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By leveraging the text-to-image diffusion priors, score distillation can synthesize 3D contents without paired text-3D training data. Instead of spending hours of online optimization per text prompt, recent studies have been focused on…
Witnessing the evolution of text-to-image diffusion models, significant strides have been made in text-to-3D generation. Currently, two primary paradigms dominate the field of text-to-3D: the feed-forward generation solutions, capable of…
We present 3D PixBrush, a method for performing image-driven edits of local regions on 3D meshes. 3D PixBrush predicts a localization mask and a synthesized texture that faithfully portray the object in the reference image. Our predicted…
In unsupervised domain adaptive (UDA) semantic segmentation, the distillation based methods are currently dominant in performance. However, the distillation technique requires complicate multi-stage process and many training tricks. In this…
Masked autoencoders have become popular training paradigms for self-supervised visual representation learning. These models randomly mask a portion of the input and reconstruct the masked portion according to the target representations. In…
Defocus Blur Detection(DBD) aims to separate in-focus and out-of-focus regions from a single image pixel-wisely. This task has been paid much attention since bokeh effects are widely used in digital cameras and smartphone photography.…
Spatial phase unwrapping is a key technique for extracting phase information to obtain 3D morphology and other features. Modern industrial measurement scenarios demand high precision, large image sizes, and high speed. However, conventional…
Conditional diffusion models have demonstrated impressive performance in image manipulation tasks. The general pipeline involves adding noise to the image and then denoising it. However, this method faces a trade-off problem: adding too…
The creation of high-fidelity, customizable 3D indoor scene textures remains a significant challenge. While text-driven methods offer flexibility, they lack the precision for fine-grained, instance-level control, and often produce textures…
Score Distillation Sampling (SDS) is a recent but already widely popular method that relies on an image diffusion model to control optimization problems using text prompts. In this paper, we conduct an in-depth analysis of the SDS loss…
Score distillation sampling (SDS), the methodology in which the score from pretrained 2D diffusion models is distilled into 3D representation, has recently brought significant advancements in text-to-3D generation task. However, this…
Human multimodal emotion recognition (MER) aims to perceive human emotions via language, visual and acoustic modalities. Despite the impressive performance of previous MER approaches, the inherent multimodal heterogeneities still haunt and…
Recent breakthroughs in text-to-4D generation rely on pre-trained text-to-image and text-to-video models to generate dynamic 3D scenes. However, current text-to-4D methods face a three-way tradeoff between the quality of scene appearance,…
Score distillation sampling is an effective technique to generate 3D models from text prompts, utilizing pre-trained large-scale text-to-image diffusion models as guidance. However, the produced 3D assets tend to be over-saturating,…
Unlike the conventional Knowledge Distillation (KD), Self-KD allows a network to learn knowledge from itself without any guidance from extra networks. This paper proposes to perform Self-KD from image Mixture (MixSKD), which integrates…
To ease the difficulty of acquiring annotation labels in 3D data, a common method is using unsupervised and open-vocabulary semantic segmentation, which leverage 2D CLIP semantic knowledge. In this paper, unlike previous research that…
Distilling pre-trained 2D diffusion models into 3D assets has driven remarkable advances in text-to-3D synthesis. However, existing methods typically rely on Score Distillation Sampling (SDS) loss, which involves asymmetric KL divergence--a…
Text-to-3D is an emerging task that allows users to create 3D content with infinite possibilities. Existing works tackle the problem by optimizing a 3D representation with guidance from pre-trained diffusion models. An apparent drawback is…
This paper addresses the problem of generating textures for 3D mesh assets. Existing approaches often rely on image diffusion models to generate multi-view image observations, which are then transformed onto the mesh surface to produce a…
Score Distillation Sampling (SDS) by well-trained 2D diffusion models has shown great promise in text-to-3D generation. However, this paradigm distills view-agnostic 2D image distributions into the rendering distribution of 3D…