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visual information can be converted into audio stream via sensory substitution devices in order to give visually impaired people the chance of perception of their surrounding easily and simultaneous to performing everyday tasks. In this…

Sound · Computer Science 2021-06-17 Ezsan Mehrbani , Sezedeh Fatemeh Mirhoseini , Noushin Riahi

Haptic technology enhances interactive experiences by providing force and tactile feedback, improving user performance and immersion. However, despite advancements, creating tactile experiences still remains challenging due to device…

Human-Computer Interaction · Computer Science 2025-08-28 Tom Roy , Yann Glemarec , Gurvan Lecuyer , Quentin Galvane , Philippe Guillotel , Ferran Argelaguet

We introduce SeeingSounds, a lightweight and modular framework for audio-to-image generation that leverages the interplay between audio, language, and vision-without requiring any paired audio-visual data or training on visual generative…

Selection of occluded objects is a challenging problem in virtual reality, even more so if multiple objects are involved. With the advent of new artificial intelligence technologies, we explore the possibility of leveraging large language…

Human-Computer Interaction · Computer Science 2024-10-29 Junlong Chen , Jens Grubert , Per Ola Kristensson

We study the problem of making 3D scene reconstructions interactive by asking the following question: can we predict the sounds of human hands physically interacting with a scene? First, we record a video of a human manipulating objects…

Computer Vision and Pattern Recognition · Computer Science 2025-06-12 Yiming Dou , Wonseok Oh , Yuqing Luo , Antonio Loquercio , Andrew Owens

This paper presents a comprehensive pipeline for recognizing objects targeted by human pointing gestures using RGB images. As human-robot interaction moves toward more intuitive interfaces, the ability to identify targets of non-verbal…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Lukáš Hajdúch , Viktor Kocur

VR/AR technology is a key enabler for new ways of immersively experiencing cultural heritage artifacts based on their virtual counterparts obtained from a digitization process. In this paper, we focus on enriching VR-based object inspection…

Human-Computer Interaction · Computer Science 2021-02-11 Stefan Krumpen , Reinhard Klein , Michael Weinmann

This paper introduces an augmented reality (AR) captioning framework designed to support Deaf and Hard of Hearing (DHH) learners in STEM classrooms by integrating non-verbal emotional cues into live transcriptions. Unlike conventional…

Human-Computer Interaction · Computer Science 2025-04-29 Sunday David Ubur

With the availability of egocentric 3D hand-object interaction datasets, there is increasing interest in developing unified models for hand-object pose estimation and action recognition. However, existing methods still struggle to recognise…

Computer Vision and Pattern Recognition · Computer Science 2025-01-14 Tze Ho Elden Tse , Runyang Feng , Linfang Zheng , Jiho Park , Yixing Gao , Jihie Kim , Ales Leonardis , Hyung Jin Chang

Video-to-audio (V2A) generation shows great potential in fields such as film production. Despite significant advances, current V2A methods relying on global video information struggle with complex scenes and generating audio tailored to…

Computer Vision and Pattern Recognition · Computer Science 2025-07-15 Yingshan Liang , Keyu Fan , Zhicheng Du , Yiran Wang , Qingyang Shi , Xinyu Zhang , Jiasheng Lu , Peiwu Qin

Grasping constitutes a critical challenge for visually impaired people. To address this problem, we developed a tactile bracelet that assists in grasping by guiding the user's hand to a target object using vibration commands. Here we…

Human-Computer Interaction · Computer Science 2025-04-24 Marcin Furtak , Florian Pätzold , Tim Kietzmann , Silke M. Kärcher , Peter König

Audio-driven talking head generation necessitates seamless integration of audio and visual data amidst the challenges posed by diverse input portraits and intricate correlations between audio and facial motions. In response, we propose a…

Computer Vision and Pattern Recognition · Computer Science 2024-12-16 Ziqi Zhou , Weize Quan , Hailin Shi , Wei Li , Lili Wang , Dong-Ming Yan

Audio grounding, or speech-driven open-set object detection, aims to localize and identify objects directly from speech, enabling generalization beyond predefined categories. This task is crucial for applications like human-robot…

Sound · Computer Science 2025-09-23 Wenhuan Lu , Xinyue Song , Wenjun Ke , Zhizhi Yu , Wenhao Yang , Jianguo Wei

Recognising the characteristics of objects while a robot handles them is crucial for adjusting motions that ensure stable and efficient interactions with containers. Ahead of realising stable and efficient robot motions for…

Robotics · Computer Science 2024-03-19 Namiko Saito , Joao Moura , Hiroki Uchida , Sethu Vijayakumar

Exploring an unfamiliar indoor environment and avoiding obstacles is challenging for visually impaired people. Currently, several approaches achieve the avoidance of static obstacles based on the mapping of indoor scenes. To solve the issue…

Computer Vision and Pattern Recognition · Computer Science 2022-04-05 Wenyan Ou , Jiaming Zhang , Kunyu Peng , Kailun Yang , Gerhard Jaworek , Karin Müller , Rainer Stiefelhagen

The non-commutative nature of 3D rotations poses well-known challenges in generalizing planar problems to three-dimensional ones, even more so in contact-rich tasks where haptic information (i.e., forces/torques) is involved. In this sense,…

Robotics · Computer Science 2025-12-10 Amit Kumar , Domenico Campolo , Ravi N. Banavar

Objects produce different sounds when hit, and humans can intuitively infer how an object might sound based on its appearance and material properties. Inspired by this intuition, we propose Visual Acoustic Fields, a framework that bridges…

Computer Vision and Pattern Recognition · Computer Science 2025-04-02 Yuelei Li , Hyunjin Kim , Fangneng Zhan , Ri-Zhao Qiu , Mazeyu Ji , Xiaojun Shan , Xueyan Zou , Paul Liang , Hanspeter Pfister , Xiaolong Wang

The proposed shopping assistant model SANIP is going to help blind persons to detect hand held objects and also to get a video feedback of the information retrieved from the detected and recognized objects. The proposed model consists of…

Computer Vision and Pattern Recognition · Computer Science 2022-09-09 Shubham Deshmukh , Favin Fernandes , Amey Chavan , Monali Ahire , Devashri Borse , Jyoti Madake

Perceiving spatial information of a virtual object (e.g, direction, distance) is critical yet challenging for blind users seeking an immersive virtual reality (VR) experience. To facilitate VR accessibility for blind users, in this paper,…

Human-Computer Interaction · Computer Science 2025-02-19 Jiasheng Li , Zining Zhang , Zeyu Yan , Yuhang Zhao , Huaishu Peng

Robotic telemanipulation - the human-guided manipulation of remote objects - plays a pivotal role in several applications, from healthcare to operations in harsh environments. While visual feedback from cameras can provide valuable…

Robotics · Computer Science 2024-12-04 Gabriele Giudici , Claudio Coppola , Kaspar Althoefer , Ildar Farkhatdinov , Lorenzo Jamone
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