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Related papers: MetaDigiHuman: Haptic Interfaces for Digital Human…

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Designing for situational awareness could lead to better solutions for disabled people, likewise, exploring the needs of disabled people could lead to innovations that can address situational impairments. This in turn can create…

Human-Computer Interaction · Computer Science 2019-04-15 Tigmanshu Bhatnagar , Youngjun Cho , Nicolai Marquardt , Catherine Holloway

Metaverse, a burgeoning technological trend that combines virtual and augmented reality, provides users with a fully digital environment where they can assume a virtual identity through a digital avatar and interact with others as they were…

Computers and Society · Computer Science 2023-11-28 Nikolaos Misirlis , Yiannis Nikolaidis , Anna Sabidussi

The worlds of computing, communication, and storage have for a long time been treated separately, and even the recent trends of cloud computing, distributed computing, and mobile edge computing have not fundamentally changed the role of…

Networking and Internet Architecture · Computer Science 2022-05-11 Yang Cai , Jaime Llorca , Antonia M. Tulino , Andreas F. Molisch

Interactive audio spatialization technology previously developed for video game authoring and rendering has evolved into an essential component of platforms enabling shared immersive virtual experiences for future co-presence, remote…

Sound · Computer Science 2021-09-28 Jean-Marc Jot , Rémi Audfray , Mark Hertensteiner , Brian Schmidt

Prior Internet designs encompassed the fixed, mobile and lately the things Internet. In a natural evolution to these, the notion of the Tactile Internet is emerging which allows one to transmit touch and actuation in real-time. With voice…

Networking and Internet Architecture · Computer Science 2016-11-15 Adnan Aijaz , Mischa Dohler , A. Hamid Aghvami , Vasilis Friderikos , Magnus Frodigh

While tangible user interface has shown its power in naturally interacting with rigid or soft objects, users cannot conveniently use different types of granular materials as the interaction media. We introduce DipMe as a smart device to…

Human-Computer Interaction · Computer Science 2024-11-14 Xinkai Wang , Shuo Zhang , Ziyi Zhao , Lifeng Zhu , Aiguo Song

As the boundaries of human computer interaction expand, Generative AI emerges as a key driver in reshaping user interfaces, introducing new possibilities for personalized, multimodal and cross-platform interactions. This integration…

Human-Computer Interaction · Computer Science 2024-11-18 J. Bieniek , M. Rahouti , D. C. Verma

This article proposes an innovative framework to explore large audiovisual archives using Immersive Environments to place users inside a dataset and create an embodied experience. It starts by outlining the need for such a novel interface…

Digital Libraries · Computer Science 2023-10-11 Giacomo Alliata , Sarah Kenderdine , Lily Hibberd , Ingrid Mason

This paper presents a novel haptic device DeltaFinger designed to deliver the force of interaction with virtual objects by guiding user's finger with wearable delta mechanism. The developed interface is capable to deliver 3D force vector to…

Human-Computer Interaction · Computer Science 2022-11-03 Artem Lykov , Aleksey Fedoseev , Dzmitry Tsetserukou

The quality of a simulator equipped with a haptic interface is given by the dynamical properties of its components: haptic interface, simulator and control system. Some application areas of such kind of simulator like musical synthesis,…

Graphics · Computer Science 2010-05-20 Jean-Loup Florens , Alina Voda , Daniela Urma

Most research on 3D user interfaces aims at providing only a single sensory modality. One challenge is to integrate several sensory modalities into a seamless system while preserving each modality's immersion and performance factors. This…

Human-Computer Interaction · Computer Science 2016-08-16 Michael Ortega , Sabine Coquillart

The growing demand for natural interactions with technology underscores the importance of achieving realistic touch sensations in digital environments. Realizing this goal highly depends on comprehensive databases of finger-surface…

Human-Computer Interaction · Computer Science 2025-03-10 Jagan K. Balasubramanian , Bence L. Kodak , Yasemin Vardar

To facilitate the deployment of digital twins in Metaverse, the paradigm with semantic awareness has been proposed as a means for enabling accurate and task-oriented information extraction with inherent intelligence. However, this framework…

Photo-real digital human avatars are of enormous importance in graphics, as they enable immersive communication over the globe, improve gaming and entertainment experiences, and can be particularly beneficial for AR and VR settings.…

Computer Vision and Pattern Recognition · Computer Science 2023-07-20 Marc Habermann , Lingjie Liu , Weipeng Xu , Gerard Pons-Moll , Michael Zollhoefer , Christian Theobalt

Touch plays a central role in how humans perceive and recognize materials through physical contact. Despite decades of research, the mechanisms by which tactile signals are transformed into meaningful perceptual representations remain…

Human-Computer Interaction · Computer Science 2026-05-19 Yasemin Vardar

Metaverse is an engaging way to recreate in a digital environment the real world. It allows people to connect not by just browsing a website, but by using headsets and virtual reality techniques. The metaverse is actually in a rapid…

Human-Computer Interaction · Computer Science 2023-10-11 Enrico Carmine Ciliberti , Marco Fiore , Marina Mongiello

Research has found social VR to bring various benefits to users with and without disabilities. Given the success of social VR applications that support user-created worlds, it is important to consider how we can empower users in building…

Human-Computer Interaction · Computer Science 2023-05-09 Ken Jen Lee , Edith Law

High-fidelity digital humans are increasingly used in interactive applications, yet achieving both visual realism and real-time responsiveness remains a major challenge. We present a high-fidelity, real-time conversational digital human…

Computer Vision and Pattern Recognition · Computer Science 2025-11-18 Hongbin Huang , Junwei Li , Tianxin Xie , Zhuang Li , Cekai Weng , Yaodong Yang , Yue Luo , Li Liu , Jing Tang , Zhijing Shao , Zeyu Wang

We introduce UltraBots, a system that combines ultrasound haptic feedback and robotic actuation for large-area mid-air haptics for VR. Ultrasound haptics can provide precise mid-air haptic feedback and versatile shape rendering, but the…

Human-Computer Interaction · Computer Science 2022-10-05 Mehrad Faridan , Marcus Friedel , Ryo Suzuki

Human computer interaction is shifting from screen-based systems to multimodal interfaces where artificial intelligence powered systems increasingly interpret user intent through speech, gesture, and gaze. Yet users rarely understand how…

Human-Computer Interaction · Computer Science 2026-05-05 Ankur Bhatt , Sven Mayer