Related papers: VoxInstruct: Expressive Human Instruction-to-Speec…
Existing automated dubbing methods are usually designed for Professionally Generated Content (PGC) production, which requires massive training data and training time to learn a person-specific audio-video mapping. In this paper, we…
Despite recent progress in text-to-image (T2I) generation, existing models often struggle to faithfully capture user intentions from short and under-specified prompts. While prior work has attempted to enhance prompts using large language…
Recent talking avatar generation models have made strides in achieving realistic and accurate lip synchronization with the audio, but often fall short in controlling and conveying detailed expressions and emotions of the avatar, making the…
We propose CatchPhrase, a novel audio-to-image generation framework designed to mitigate semantic misalignment between audio inputs and generated images. While recent advances in multi-modal encoders have enabled progress in cross-modal…
Empowering models to dynamically accomplish tasks specified through natural language instructions represents a promising path toward more capable and general artificial intelligence. In this work, we introduce InstructSeq, an…
Co-speech gesture generation is crucial for creating lifelike avatars and enhancing human-computer interactions by synchronizing gestures with speech. Despite recent advancements, existing methods struggle with accurately identifying the…
It is challenging to accelerate the training process while ensuring both high-quality generated voices and acceptable inference speed. In this paper, we propose a novel neural vocoder called InstructSing, which can converge much faster…
Large-scale auto-regressive language models pretrained on massive text have demonstrated their impressive ability to perform new natural language tasks with only a few text examples, without the need for fine-tuning. Recent studies further…
Text-to-image diffusion models have shown impressive capabilities in generating realistic visuals from natural-language prompts, yet they often struggle with accurately binding attributes to corresponding objects, especially in prompts…
Deriving co-speech 3D gestures has seen tremendous progress in virtual avatar animation. Yet, the existing methods often produce stiff and unreasonable gestures with unseen human speech inputs due to the limited 3D speech-gesture data. In…
Existing text-to-video diffusion models rely solely on text-only encoders for their pretraining. This limitation stems from the absence of large-scale multimodal prompt video datasets, resulting in a lack of visual grounding and restricting…
Generative models have shown significant achievements in audio generation tasks. However, existing models struggle with complex and detailed prompts, leading to potential performance degradation. We hypothesize that this problem stems from…
Diffusion models have revolutionized the field of talking head generation, yet still face challenges in expressiveness, controllability, and stability in long-time generation. In this research, we propose an EmotiveTalk framework to address…
Embodied human communication encompasses both verbal (speech) and non-verbal information (e.g., gesture and head movements). Recent advances in machine learning have substantially improved the technologies for generating synthetic versions…
The convergence of text, visual, and audio data is a key step towards human-like artificial intelligence, however the current Vision-Language-Speech landscape is dominated by encoder-only models which lack generative abilities. We propose…
In this paper, we propose three methods for generating synthetic samples to train and evaluate multimodal large language models capable of processing both text and speech inputs. Addressing the scarcity of samples containing both…
Recent diffusion models achieve strong photorealism and fluency in video generation, yet remain fragile under abstract, sparse or complex conditions, leading to poor performance in professional production workflows such as storyboard…
Gestures that accompany speech are an essential part of natural and efficient embodied human communication. The automatic generation of such co-speech gestures is a long-standing problem in computer animation and is considered an enabling…
Human intelligence is multimodal; we integrate visual, linguistic, and acoustic signals to maintain a holistic worldview. Most current pretraining methods, however, are limited to one or two modalities. We present i-Code, a self-supervised…
Human language is one of the most expressive tools for conveying intent, yet most artificial or biological systems lack mechanisms to interpret or respond meaningfully to it. Bridging this gap could enable more natural forms of control over…