao Mei

In this paper, we propose a simple yet effective method to represent point clouds as sets of samples drawn from a cloud-specific probability distribution. This interpretation matches intrinsic characteristics of point clouds: the number of…

Computer Vision and Pattern Recognition · Computer Science 2020-10-22 Michał Stypułkowski , Kacper Kania , Maciej Zamorski , Maciej Zięba , Tomasz Trzciński , Jan Chorowski

Reconstructing models from unorganized point clouds presents a significant challenge, especially when the models consist of multiple components represented by their surface point clouds. Such models often involve point clouds with noise…

Computational Geometry · Computer Science 2025-08-26 Yu Chen , Hongwei Lin

Recent techniques have been successful in reconstructing surfaces as level sets of learned functions (such as signed distance fields) parameterized by deep neural networks. Many of these methods, however, learn only closed surfaces and are…

Computer Vision and Pattern Recognition · Computer Science 2022-03-23 David Palmer , Dmitriy Smirnov , Stephanie Wang , Albert Chern , Justin Solomon

In this paper, we present a powerful differentiable surface fitting technique to derive a compact surface representation for a given dense point cloud or mesh, with application in the domains of graphics and CAD/CAM. We have chosen the Loop…

Graphics · Computer Science 2022-10-20 Tianhao Xie

3D scanning as a technique to digitize objects in reality and create their 3D models, is used in many fields and areas. Though the quality of 3D scans depends on the technical characteristics of the 3D scanner, the common drawback is the…

Computer Vision and Pattern Recognition · Computer Science 2023-04-14 Kseniya Cherenkova , Elona Dupont , Anis Kacem , Ilya Arzhannikov , Gleb Gusev , Djamila Aouada

Recovering high-quality surfaces from irregular point cloud is ill-posed unless strong geometric priors are available. We introduce an implicit self-prior approach that distills a shape-specific prior directly from the input point cloud…

Computer Vision and Pattern Recognition · Computer Science 2025-11-13 Kyle Fogarty , Chenyue Cai , Jing Yang , Zhilin Guo , Cengiz Öztireli

A key question in the problem of 3D reconstruction is how to train a machine or a robot to model 3D objects. Many tasks like navigation in real-time systems such as autonomous vehicles directly depend on this problem. These systems usually…

Computer Vision and Pattern Recognition · Computer Science 2022-09-22 AmirHossein Zamani , Amir G. Aghdam , Kamran Ghaffari T

We present a deep learning method that propagates point-wise feature representations across shapes within a collection for the purpose of 3D shape segmentation. We propose a cross-shape attention mechanism to enable interactions between a…

Computer Vision and Pattern Recognition · Computer Science 2023-07-06 Marios Loizou , Siddhant Garg , Dmitry Petrov , Melinos Averkiou , Evangelos Kalogerakis

Traditional dictionary learning based CT reconstruction methods are patch-based and the features learned with these methods often contain shifted versions of the same features. To deal with these problems, the convolutional sparse coding…

Medical Physics · Physics 2018-10-16 Peng Bao , Wenjun Xia , Kang Yang , Jiliu Zhou , Yi Zhang

Existing deep learning methods for the reconstruction and denoising of point clouds rely on small datasets of 3D shapes. We circumvent the problem by leveraging deep learning methods trained on billions of images. We propose a method to…

Computer Vision and Pattern Recognition · Computer Science 2024-04-25 Pietro Bonazzi , Marie-Julie Rakatosaona , Marco Cannici , Federico Tombari , Davide Scaramuzza

3D Gaussian Splatting (GS) enables fast and high-quality scene reconstruction, but it lacks an object-consistent and semantically aware structure. We propose Split&Splat, a framework for panoptic scene reconstruction using 3DGS. Our…

Graphics · Computer Science 2026-02-04 Leonardo Monchieri , Elena Camuffo , Francesco Barbato , Pietro Zanuttigh , Simone Milani

3D Gaussian Splatting (3DGS) has demonstrated impressive performance in scene reconstruction. However, most existing GS-based surface reconstruction methods focus on 3D objects or limited scenes. Directly applying these methods to…

Computer Vision and Pattern Recognition · Computer Science 2024-12-24 Yuanyuan Gao , Yalun Dai , Hao Li , Weicai Ye , Junyi Chen , Danpeng Chen , Dingwen Zhang , Tong He , Guofeng Zhang , Junwei Han

We proposed a novel graph convolutional neural network that could construct a coarse, sparse latent point cloud from a dense, raw point cloud. With a novel non-isotropic convolution operation defined on irregular geometries, the model then…

Machine Learning · Computer Science 2019-10-08 Zhang Yuhui , Greg Gutmann , Konagaya Akihiko

Reconstructing a high-resolution 3D model of an object is a challenging task in computer vision. Designing scalable and light-weight architectures is crucial while addressing this problem. Existing point-cloud based reconstruction…

Computer Vision and Pattern Recognition · Computer Science 2019-01-28 Priyanka Mandikal , R. Venkatesh Babu