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Understanding the nature of strategic voting is the holy grail of social choice theory, where game-theory, social science and recently computational approaches are all applied in order to model the incentives and behavior of voters. In a…

Multiagent Systems · Computer Science 2014-11-19 Reshef Meir

Consider a two-person zero-sum search game between a hider and a searcher. The hider hides among $n$ discrete locations, and the searcher successively visits individual locations until finding the hider. Known to both players, a search at…

Optimization and Control · Mathematics 2023-05-18 Jake Clarkson , Kyle Y Lin

When subjected to automated decision-making, decision subjects may strategically modify their observable features in ways they believe will maximize their chances of receiving a favorable decision. In many practical situations, the…

Computer Science and Game Theory · Computer Science 2022-10-10 Keegan Harris , Valerie Chen , Joon Sik Kim , Ameet Talwalkar , Hoda Heidari , Zhiwei Steven Wu

We consider the manipulability of tournament rules which map the results of $\binom{n}{2}$ pairwise matches and select a winner. Prior work designs simple tournament rules such that no pair of teams can manipulate the outcome of their match…

Computer Science and Game Theory · Computer Science 2021-01-12 Kimberly Ding , S. Matthew Weinberg

Reactive synthesis is a class of methods to construct a provably-correct control system, referred to as a robot, with respect to a temporal logic specification in the presence of a dynamic and uncontrollable environment. This is achieved by…

Formal Languages and Automata Theory · Computer Science 2020-04-24 Abhishek N. Kulkarni , Jie Fu

This paper introduces a new solution concept for non-cooperative games in normal form with no ties and pure strategies: the Perfectly Transparent Equilibrium. The players are rational in all possible worlds and know each other's strategies…

Computer Science and Game Theory · Computer Science 2020-03-19 Ghislain Fourny

We are interested in studying how heterogeneous agents can learn to communicate and cooperate with each other without being explicitly pre-programmed to do so. Motivated by this goal, we present and analyze a distributed solution to a…

Multiagent Systems · Computer Science 2024-10-29 Radhika Bhuckory , Bhaskar Krishnamachari

The Bayesian persuasion paradigm of strategic communication models interaction between a privately-informed agent, called the sender, and an ignorant but rational agent, called the receiver. The goal is typically to design a (near-)optimal…

Computer Science and Game Theory · Computer Science 2021-06-21 Ronen Gradwohl , Niklas Hahn , Martin Hoefer , Rann Smorodinsky

An algorithm is proposed to verify whether a finite game is a weighted potential game (WPG) without pre-knowledge on its weights. Then the algorithm is also applied to find the closest WPG for a given finite game. The concept and criterion…

Computer Science and Game Theory · Computer Science 2021-06-24 Daizhan Cheng , Zhengping Ji

Considering uncertainties and disturbances is an important, yet challenging, step in successful decision making. The problem becomes more challenging in safety-constrained environments. In this paper, we propose a robust and safe trajectory…

Systems and Control · Electrical Eng. & Systems 2022-03-29 Hassan Almubarak , Evangelos A. Theodorou , Nader Sadegh

The classical, complete-information two-player games assume that the problem data (in particular the payoff matrix) is known exactly by both players. In a now famous result, Nash has shown that any such game has an equilibrium in mixed…

Computer Science and Game Theory · Computer Science 2015-12-11 Nicolas Loizou

This paper proposes an optimization algorithm based on how human fight and learn from each duelist. Since this algorithm is based on population, the proposed algorithm starts with an initial set of duelists. The duel is to determine the…

Neural and Evolutionary Computing · Computer Science 2015-12-03 Totok Ruki Biyanto , Henokh Yernias Fibrianto , Gunawan Nugroho , Erny Listijorini , Titik Budiati , Hairul Huda

We consider the following two-player game: using observational data, the leader chooses a prediction function for a response variable $Y$ from given covariates. The follower then reacts with an intervention on some covariates in the…

Machine Learning · Statistics 2026-05-19 Linus Kühne , Felix Schur , Jonas Peters

We study games with incomplete information and characterize when a feasible outcome is Pareto efficient. Outcomes with excessive randomization are inefficient: generically, the total number of action profiles across states must be strictly…

Theoretical Economics · Economics 2025-12-09 Itai Arieli , Yakov Babichenko , Atulya Jain , Rann Smorodinsky

We consider two-player combinatorial games in which the graph of positions is random and perhaps infinite, focusing on directed Galton-Watson trees. As the offspring distribution is varied, a game can undergo a phase transition, in which…

Probability · Mathematics 2019-04-09 Alexander E. Holroyd , James B. Martin

I consider a family of games with corresponding payoff matrices, parametrized by the parameter The informal question of interest is: what game is the best? Instead of attempting to suggest a more or less arbitrary definition of the best…

Populations and Evolution · Quantitative Biology 2024-09-20 Georgiy Karev

The paper studies one-shot two-player games with non-Bayesian uncertainty. The players have an attitude that ranges from optimism to pessimism in the face of uncertainty. Given the attitudes, each player forms a belief about the set of…

Computer Science and Game Theory · Computer Science 2015-03-13 Jiwoong Lee , Jean Walrand

Hypothesis testing via e-variables can be framed as a sequential betting game, where a player each round picks an e-variable. A good player's strategy results in an effective statistical test that rejects the null hypothesis as soon as…

Statistics Theory · Mathematics 2025-05-30 Eugenio Clerico

In online betting, the bookmaker can update the payoffs it offers on a particular event many times before the event takes place, and the updated payoffs may depend on the bets accumulated thus far. We study the problem of bookmaking with…

Computer Science and Game Theory · Computer Science 2025-01-14 Alankrita Bhatt , Or Ordentlich , Oron Sabag

We examine hypothesis testing within a principal-agent framework, where a strategic agent, holding private beliefs about the effectiveness of a product, submits data to a principal who decides on approval. The principal employs a hypothesis…

Machine Learning · Computer Science 2025-08-06 Safwan Hossain , Yatong Chen , Yiling Chen
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