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Numerical methods for radiative transfer play a key role in modern-day astrophysics and cosmology, including study of the inhomogeneous reionization process. In this context, ray tracing methods are well-regarded for accuracy but notorious…

Instrumentation and Methods for Astrophysics · Physics 2025-12-16 Nathan X. Marshak , Kathlynn Simotas , Zarija Lukić , Hyunbae Park , James Ahrens , Chris R. Johnson

These notes accompany the open-source code published in GitHub which implements a GPU-based line-segment, surface-triangle intersection algorithm in CUDA. It mentions some relevant works and discusses issues specific to this implementation.…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-09-08 Raymond Leung

3D object proposals, quickly detected regions in a 3D scene that likely contain an object of interest, are an effective approach to improve the computational efficiency and accuracy of the object detection framework. In this work, we…

Robotics · Computer Science 2018-06-27 Ramanpreet Singh Pahwa , Tian Tsong Ng , Minh N. Do

Particle-wall interactions play a crucially important role in various applications such as microfluidic devices for cell sorting, particle separation, entire class of hydrodynamic filtration and its derivatives, etc. Yet, accurate…

Fluid Dynamics · Physics 2025-03-18 Aryan Mehboudi , Shrawan Singhal , S. V. Sreenivasan

Line intersection with convex and un-convex polygons or polyhedron algorithms are well known as line clipping algorithms and very often used in computer graphics. Rendering of geometrical problems often leads to ray tracing techniques, when…

Graphics · Computer Science 2022-08-10 Vaclav Skala

Presenting real-time rendering of 3D surfaces using radiance textures for fast synthesis of complex incidence-variable effects and environment interactions. This includes iridescence, parallax occlusion and interior mapping, (specular,…

Graphics · Computer Science 2023-01-05 Jakub Maksymilian Fober

We introduce GRay, a massively parallel integrator designed to trace the trajectories of billions of photons in a curved spacetime. This GPU-based integrator employs the stream processing paradigm, is implemented in CUDA C/C++, and runs on…

Instrumentation and Methods for Astrophysics · Physics 2015-06-15 Chi-kwan Chan , Dimitrios Psaltis , Feryal Ozel

Ray tracing algorithm simulates the physical movements of a huge amount of rays to render a high quality image, in which the tracing procedure for each ray can be implemented in parallel. By leveraging the inherent parallelism of quantum…

Quantum Physics · Physics 2022-03-30 Xi Lu , Hongwei Lin

With the introduction of Nvidia RTX hardware, ray tracing is now viable as a general real time rendering technique for complex 3D scenes. Leveraging this new technology, we present Raygun, an open source rendering, simulation, and game…

Graphics · Computer Science 2020-01-28 Alexander Hirsch , Peter Thoman

General Purpose computing on Graphical Processing Units (GPGPU) has resulted in unprecedented levels of speedup over its CPU counterparts, allowing programmers to harness the computational power of GPU shader cores to accelerate other…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-03-20 Vani Nagarajan , Milind Kulkarni

NVidia RTX platform has been changing and extending the possibilities for real time Computer Graphics applications. It is the first time in history that retail graphics cards have full hardware support for ray tracing primitives. It still a…

Graphics · Computer Science 2020-06-23 Vinicius da Silva , Luiz Velho

We present an algorithm for creating an n-level ray-space hierarchy (RSH) of coherent rays that runs on the GPU. Our algorithm uses rasterization to process the primary rays, then uses those results as the inputs for a RSH, that processes…

Graphics · Computer Science 2023-12-12 Nuno Reis , Vasco Costa , João M. Pereira

This paper presents a comprehensive study of interactive rendering techniques for large 3D line sets with transparency. The rendering of transparent lines is widely used for visualizing trajectories of tracer particles in flow fields.…

Graphics · Computer Science 2020-08-03 Michael Kern , Christoph Neuhauser , Torben Maack , Mengjiao Han , Will Usher , Rüdiger Westermann

The article proposes a new method for finding the triangle-triangle intersection in 3D space, based on the use of computer graphics algorithms -- cutting off segments on the plane when moving and rotating the beginning of the coordinate…

Graphics · Computer Science 2022-10-28 Irina Bolodurina , Georgii Nigmatulin , Denis Parfenov

In this paper, we present a novel method for 3D geometric scene graph generation using range sensors and RGB cameras. We initially detect instance-wise keypoints with a YOLOv8s model to compute 6D pose estimates of known objects by solving…

Robotics · Computer Science 2024-08-12 Lennart Niecksch , Alexander Mock , Felix Igelbrink , Thomas Wiemann , Joachim Hertzberg

We advertise the use of tetrahedral grids constructed via the longest edge bisection algorithm for rendering volumetric data with path tracing. The key benefits of such grids is two-fold. First, they provide a highly adaptive…

Graphics · Computer Science 2025-06-16 Anis Benyoub , Jonathan Dupuy

Fast 4$\pi$ solid angle particle track recognition has been a challenge in particle physics for a long time, especially in using nuclear emulsion detectors. The recent advances in computing technology opened the way for its realization. A…

Instrumentation and Detectors · Physics 2015-06-18 A. Ariga , T. Ariga

For accurate simulations of rarefied gas flows around moving obstacles, we propose a cut cell method on Cartesian grids: it allows exact conservation and accurate treatment of boundary conditions. Our approach is designed to treat Cartesian…

Numerical Analysis · Mathematics 2016-04-20 Guillaume Dechristé , Luc Mieussens

3D Gaussian splatting has been widely adopted as a 3D representation for novel-view synthesis, relighting, and 3D generation tasks. It delivers realistic and detailed results through a collection of explicit 3D Gaussian primitives, each…

Graphics · Computer Science 2025-06-11 Xin Sun , Iliyan Georgiev , Yun Fei , Miloš Hašan

The increasing use of microfluidics in industrial, biomedical, and clinical applications requires a more and more precise control of the microfluidic flows and suspended particles or cells. This leads to higher demands in three-dimensional…

Fluid Dynamics · Physics 2020-11-10 Massimiliano Rossi , Rune Barnkob