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Related papers: COMOGen: A Controllable Text-to-3D Multi-object Ge…

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Text- or image-to-3D generators and 3D scanners can now produce 3D assets with high-quality shapes and textures. These assets typically consist of a single, fused representation, like an implicit neural field, a Gaussian mixture, or a mesh,…

Computer Vision and Pattern Recognition · Computer Science 2024-12-31 Minghao Chen , Roman Shapovalov , Iro Laina , Tom Monnier , Jianyuan Wang , David Novotny , Andrea Vedaldi

We tackle the problem of text-driven 3D generation from a geometry alignment perspective. Given a set of text prompts, we aim to generate a collection of objects with semantically corresponding parts aligned across them. Recent methods…

High-quality 3D assets are essential for VR/AR, industrial design, and entertainment, motivating growing interest in generative models that create 3D content from user prompts. Most existing 3D generators, however, rely on a single…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 Jiazhong Cen , Jiemin Fang , Sikuang Li , Guanjun Wu , Chen Yang , Taoran Yi , Zanwei Zhou , Zhikuan Bao , Lingxi Xie , Wei Shen , Qi Tian

This paper presents Omni-View, which extends the unified multimodal understanding and generation to 3D scenes based on multiview images, exploring the principle that "generation facilitates understanding". Consisting of understanding model,…

Computer Vision and Pattern Recognition · Computer Science 2026-02-02 JiaKui Hu , Shanshan Zhao , Qing-Guo Chen , Xuerui Qiu , Jialun Liu , Zhao Xu , Weihua Luo , Kaifu Zhang , Yanye Lu

Text-to-image diffusion generative models can generate high quality images at the cost of tedious prompt engineering. Controllability can be improved by introducing layout conditioning, however existing methods lack layout editing ability…

Computer Vision and Pattern Recognition · Computer Science 2024-11-19 Alessandro Fontanella , Petru-Daniel Tudosiu , Yongxin Yang , Shifeng Zhang , Sarah Parisot

Neural controllable text generation is an important area gaining attention due to its plethora of applications. Although there is a large body of prior work in controllable text generation, there is no unifying theme. In this work, we…

Computation and Language · Computer Science 2020-11-03 Shrimai Prabhumoye , Alan W Black , Ruslan Salakhutdinov

We introduce WorldGen, a system that enables the automatic creation of large-scale, interactive 3D worlds directly from text prompts. Our approach transforms natural language descriptions into traversable, fully textured environments that…

3D content creation has long been a complex and time-consuming process, often requiring specialized skills and resources. While recent advancements have allowed for text-guided 3D object and scene generation, they still fall short of…

Computer Vision and Pattern Recognition · Computer Science 2024-08-06 Xingyi Li , Yizheng Wu , Jun Cen , Juewen Peng , Kewei Wang , Ke Xian , Zhe Wang , Zhiguo Cao , Guosheng Lin

This paper presents a novel framework for modeling and conditional generation of 3D articulated objects. Troubled by flexibility-quality tradeoffs, existing methods are often limited to using predefined structures or retrieving shapes from…

Computer Vision and Pattern Recognition · Computer Science 2025-04-04 Jiayi Su , Youhe Feng , Zheng Li , Jinhua Song , Yangfan He , Botao Ren , Botian Xu

We present GuidedSceneGen, a text-to-3D generation framework that produces metrically accurate, globally consistent, and semantically interpretable indoor scenes. Unlike prior text-driven methods that often suffer from geometric drift or…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Stefan Ainetter , Thomas Deixelberger , Edoardo A. Dominici , Philipp Drescher , Konstantinos Vardis , Markus Steinberger

Current text-to-image models struggle to provide precise camera control using natural language alone. In this work, we present a framework for precise camera control with global scene understanding in text-to-image generation by learning…

Computer Vision and Pattern Recognition · Computer Science 2026-04-23 Xinxuan Lu , Charless Fowlkes , Alexander C. Berg

We propose a novel task of text-controlled human object interaction generation in 3D scenes with movable objects. Existing human-scene interaction datasets suffer from insufficient interaction categories and typically only consider…

Computer Vision and Pattern Recognition · Computer Science 2025-09-30 Xinhao Cai , Minghang Zheng , Xin Jin , Yang Liu

With the burgeoning development of fields such as the Metaverse, Virtual Reality (VR), and Digital Twins, text-to-3D generation has emerged as a research hotspot in both academia and industry. Currently, optimization methods based on Score…

Computer Vision and Pattern Recognition · Computer Science 2026-05-05 Chenyang Fan , Junshi Cheng , Wen Yang , Zihong Li , Wenfeng Zhang , Wei Hu , Yi Zhang , Pan Zeng

A central question for cognitive science is to understand how humans process visual objects, i.e, to uncover human low-dimensional concept representation space from high-dimensional visual stimuli. Generating visual stimuli with controlling…

Neurons and Cognition · Quantitative Biology 2024-10-15 Chen Wei , Jiachen Zou , Dietmar Heinke , Quanying Liu

Recently, the field of text-guided 3D scene generation has garnered significant attention. High-quality generation that aligns with physical realism and high controllability is crucial for practical 3D scene applications. However, existing…

Computer Vision and Pattern Recognition · Computer Science 2026-03-11 Yang Zhou , Zongjin He , Qixuan Li , Chao Wang

In recent years, 3D generation has made great strides in both academia and industry. However, generating 3D scenes from a single RGB image remains a significant challenge, as current approaches often struggle to ensure both object…

Graphics · Computer Science 2026-02-18 Xiang Tang , Ruotong Li , Xiaopeng Fan

Multi-aspect controllable text generation is a more challenging and practical task than single-aspect control. Existing methods achieve complex multi-aspect control by fusing multiple controllers learned from single-aspect, but suffer from…

Computation and Language · Computer Science 2022-10-20 Yuxuan Gu , Xiaocheng Feng , Sicheng Ma , Lingyuan Zhang , Heng Gong , Bing Qin

Recent text-to-image generative models can generate high-fidelity images from text prompts. However, these models struggle to consistently generate the same objects in different contexts with the same appearance. Consistent object…

Computer Vision and Pattern Recognition · Computer Science 2023-10-12 Alec Helbling , Evan Montoya , Duen Horng Chau

Recent advancements in object-centric text-to-3D generation have shown impressive results. However, generating complex 3D scenes remains an open challenge due to the intricate relations between objects. Moreover, existing methods are…

Computer Vision and Pattern Recognition · Computer Science 2024-12-31 Yu-Hsiang Huang , Wei Wang , Sheng-Yu Huang , Yu-Chiang Frank Wang

Model customization introduces new concepts to existing text-to-image models, enabling the generation of these new concepts/objects in novel contexts. However, such methods lack accurate camera view control with respect to the new object,…

Computer Vision and Pattern Recognition · Computer Science 2024-12-04 Nupur Kumari , Grace Su , Richard Zhang , Taesung Park , Eli Shechtman , Jun-Yan Zhu