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Related papers: Robo-GS: A Physics Consistent Spatial-Temporal Mod…

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We present the first unified, modular, open-source 3DGS-based simulation framework for Real2Sim2Real robot learning. It features a holistic Real2Sim pipeline that synthesizes hyper-realistic geometry and appearance of complex real-world…

3D Gaussian Splatting (3DGS) has emerged as a prominent 3D representation for high-fidelity and real-time rendering. Prior work has coupled physics simulation with Gaussians, but predominantly targets soft, deformable materials, leaving…

Computer Vision and Pattern Recognition · Computer Science 2026-01-15 Bei Huang , Yixin Chen , Ruijie Lu , Gang Zeng , Hongbin Zha , Yuru Pei , Siyuan Huang

3D reconstruction for Digital Twins often relies on LiDAR-based methods, which provide accurate geometry but lack the semantics and textures naturally captured by cameras. Traditional LiDAR-camera fusion approaches require complex…

Computer Vision and Pattern Recognition · Computer Science 2026-02-04 Andy Huynh , João Malheiro Silva , Holger Caesar , Tong Duy Son

Creating animatable hand avatars from multi-view images requires modeling complex articulations and maintaining structural consistency across poses in real time. We present HandSCS, a structure-guided 3D Gaussian Splatting framework for…

Computer Vision and Pattern Recognition · Computer Science 2025-12-23 Yilan Dong , Wenqing Wang , Qing Wang , Jiahao Yang , Haohe Liu , Xiatuan Zhu , Gregory Slabaugh , Shanxin Yuan

High-resolution Magnetic Resonance Imaging (MRI) is vital for clinical diagnosis but limited by long acquisition times and motion artifacts. Super-resolution (SR) reconstructs low-resolution scans into high-resolution images, yet existing…

Computer Vision and Pattern Recognition · Computer Science 2026-03-11 Shuting Liu , Lei Zhang , Wei Huang , Zhao Zhang , Zizhou Wang

360-degree visual content is widely shared on platforms such as YouTube and plays a central role in virtual reality, robotics, and autonomous navigation. However, consumer-grade dual-fisheye systems consistently yield imperfect panoramas…

Computer Vision and Pattern Recognition · Computer Science 2025-08-28 Changha Shin , Woong Oh Cho , Seon Joo Kim

This paper presents a real-time pipeline for dynamic arm gesture recognition based on OpenPose keypoint estimation, keypoint normalization, and a recurrent neural network classifier. The 1 x 1 normalization scheme and two feature…

Computer Vision and Pattern Recognition · Computer Science 2025-09-30 Milán Zsolt Bagladi , László Gulyás , Gergő Szalay

Converting static 3D meshes into interactable articulated assets is crucial for embodied AI and robotic simulation. However, existing zero-shot pipelines struggle with complex assets due to a critical lack of physical grounding.…

Robotics · Computer Science 2026-03-16 WenBo Xu , Liu Liu , Li Zhang , Dan Guo , RuoNan Liu

High-fidelity 3D simulation is critical for training mobile robots, but its traditional reliance on mesh-based representations often struggle in complex environments, such as densely packed greenhouses featuring occlusions and repetitive…

Computer Vision and Pattern Recognition · Computer Science 2025-08-26 Diram Tabaa , Gianni Di Caro

Reconstructing high-fidelity 3D head avatars is crucial in various applications such as virtual reality. The pioneering methods reconstruct realistic head avatars with Neural Radiance Fields (NeRF), which have been limited by training and…

Computer Vision and Pattern Recognition · Computer Science 2025-11-03 Peng Chen , Xiaobao Wei , Qingpo Wuwu , Xinyi Wang , Xingyu Xiao , Ming Lu

Object pose estimation plays a vital role in mixed-reality interactions when users manipulate tangible objects as controllers. Traditional vision-based object pose estimation methods leverage 3D reconstruction to synthesize training data.…

Recently, 3D Gaussian splatting (3D-GS) has achieved great success in reconstructing and rendering real-world scenes. To transfer the high rendering quality to generation tasks, a series of research works attempt to generate 3D-Gaussian…

Computer Vision and Pattern Recognition · Computer Science 2024-06-27 Taoran Yi , Jiemin Fang , Zanwei Zhou , Junjie Wang , Guanjun Wu , Lingxi Xie , Xiaopeng Zhang , Wenyu Liu , Xinggang Wang , Qi Tian

Navigation and manipulation are core capabilities in Embodied AI, yet training agents with these capabilities in the real world faces high costs and time complexity. Therefore, sim-to-real transfer has emerged as a key approach, yet the…

Robotics · Computer Science 2025-05-06 Lik Hang Kenny Wong , Xueyang Kang , Kaixin Bai , Jianwei Zhang

Recent advances in 3D Gaussian Splatting (3DGS) have demonstrated remarkable capabilities in real-time and photorealistic novel view synthesis. However, traditional 3DGS representations often struggle with large-scale scene management and…

Graphics · Computer Science 2025-08-08 Zijian Wang , Beizhen Zhao , Hao Wang

3D Gaussian Splatting (3D-GS) enables real-time 3D scene reconstruction but lacks robust segmentation for editing tasks such as object removal, extraction, and recoloring. Existing approaches that lift 2D segmentations to the 3D domain…

Computer Vision and Pattern Recognition · Computer Science 2026-05-18 Raushan Joshi , Jean-Yves Guillemaut

Robotic grasping refers to making a robotic system pick an object by applying forces and torques on its surface. Many recent studies use data-driven approaches to address grasping, but the sparse reward nature of this task made the learning…

Robotics · Computer Science 2023-10-10 Johann Huber , François Hélénon , Hippolyte Watrelot , Faiz Ben Amar , Stéphane Doncieux

Learned world models hold significant potential for robotic manipulation, as they can serve as simulator for real-world interactions. While extensive progress has been made in 2D video-based world models, these approaches often lack…

Robotics · Computer Science 2025-10-13 Chuanrui Zhang , Zhengxian Wu , Guanxing Lu , Yansong Tang , Ziwei Wang

This is a comparative study of the traditional 3D computer graphics technique of geometric modelling and image-based rendering techniques that were surveyed and implemented.We have discussed the classifications and representative methods of…

Graphics · Computer Science 2014-09-18 Agrima Seth , Deepak Mishra

Representing underwater 3D scenes is a valuable yet complex task, as attenuation and scattering effects during underwater imaging significantly couple the information of the objects and the water. This coupling presents a significant…

Computer Vision and Pattern Recognition · Computer Science 2025-03-24 Shaohua Liu , Junzhe Lu , Zuoya Gu , Jiajun Li , Yue Deng

The reconstruction of dynamic 3D scenes using 3D Gaussian Splatting has shown significant promise. A key challenge, however, remains in modeling realistic motion, as most methods fail to align the motion of Gaussians with real-world…

Computer Vision and Pattern Recognition · Computer Science 2026-03-30 Junoh Lee , Junmyeong Lee , Yeon-Ji Song , Inhwan Bae , Jisu Shin , Hae-Gon Jeon , Jin-Hwa Kim