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Recent advances in diffusion models have greatly improved pose-driven character animation. However, existing methods are limited to spatially aligned reference-pose pairs with matched skeletal structures. Handling reference-pose…

Computer Vision and Pattern Recognition · Computer Science 2026-05-20 Shijun Shi , Jing Xu , Zhihang Li , Chunli Peng , Xiaoda Yang , Lijing Lu , Kai Hu , Jiangning Zhang

Text-editable and pose-controllable character video generation is a challenging but prevailing topic with practical applications. However, existing approaches mainly focus on single-object video generation with pose guidance, ignoring the…

Computer Vision and Pattern Recognition · Computer Science 2024-12-30 Beiyuan Zhang , Yue Ma , Chunlei Fu , Xinyang Song , Zhenan Sun , Ziqiang Li

Generating text-editable and pose-controllable character videos have an imperious demand in creating various digital human. Nevertheless, this task has been restricted by the absence of a comprehensive dataset featuring paired video-pose…

Computer Vision and Pattern Recognition · Computer Science 2024-01-04 Yue Ma , Yingqing He , Xiaodong Cun , Xintao Wang , Siran Chen , Ying Shan , Xiu Li , Qifeng Chen

Character Animation aims to generating character videos from still images through driving signals. Currently, diffusion models have become the mainstream in visual generation research, owing to their robust generative capabilities. However,…

Computer Vision and Pattern Recognition · Computer Science 2024-06-14 Li Hu , Xin Gao , Peng Zhang , Ke Sun , Bang Zhang , Liefeng Bo

Image-to-video (I2V) generation aims to create a video sequence from a single image, which requires high temporal coherence and visual fidelity. However, existing approaches suffer from inconsistency of character appearances and poor…

Computer Vision and Pattern Recognition · Computer Science 2024-06-06 Bingwen Zhu , Fanyi Wang , Tianyi Lu , Peng Liu , Jingwen Su , Jinxiu Liu , Yanhao Zhang , Zuxuan Wu , Guo-Jun Qi , Yu-Gang Jiang

Character image animation, which generates high-quality videos from a reference image and target pose sequence, has seen significant progress in recent years. However, most existing methods only apply to human figures, which usually do not…

Computer Vision and Pattern Recognition · Computer Science 2025-08-14 Shuai Tan , Biao Gong , Zhuoxin Liu , Yan Wang , Xi Chen , Yifan Feng , Hengshuang Zhao

Controllable human image animation aims to generate videos from reference images using driving videos. Due to the limited control signals provided by sparse guidance (e.g., skeleton pose), recent works have attempted to introduce additional…

Computer Vision and Pattern Recognition · Computer Science 2025-02-26 Hongxiang Li , Yaowei Li , Yuhang Yang , Junjie Cao , Zhihong Zhu , Xuxin Cheng , Long Chen

Recent advancements in human video synthesis have enabled the generation of high-quality videos through the application of stable diffusion models. However, existing methods predominantly concentrate on animating solely the human element…

Computer Vision and Pattern Recognition · Computer Science 2024-05-29 Jinlin Liu , Kai Yu , Mengyang Feng , Xiefan Guo , Miaomiao Cui

Pose-guided video generation refers to controlling the motion of subjects in generated video through a sequence of poses. It enables precise control over subject motion and has important applications in animation. However, current…

Computer Vision and Pattern Recognition · Computer Science 2025-12-16 Ruiyan Wang , Teng Hu , Kaihui Huang , Zihan Su , Ran Yi , Lizhuang Ma

Image animation is a key task in computer vision which aims to generate dynamic visual content from static image. Recent image animation methods employ neural based rendering technique to generate realistic animations. Despite these…

Computer Vision and Pattern Recognition · Computer Science 2023-12-06 Zuozhuo Dai , Zhenghao Zhang , Yao Yao , Bingxue Qiu , Siyu Zhu , Long Qin , Weizhi Wang

Camera-controlled video generation has achieved remarkable progress in recent years. However, existing video-to-video re-rendering methods primarily rely on Supervised Fine-Tuning using synthetic datasets. At present, there is an extreme…

Computer Vision and Pattern Recognition · Computer Science 2026-05-25 Zizun Li , Haoyu Guo , Runzhe Teng , Chunhua Shen , Tong He

3D human avatar animation aims at transforming a human avatar from an arbitrary initial pose to a specified target pose using deformation algorithms. Existing approaches typically divide this task into two stages: canonical template…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Jian Shu , Nanjie Yao , Gangjian Zhang , Junlong Ren , Yu Feng , Hao Wang

Achieving controllable character animation that meets studio-grade standards remains challenging despite recent progress. Existing approaches can transfer motion from a driving video to a reference image, but often fail to preserve…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 Wenhao Yan , Sheng Ye , Zhuoyi Yang , Jiayan Teng , ZhenHui Dong , Kairui Wen , Xiaotao Gu , Yong-Jin Liu , Jie Tang

Recent advances in 3D scene reconstruction and 4D human animation have broadened adoption, but integrating the two remains difficult. Key challenges include placing humans at plausible locations and scales without interpenetration, aligning…

Computer Vision and Pattern Recognition · Computer Science 2026-03-02 Qingyang Liu , Bingjie Gao , Weiheng Huang , Jun Zhang , Zhongqian Sun , Yang Wei , Fengrui Liu , Zelin Peng , Qianli Ma , Shuai Yang , Zhaohe Liao , Haonan Zhao , Li Niu

In this paper, we address the challenge of generating temporally consistent videos with motion guidance. While many existing methods depend on additional control modules or inference-time fine-tuning, recent studies suggest that effective…

Computer Vision and Pattern Recognition · Computer Science 2025-01-14 Xinyu Zhang , Zicheng Duan , Dong Gong , Lingqiao Liu

The demand for realistic and versatile character animation has surged, driven by its wide-ranging applications in various domains. However, the animation generation algorithms modeling human pose with 2D or 3D structures all face various…

Computer Vision and Pattern Recognition · Computer Science 2026-02-10 Tianyu Sun , Zhoujie Fu , Bang Zhang , Guosheng Lin

We introduce a training-free framework specifically designed to bring real-world static paintings to life through image-to-video (I2V) synthesis, addressing the persistent challenge of aligning these motions with textual guidance while…

Computer Vision and Pattern Recognition · Computer Science 2025-04-01 Lingyu Liu , Yaxiong Wang , Li Zhu , Zhedong Zheng

In this paper, we tackle the problem of video alignment, the process of matching the frames of a pair of videos containing similar actions. The main challenge in video alignment is that accurate correspondence should be established despite…

Computer Vision and Pattern Recognition · Computer Science 2024-09-09 Niloufar Fakhfour , Mohammad ShahverdiKondori , Sajjad Hashembeiki , Mohammadjavad Norouzi , Hoda Mohammadzade

We address the problem of data augmentation for video action recognition. Standard augmentation strategies in video are hand-designed and sample the space of possible augmented data points either at random, without knowing which augmented…

Computer Vision and Pattern Recognition · Computer Science 2022-07-26 Shreyank N Gowda , Marcus Rohrbach , Frank Keller , Laura Sevilla-Lara

We present a new video-based performance cloning technique. After training a deep generative network using a reference video capturing the appearance and dynamics of a target actor, we are able to generate videos where this actor reenacts…

Computer Vision and Pattern Recognition · Computer Science 2018-08-22 Kfir Aberman , Mingyi Shi , Jing Liao , Dani Lischinski , Baoquan Chen , Daniel Cohen-Or
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